Submit a news tip



3DS eShop

This week’s 3DS eShop charts are as follows:

Software

1. Mario Kart 7
2. Super Mario Bros. 3
3. Mario and Donkey Kong: Minis on the Move
4. Smash Controller
5. The Binding of Isaac: Rebirth
6. Super Smash Bros. for 3DS
7. Super Mario Bros.
8. Shovel Knight
9. PuzzleBox Setup
10. Animal Crossing: New Leaf
11. Cube Creator 3D
12. The Legend of Zelda
13. Pokemon Omega Ruby
14. Zelda: Ocarina of Time 3D
15. Zelda: Link’s Awakening DX
16. Picross e6
17. 3D Streets of Rage 2
18. Pokemon Art Academy
19. Gunman Clive
20. Pokemon Alpha Sapphire

Videos

1. Cube Creator 3D Update Trailer
2. Let’s Watch! Super Mario Maker Overview!
3. Dragon Ball Z: Extreme Butoden Trailer
4. Super Smash Bros. Mii Fighters Suit Up for Wave Three
5. Zelda: Tri Force Heroes E3 2015 Trailer
6. Pokemon Rumble World Trailer
7. Hatsune Miku: Project Mirai DX Trailer
8. Pokemon Super Mystery Dungeon E3 2015 Trailer
9. Stretchmo Trailer
10. Monster Hunter 4 Ultimate August DLC Pack Trailer
11. Super Mario Maker E3 2015 Trailer
12. Hyrule Warriors Legends E3 2015 Trailer
13. Mario & Sonic at the Rio 2016 Olympic Games E3 2015 Video
14. Mario & Luigi: Paper Jam – E3 2015 Trailer
15. Animal Crossing: Happy Home Designer E3 2015 Trailer
16. Mario Kart 7 Video
17. Splatoon Direct 5/7/15
18. Marshmallow People
19. Dead End
20. Super Smash Bros. Mii Fighters Suit Up for Wave One

Source: 3DS eShop

More:

Renegade Kid is currently working on bringing the original two Dementium games to 3DS. The studio has interest in making a third entry, but that doesn’t mean it’s a sure thing to happen.

Speaking with GameSkinny, Renegade Kid co-founder Jools Watsham said that the studio has “wanted to develop Dementium III for many years.” However, since a project would “require a huge investment in time and money”, we’ll only be seeing the game if the remastered versions perform well.

Watsham said:

“We have wanted to develop Dementium III for many years. Dementium III will require a huge investment in time and money, so it will depend on how well Dementium Remastered and Dementium II Remastered are received in the 3DS market.”

Source

On its Twitter account, Natsume confirmed that Gotcha Racing is slated for the North American 3DS eShop next week. It will be available starting on August 27.

Natsume posted the following message a few minutes ago:


Source

Several new titles are coming to the Japanese eShop on August 26. Here’s a look at the upcoming digital downloads:

Wii U Virtual Console

Castlevania: Aria of Sorrow (GBA, 702 yen)
Tomato Adventure (GBA, 702 yen)
Super E.D.F. (SF, 823 yen)

3DS Download

Mono Shadow Quest (1000 yen)
Hayate no Usagi Maru: Nazo no Karakuri-Jo (600 yen)

Source

A few hours ago, Nintendo announced Nindies@Night. The special event, which is taking place the Thursday night before PAX Prime begins, will showcase several independent games for Wii U and 3DS.

Nintendo’s Damon Baker has now made the event all the more interesting, as it sounds like a few game announcements are in store. Baker posted the following on Twitter just a short while ago:


Keep your eyes peeled for news coming out of Nindies@Night on August 27. More details about the event can be found in our original post here.

Source

More:

SEGA has been up a translated interview about 3D Gunstar Heroes on its blog today. Producer Yosuke Okunari and M2 president Naoki Horii were interviewed.

During one part of the discussion, the two developers commented on why Gunstar Heroes was chosen to be one of the ports:

Yosuke Okunari: When we first began work on the SEGA 3D Remaster Project, we decided to go with a few arcade titles and a few Mega Drive titles. We believed that if we are able to perfectly emulate the console itself, similar to how we worked on the Virtual Console, we wouldn’t run into as many architectural problems and thus development would proceed according to schedule. Out of the eight titles during the first batch, five of the games were Mega Drive titles and the other three were from the arcade. The intention was to ensure we could actually develop (the much harder) three arcade titles. You see, we made the overall schedule easier to manage by buffering things with the Mega Drive games. Since arcade games tend to vary from game to game in the way they interact with the hardware, by adding these predictable Mega Drive games in, we could better handle delays caused by unforeseen issues on the arcade games. I mentioned this in a previous interview as well, but the reason why we picked the titles that have previously been ported to PS2 or Wii was also to mitigate any unexpected issues. But even taking that into consideration, just having these Mega Drive games in the lineup really helped lock in the schedule. That’s why we had those five titles originally. Since we successfully released the ports for the arcade titles during the first batch, we had a better idea of what the schedule would be for subsequent titles, and that gave us lee-way to work on titles we’d never touched before for the second batch, like Out Run. And now here we are releasing three new games for the second batch, games we decided to pass on the first time around for reasons other than hardware. These are titles that M2 actually refused to develop at the time.

