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cho aniki cho-aniki


Cho-Aniki. Yup.



Episode 48 sees the gang discussing all of their gaming for the week, including some talk about the art of game design relating to Fallout 3, the phallic eroticism of Cho-Aniki, and the grating sounds of Luke’s voice from Professor Layton. Listener questions and news make their return, and our wrapping-up discussion is about genres that we thought were under-represented last generation.

This Week’s Podcast Crew: THE CREW (austin jack and laura)



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Banjo-Kazooie-Grunty-Lair


I know what my answer would be…


This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.

Thanks very much. As stated above the topic for you guys this week is “Were any game genres underserved last generation?”.

Take the survey here! (more details inside if you’re confused)



THIS IS NOT SEASON 2. I’ve had this footage on my hard drive for a while. Finally decided to throw it all together and let you guys see it. It’s like those deleted scenes you see on DVDs.

Artwork courtesy of Andrew Nixon. :]


Screen Shot 2013-06-30 at 10.40.45 PM


This side-scrolling motocross-inspired platformer made its debut on 3DS last week. Can it hold a candle to the best of what the eShop has to offer?


System: Nintendo 3DS
Release Date: June 27th, 2013
Developer: Strangelands Ltd.
Publisher: Strangelands Ltd.
Cost: $7.99 ($5.59 until July 4th)


Author: Spencer

In the early-to-mid 2000s, if you ever had a class in school that was in the computer lab, chances are everyone was doing one thing — playing addicting Flash games. Such games were so addicting because they would provide plenty of levels, challenge, and frustration, and everyone was trying to get farther than their friends, or asking “if you got past that one part,” and if so, “HOW DID YOU DO IT?!”

Why am I mentioning flash games in a review for a 3DS game? Because Urban Trial Freestyle— like the games it takes obvious inspiration from, Trials Evolution and Trials HD— is heavily based on those old physics-challenge motocross flash games, which drew influence from the Motocross Maniacs games before that. I’m not going to be throwing around legal terms or calling anything a “blatant rip-off,” however, because regardless of originality, Urban Trial Freestyle is a very fun game.


Wii-U-GamePad


“I don’t see a device that’s failing to meet its potential– I see a tool whose potential is being mislabeled.”


Author: Austin

Coming out of the vacuum that was the E3 show-floor, the last thing I expected to hear out of the gaming press was that Nintendo needed to “justify the existence of the Gamepad”. But alas, that is indeed what I heard! Writers weren’t terribly coy with their impression that we’ve yet to see a truly exceptional experience on the Wii U that couldn’t even remotely be done anywhere else, and they– by their count– certainly didn’t see anything like that at E3 this year.

Neglecting experiences like ZombiU or Nintendo Land (which is an understandable and deliberate oversight), they might be right: We haven’t yet seen a game that both uses the Gamepad in a truly creative way and manages to pass the level of critical acclaim that many people are looking for. But here’s my question “why is that what the Gamepad needs?”



F… Falco?



If you like hearing people talk about Star Fox, this is the episode for you! The last 20 minutes of it, anyway. The rest of the episode has your regular news, the things we played, some good discussion of New Super Mario Bros U. and New Super Luigi U, as well as Jack’s impressions on his brand new PS3. Enjoy!

This Week’s Podcast Crew: AustinLauraJack



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For such a rough game, it did have its moments. If you can ignore the voice acting.


This is a survey that requires no signing up, accounts, clicking through ads, or anything. Just answer a required question, answer a non-required question (if you want) and make your voice heard in yet another NintendoEverything reader survey poll thing! Results will be read in the form of our top ten list on the next podcast, and if you opted to answer the written question your answer could be read on the show! So don’t say anything ridiculous.

Thanks very much. As stated above the topic for you guys this week is “What Nintendo-affiliated developer should make the next Star Fox game?”.

Take the survey here! (more details inside if you’re confused)



Great writing and excellent gameplay return to 3DS with the latest entry in the Mario & Luigi series, Mario & Luigi: Dream Team.


System: Nintendo 3DS
Release Date: July 12th (EUR), July 13th (AUS), July 18th (JPN) August 11th (NA)
Developer: AlphaDream
Publisher: Nintendo


Author: Spencer

Nintendo’s hit RPG series Mario & Luigi lands its first entry on the 3DS on August 11th. As the famous brothers make the leap to 3D, they’re bringing new adventures, puzzles, battles, and unique gameplay along with them. Plus, the spotlight this time around is not on who you might think. Hit the jump to learn more about this exciting new first-party title.



Good ol’ Laval.



The three musketeers of gaming podcasts had to schedule an emergency Thursday episode, or risk missing their first week ever! This episode features discussions about Animal Crossing’s localization, a lengthy praise-ologue of Mario Galaxy 2, your regular news, and a whole heaping giant pile of listener mail. To top it off, we discuss our (and your) overall impressions of Nintendo at E3 this year.

This Week’s Podcast Crew: Austin, Jack, and Laura



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Time for another stupid video! Nintendo president Satoru Iwata makes a few “announcements” in this Nintendo Direct Mini.



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