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General Nintendo

Ubisoft announced The Division for the PlayStation 4 and Xbox One earlier this week. Some fans have been wondering if the game could be heading to additional systems, however.

The game’s official Twitter account tweeted that Ubisoft is “not ruling out any platforms for the future.” While the comment was made in response to a request for a PC version, perhaps we could see The Division on Wii U as well.


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I included the Virtual Photo Booth shots of Reggie, Miyamoto, and Iwata just because they’re different.

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Nintendo president gave a long-winded answer regarding the future of dedicated gaming systems in light of smart devices. You can find his full response below.


Nintendo’s new Nintendo Web Framework technology has been a hit. The company has been in contact with over a thousand parties, according to Satoru Iwata.

The Nintendo president shared the news during an E3 2013 analyst event earlier today:

Also, at the March Game Developers Conference held in San Francisco, we announced to the attending game developers Nintendo Web Framework, which provides a way of developing Wii U software using open web technologies like HTML5 and JavaScript, and the provision of Unity for Wii U.

Since then, we have received great feedback. We have been in contact with more than a thousand parties.
Even though software for dedicated gaming devices has become advanced and complex, we have been working on those new approaches to expand the range of developers for the platform. As digital business expands, there will be even more opportunities for us to do business with small, independent software developers.

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Yoshi has never been a more important character for Nintendo. He’s starring in two new games for the Wii U and 3DS – Yarn Yoshi and Yoshi’s New Island. You can expect him in the new Smash Bros. games as well.

But maybe another Yoshi title can be considered for the future – specifically, a new project from Shigeru Miyamoto.

When asked if he is interested in bringing any forgotten Nintendo characters back into the spotlight, he said:

“Not really. I guess this year we’re working on a number of Yoshi games, but I myself haven’t done a whole lot with Yoshi recently; maybe I’ll make a super original Yoshi game.”

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CVG has gone live with a short interview with Shigeru Miyamoto. You can find comments below regarding work on HD games, Wii U’s slow start, and playing music.

Miyamoto on lessons he has learned working on his own debut HD projects such as Pikmin 3…

What I learned the most is that the HD visuals are really particularly suited to Pikmin 3, and I say that because I think the lesson I learned is that the high resolution graphics are really good at portraying lots of little details within the environment.

But also of course in completing those HD visuals it’s taken a lot of time, and what’s particularly important is that in that process of developing the games you really need to stay true to that core game design. Because if you don’t then it’s very easy for a game’s production values to overshadow what’s going on with the gameplay itself.

Of course at the same time if you don’t have that core game design locked down then the development keeps extending and extending as you try to polish the quality of the graphics along the way.


Nintendo decided against holding a press conference at this year’s E3. The move was unprecedented – the Big N had been hosting media briefings for many, many years.

Despite the lack of a big conference in 2013, Nintendo isn’t ruling out future ones for the future.

Speaking with Geoff Keighley in a GameTrailers interview, Nintendo of America president Reggie Fils-Aime said:

“No. All it means is that for this year, based on the fantastic lineup we have, we thought it was the right thing to do to get right to the games. Next year it’ll be based on what we have and the best way to merchandise all of our activity.”

A question for you: would you like to see Nintendo’s conferences return? Or do you prefer Nintendo Directs at E3 time?

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Did you know that Shigeru Miyamoto has a Twitter account? It’s true!

Unfortunately, we can’t tell you what Miyamoto’s Twitter handle is, as it’s a secret. Miyamoto did, however, confirm to CVG that he uses Twitter to converse with friends.

“Every once in a while I post on Twitter via our official Nintendo Twitter account, but it’s scary (laughs). Maybe I’m not supposed to say this, but I do use Twitter myself to communicate directly with friends on occasion. But don’t look for me – you won’t find me!”

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