Naoki Horii: We discussed in our previous article about 3D Streets of Rage 2 as to whether or not we would actually be able to get the backgrounds into 3D or now, and one might expect, there were those who said that Gunstar Heroes’ backgrounds wouldn’t be convertible anyway, so it was removed from the list of porting candidates. For example, the background on the 4th stage is not a true isometric projection, but rather it’s just a simple 45 degree angle line going into the screen, and thus is difficult to put into true stereoscopic 3D.

Okunari and Horii also spoke about Gunstar Heroes’ popularity, which is one reason why it was selected.

YO: Gunstar Heroes has been ported to a variety of game systems to date. The number of times this game has been ported is testament to its popularity, and as far as priorities go, this game was on the top of the list and would have been in the first batch.

NH: Oh yes, absolutely.

YO: It’s just the process of converting a game into stereoscopic 3D is a step above normal porting. Originally, this project stemmed from wanting to make a Mega Drive Virtual Console, but these days just a straight port doesn’t really capture the attention of the 3DS audience. I mean, it’s been a rough time for the Game Gear Virtual Console games [on 3DS], you know. And so Gunstar Heroes was regrettable not chosen for a 3D conversion in the first batch.

Be sure to give the full interview a look here.

Image & Form has shared a few new screenshots from SteamWorld Heist on 3DS. All of the images are in the gallery below, and each one contains a QR code that can be used to access 3D screenshots on your system.

In the images, we get a look at a new enemy type: The Royalists. Royalists excel in military tactics and have plenty of tricks up their sleeves.

Also in the screenshots, we can see a Scrapper battle, a still from one of the game’s many narrated cut-scenes, and the bridge of the ship the player controls in the game.

Source

Nintendo and EMP Museum are teaming up for a special indie event next week. Gaming fans in the Seattle area can attend “Nindies@Night” – a celebration of recently released and upcoming indie games for Wii U and 3DS – on August 27 starting at 8 PM.

A total of 19 indie titles will be playable at Nindies@Night, and many of their creators will be available to answer questions and speak about development experience. Also planned are multiplayer competitions for select games, with finalists taking their skills to the giant 60-foot HD LED screen featured in the EMP Sky Church. Nintendo’s Damon Baker will also hold a presentation in the Sky Church at 9 PM.

Admission to Nindies@Night is free and on a first-come, first-served basis. Those who can’t make it may want to check out Nintendo’s “Nindies” lounge during PAX between August 28 and August 31 in the Sheraton Seattle Hotel. This will also feature several playable Wii U and 3DS indie games with developers in attendance from 12 PM to 8 PM between August 28 and August 30 and 12 PM to 6 PM on August 31.

Source: Nintendo PR

More:

Several new releases are scheduled for the European Wii U and 3DS eShops this week. You can take a look at what’s on tap in screenshot form below.

Source

This week’s European Nintendo Downloads are as follows:

Wii U Download

The Bridge – €9.99 / £8.99 / CHF 14.00
ZaciSa: Defense of the Crayon Dimensions! – €1.49 / £1.14 / CHF 2.10 until 27/08/2015. Regular price €2.99 / £2.29 / CHF 4.20

Wii U Virtual Console

Wario: Master of Disguise – €9.99 / £8.99 / CHF 14.00

3DS Download

3D Gunstar Heroes – €4.99 / £4.49 / CHF 7.00
Cube Creator 3D – €7.50 / £5.25 / CHF 7.75

3DS Demos

Hatsune Miku: Project Mirai DX
I Love My Cats Demo

eShop Sales

Wii U

Rock Zombie – €3.99 / £3.59 / CHF 5.60 until 17/09/2015, 22:59 UTC. Regular price €6.99 / £6.29 / CHF 9.80
99Moves – €1.49 / £1.34 / CHF 2.10 until 17/09/2015, 22:59 UTC. Regular price €2.49 / £2.29 / CHF 3.50
Abyss – €1.49 / £1.34 / CHF 2.10 until 17/09/2015, 22:59 UTC. Regular price €1.99 / £1.79 / CHF 2.80

3DS

Aqua Moto Racing 3D – €5.59 / £4.99 / CHF 7.80 until 03/09/2015, 22:59 UTC. Regular price €7.99 / £7.19 / CHF 11.19
Real Heroes: Firefighter 3D – €6.99 / £6.29 / CHF 9.80 until 03/09/2015, 22:59 UTC. Regular price €9.99 / £8.99 / CHF 14.00
Snow Moto Racing 3D – €5.59 / £4.99 / CHF 7.80 until 03/09/2015, 22:59 UTC. Regular price €7.99 / £7.19 / CHF 11.19
2 Fast 4 Gnomz – €2.99 / £2.69 / CHF 4.20 until 17/09/2015, 22:59 UTC. Regular price €4.99 / £4.49 / CHF 7.00

Permanent Price Drop

€2.69 / £1.99 / CHF 2.99 – was €3.99 / £3.20 / CHF 4.80

Source: Nintendo PR


Manage Cookie Settings