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Siliconera has another round of Azure Striker Gunvolt details translated from a report from 4Gamer. You’ll find them rounded up below.

– Keiji Inafune: executive producer and action supervisor
– Yoshihisa Tsuda (Mega Man X2, Mega Man Zero): director
– Yoshitaka Hatakeyama (Mega Man 9): art
– Takuya Aizu (Mighty No. 9, various Mega Man titles): producer
– Ippo Yamada (Mega Man/Mega Man Zero games): music
– Gunvolt’s basic attacks are from his “Dart Leader” shots
– These shots don’t do too much damage but can lock on to multiple targets
– As previously mentioned, you can hold down the shot button for consecutive attacks
– Gunvolt’s electric attack is Raigeki-rin/Thunderbolt Ring
– This sets up an electric barrier around him
– When enemies touch the ring, they’ll slowly take damage over time
– Lock on to a target before activating the ring to launch a powerful electric attack
– Launch several lightning attacks that increase the total damage outut
– It can also be used to attack multiple targets
– The Raigeki-rin can also give you a hovering ability, and it can also be used to block enemy missiles and other projectile attacks
– Gunvolt has mid-air jumps and air-dashes
– Other actions can be unlocked as well
– Gunvolt can use Voltic Chain, one of his special attacks
– Once you launch it, it’ll cover the entire area in chains, followed by a high voltage attack to all enemies on the screen
– Daytona is one of the game’s foes
– Daytona’s abilities will be all about explosions
– He’ll be throwing a mix of explosive attacks along with some more that involve footwork
– Daytona has a sliding attack that’s said to have a super fast approach,
– He’ll be throwing various explosives at you, so using the electric barrier will be crucial in this fight
– Daytona also has a horseback mode, which allows him to use more special skills
– He’ll also have a special attack that takes up the entire screen
– Melac is another enemy
– Melac uses tricky attacks with his wormhole abilities
– Melac rides his hovering chair during the fight, and will place different “wormholes” with tricky attacks
– Damage him a bit and he’ll start throwing giant punches through the wormholes
– His special attack consists of blasting lasers all over the screen with multiple wormholes

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Klon has dated Steel Empire for Japan. The game will be available on March 19 for 2,980 yen. If you missed today’s new trailer, you can find it here.

Azure Striker Gunvolt is playable at BitSummit following its announcement today. Destructoid got some hands-on time with the game and shared a slew of details. You can find them rounded up below. Also be sure to check out Destructoid’s article here.

– Set in the near future
– New psychic power has appeared
– “Sumeragi” have emerged to make sense of these powers, taking to supervising those who posses it
– They’re actually running a concentration camp and holding experiments on captives
– Group known as “Feather” has risen up against them
– Gunvolt is given his first order to carry out
– High speed, high action 2D side-scrolling action adventure game
– Gunvolt is a 14-year-old boy
– Can control lightning
– Lightning works as a secondary weapon and a power-up
– Can wear down the enemy slowly with its power
– Tag up to 3 enemies to focus his primary gunfire from his Conductor Gun onto
– Gunfire is continuous with the button held
– For quick kills, a single enemy can be tagged three times with lightning to turn up the damage
– Charge can also disarm enemies, release traps, unlock doors, and more
– When not in use as a lock-on trigger, the stored charge can be used as a shield against enemy attacks
– Lightning power uses a gauge that depletes when used
– Recharges when dormant
– Successful gameplay involves keeping this power in check, using it when you need to to turn up attacks against enemies, but also setting enough aside to take care of other matters
– Lightning is also used in platforming
– Lightning allows Gunvolt to levitate
– Dash, jump, etc.
– Forest stage requires you to use lightning charges to force tree branches away to clear the way for platforming
– Swarms of insects appear to create a cloud that wipes across the screen
– This forces Gunvolt to use his lightning shield as a defense
– End of the stage has you fighting a multi-tiered flower boss
– Have to dodge slow floating pollen orbs while wall jumping
– When you have an opening against the boss, it’s best to mash a touchscreen button to use a saved special attack, sending a barrage of chains across the screen to kill it off
– Only 3 stages have been made so far
– Working with Nintendo to get the game finished quickly for Japan and North America

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According to a tweet from Ripstone, Pure Chess has now been approved by Nintendo. Release date news is expected for both Wii U and 3DS sometime next week.

Ripstone’s message reads:


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We don’t know Pokemon Battle Trozei’s exact file size, but a download card from Japan gives an approximation. The 3DS eShop title will carry a maximum size of just 50MB. That’s pretty small!

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VD-Dev has been keeping quiet about IronFall over the past few months, but that should be changing within a matter of weeks. The studio confirmed to us that a gameplay video will be released before April arrives.

VD-Dev also spoke with us about the extensive work it has been implementing in IronFall’s AI system. The team restarted its code from scratch because it wasn’t satisfied with the original version.

According to VD-Dev’s Fernando Velez, as a general rule, code is redone until they are completely satisfied “no matter how long it takes”. The second version of IronFall’s code should bring “AAA AI to the 3DS”.


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