Splatoon 3 – Splatfest #19 results – Past vs. Present vs. Future
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
Splatoon 3 just wrapped up its massive Grand Festival with what may very well be its final Splatfest, and we have the results of the Past vs. Present vs. Future event. Nintendo asked which one of these is the most important to players.
As shown during the halftime report, Team Past had a slight lead with 35.12 percent. Team Present was in second at 33.33 percent, followed by Team Future with 31.55 percent.
More: Splatoon 3, top
Switch eShop deals – ARK: Survival Evolved, Atelier Ryza 1-3, Tony Hawk’s Pro Skater 1 + 2, more
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
A number of new deals are up and running on the North American Switch eShop. These include the lowest prices ever for ARK: Survival Evolved, the Atelier Ryza games, Tony Hawk’s Pro Skater 1 + 2, and more.
Here’s the full roundup:
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Pokemon Scarlet and Violet announce Tera Raid Battle event with Serperior
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
Heads up for Pokemon Scarlet and Pokemon Violet players, as the next Tera Raid Battle event is coming and it stars Serperior.
Serperior can be found in 7 Star Tera Raid Battles. Aside from featuring the Grass Tera Type, it’ll have the Mightiest Mark. Similar to past events, it can be caught once per save file.
More: Game Freak, Pokemon Scarlet, Pokemon Violet
Nintendo maintenance schedule – September 15, 2024
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Nintendo’s latest maintenance schedule for the week of September 15, 2024 is now available.
There’s a little less maintenance planned compared to last week – as of now there’s just a couple of sessions. A little bit of eShop downtime will be happening in a few days.
Below is the full Nintendo maintenance schedule for the week of September 15, 2024:
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Pre-order updates – September 15, 2024
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
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Upcoming Japanese eShop releases for the week of September 19, 2024
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Nintendo has updated the Japanese release schedule on Switch for the week of September 19, 2024. Here’s a look at the upcoming digital download schedule:
Caravan SandWitch launch trailer
Posted on 3 months ago by Brian(@NE_Brian) in Switch eShop, Videos | 0 comments
Dear Villagers and Studio Plane put out a launch trailer for Caravan SandWitch. The game, a semi-open world exploration adventure experience, has now arrived on Switch.
We have a bunch of information about it in the following overview:
Switch file sizes – Worms Armageddon: Anniversary Edition, The Karate Kid: Street Rumble, more
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Listings on the eShops provide file sizes for a bunch of Switch games. These include Worms Armageddon: Anniversary Edition, The Karate Kid: Street Rumble, and more.
Here’s the full roundup:
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Examining each of Nintendo’s launch titles
Posted on 3 months ago by Ethan in Features, General Nintendo | 0 comments
With Nintendo’s next console confirmed to be revealed before March 2025, we thought it’d be a good time to examine something that will be very impactful on whether it succeeds or not: its launch titles. Though launch titles don’t always make or break a console’s success, they definitely play a hand in what happens next. Today, we’re going over all of Nintendo’s strongest and weakest launch titles and how they affected their respective systems.
Zelda: Tears of the Kingdom devs talk early Depths ideas
Posted on 3 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
The developers behind The Legend of Zelda: Tears of the Kingdom have shared interesting details about the early days of making the Depths. This comes from the new art book that just came out in Japan.
The Depths are one major area of the game alongside the sky and Hyrule itself. However, things didn’t come together immediately. Art director Satoru Takizawa seemed to initially have an idea in his head about “a Cretaceous Period-like world with dinosaurs or the mythical underworld.” The team did actually make an experiment based on this. Director Hidemaro Fujibayashi also indicated that the team played around with the brightness, noting that “there was a considerable amount of trial and error” before the final level of darkness was decided.