Bunhouse out on Switch this month
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Digerati and Reky Studios have shared a release date for Bunhouse, their laid-back gardening sim. Switch owners can pick it up on May 18, 2023.
Bunhouse was previously confirmed for Switch last September. It was initially given a general Spring 2023 launch window.
More: Bunhouse, Digerati, Reky Studios
Hogwarts Legacy delayed on Switch to November
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
The Switch version of Hogwarts Legacy has been delayed, and will now release on November 14, 2023.
Hogwarts Legacy was initially slated for Holiday 2022 across all platforms. However, it ended up seeing a delay, and Warner Bros. decided to carry out a staggered launch. The game is now out on all major platforms – except Switch.
Zelda producer considers Breath of the Wild to be a “new kind of format for the series to proceed from”
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
The Legend of Zelda producer Eiji Aonuma believes that Breath of the Wild is a “new kind of format for the series to proceed from”, which has continued with Tears of the Kingdom.
Ocarina of Time kicked off the 3D approach to the series which essentially stayed the same through Skyward Sword in terms of approach and how players experience the adventure. Then with Breath of the Wild, Nintendo went in a different direction by offering a much higher degree of freedom. Aonuma now says that type of experience “has created a new kind of format for the series to proceed from.”
Adventure game Boo Party seeing Switch release
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
Original (5/1): Eastasiasoft and CosmiKankei are working to bring Boo Party to Switch, the two sides confirmed today. The port will launch later in 2023.
Boo Party is a top-down pixel art adventure game in which players “interact with NPCs, fulfill special jobs and side quests, find key items and play a wide variety of mini games to get the full scoop on a dozen supernaturally seductive ladies.” For more information, continue on below.
More: Boo Party, CosmiKankei, eastasiasoft
Crymachina introduction trailer
Posted on 1 year ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
Original (3/30): Today, NIS America shared a new introduction trailer for Crymachina. This serves as a general introduction for the upcoming RPG.
Here’s an overview of the game:
More: Crymachina, FuRyu, NIS America
Xenoblade dev Monolith Soft worked on Zelda: Tears of the Kingdom
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
Perhaps surprising no one, Monolith Soft has confirmed its involvement with The Legend of Zelda: Tears of the Kingdom as one of its primary developers.
Monolith Soft shared the news on Twitter. The company worked on game design, programming, and graphics.
The Legend of Zelda producer Eiji Aonuma interested in a movie based on the series
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
The Legend of Zelda series producer Eiji Aonuma has expressed interested in seeing a movie based on the series.
Aonuma briefly commented on this in an interview with Polygon. When asked if the success of The Super Mario Bros. Movie has him excited for the prospect of a Zelda adaptation, he replied:
More: movie, The Legend of Zelda, top
Zelda: Tears of the Kingdom’s Ascend ability came about from a debug feature
Posted on 1 year ago by Brian(@NE_Brian) in News, Switch | 0 comments
The team behind The Legend of Zelda: Tears of the Kingdom have shared the origins of the new Ascend ability, and it may surprise you how it came to be.
Director Hidemaro Fujibayashi told Polygon that Ascend stems from a debug feature. While exploring caves, he’d use a debug code to get to the top. He then realized that this could be a fun mechanic for the game.
Aonuma on what it’ll take for Zelda to get the starring role
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Some Zelda fans have called for the princess herself to take a starring role in Nintendo’s legendary franchise – especially as a playable character. However, we’ve yet to really see that even those the series has been around for decades. While Zelda has been more present on some of Link’s adventures, she often has more of a background role.
So what will it take for Zelda to get an adventure of her own? Vanity Fair recently posted that very question to series producer Eiji Aonuma.
More: The Legend of Zelda, top
Nintendo boss says early Switch / NX announcement was “a special case”, suggests it won’t be the same with next system
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
You may recall that Nintendo announced the NX, which would turn out to be the Switch, in March 2015. It would take two full years for the platform to actually launch.
During an investor Q&A this week, Nintendo president Shuntaro Furukawa said that this early announcement was “a special case”. The company announced early plans for mobile at the time, and wanted to make sure fans knew it wasn’t abandoning the dedicated video game platform business. Furukawa suggested that such early announcement won’t be necessary when it’s time to unveil the Switch successor.
Furukawa’s full words: