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We found out yesterday that a Gravity Falls game is in development for 3DS. Today, it has been officially revealed.

Gravity Falls: Legend of the Gnome Gemulets will be on Nintendo’s handheld this fall. Ubisoft is publishing the title, which is being created in the UbiArt engine.

As stated in today’s announcement, Gravity Falls: Legend of the Gnome Gemulets is being created in partnership with Disney Interactive and the show’s creator Alex Hirsch (who also created the original key art). It features “Gravity Falls’ trademark quirky humor in an authentic and interactive way, letting fans play as Dipper and Mabel as they set out to solve mysteries and restore order to Gnome kingdom.” Players will be able to “encounter many more characters from the show and will explore locations including the town of Gravity Falls, the Mystery Shack and more.”

Here’s an official overview:

In Gravity Falls: Legend of the Gnome Gemulets, a crisis has engulfed the Gnome kingdom – and only Dipper and Mabel can save the day. The Pines twins must work together to collect tools and weapons around Gravity Falls as they attempt to solve mysteries and prepare for encounters with paranormal and super creatures. On their perilous journey, they will battle fearsome enemies that block their path and will ultimately restore order to the kingdom.

Take a look at the official trailer for Gravity Falls: Legend of the Gnome Gemulets below.

Source: Ubisoft PR

Stella Glow is reaching Europe next spring, NIS America announced today. It will be distributed physically as well as on the eShop.

Stella Glow originally launched in Japan last month. Later this year, Atlus will publish the strategy RPG in North America.

We’ve posted an official overview of Stella Glow after the break.

Zero Escape director Kotaro Uchikoshi has high hopes for the series. Speaking with Gamaustra, he mentioned how he wants it to reach the same sort of success as TV dramas like Lost and 24.

Uchikoshi also said that wouldn’t be satisfied with Zero Escape only being a cult hit, and he’d like for the franchise to “appeal to mainstream gamers.”

Uchikoshi’s comments in full:

“Compared to other media, I feel like fans support us feverishly. It’s very humbling and I appreciate it very much. The full impact is just beginning to hit me.”

“… if you look at TV dramas such as Lost, 24, and Prison Break, those are considered to be very successful. You have to be that big to consider yourself to be successful. I know you might laugh, thinking, ‘Wow, you’re comparing yourself to a different scale,’ but with my development staff, [publisher] Aksys’ help, and our fans’ continued support, I feel like it’s a possibility to reach that level.”

“Rather than being ‘a cult hit that only core players know,’ we are constantly thinking how we can appeal to mainstream gamers. Therefore, if we want to make our project even bigger, we need to work on it.”

Source

Rounding out today’s coverage of Monster Hunter Diary: Poka Poka Airou Village DX are a few additional details about the game. We’ve posted the latest information below.

– Start out by making friends
– A Felyne in the game has lost his Poogie, and wants help finding it
– Complete requests from other Felynes to have them become your friends
– Once you’re friends, their facilities become available for use
– Participate in races at the Poogie Park
– Other Felynes will have facilities such as farms, fishing areas, bug-catching, mining, and more
– The old cat lady is back
– She says that there are over 100 Felynes to befriend in Monster Hunter Diary DX
– Exploration Quests: Felynes will group up by the number and take on monsters like Rathalos, Lagiacrus, Seregios, Gore Magala, and more
– Interact with baby monsters in a new area under a tree
– You’ll find eggs while on Exploration Quests
– These can be placed in the nest in this area and eventually hatch into a baby monster
– Again, there are collaboration characters in the forms of the Mario and Tom Nook Felynes
– Fortunetelling feature
– Costume sets
– Guild Card customizations.
– Game has StreetPass features, and local co-op with four players

Source

USgamer has put up its interview with Aya Kyogoku, the head of the Animal Crossing series. Kyogoku explained Nintendo’s approach with Happy Home Designer and amiibo Festival, discussed the new Animal Crossing amiibo in general, commented on the series’ future, and more.

We’ve rounded up a number of Kyogoku’s remarks below. Head on over to USgamer for the full interview.

In November, Activision will publish the “Teenage Mutant Ninja Turtles Master Splinter’s Training Pack” for 3DS. This includes two games – Teenage Mutant Ninja Turtles and Teenage Mutant Ninja Turtles: Danger of the Ooze. Amazon lists a $29.99 price point.

The boxart for Teenage Mutant Ninja Turtles Master Splinter’s Training Pack is strange. It kind of reminds me of this:

castlevania-dawn-of-sorrow-best

Bandai Namco issued a new batch of screenshots from Pro Yakyuu Famista Returns today. Check out the images below.

Capcom sent out a new round of Monster Hunter Diary Poka Poka Airou Village DX screenshots today, which can be found in the gallery below. We also have a look at three 3DS themes. The first sold are bonuses from Amazon and Capcom’s online store while the final one is being distributed by various retailers.

Capcom have released another Great Ace Attorney video today. Check it out below:

Yo-Kai Watch 3 is launching in Japan during summer 2016, Level-5 has announced. That means the game is about a year away from releasing.

While Yo-Kai Watch 3 isn’t coming out until the far future, there are other games in the series to tide fans over. Yo-Kai Watch Busters is out in Japan very soon, and Yo-Kai Sangokushi is also in development.

Source


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