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One of the final aspects of Miitomo’s New Year event is now live. As soon as you boot up Miitomo, you should be greeted with a notice about a free Golden suit. It can be claimed until January 5 at 11:59 PM.

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Dragon Quest XI was shown off on a special NHK program this week. We were able to see a bit of 3DS footage, which seemed to show something interesting (and went mostly unnoticed). Unlike the PlayStation 4 (and possibly Switch) version, your party members are shown as you move throughout the world.

We also have some news about Dragon Quest XI’s music from composer. Every piece of in the RPG is newly written. Also, while the 3DS and PlayStation 4 versions share the same music, there will be different arrangement for each platform.

Also on the topic of music, Sugiyama needed to finish composing everything for the original Dragon Quest in one week. The Dragon Quest theme was actually written in just five minutes. When asked how he felt when he heard he would only have one week to work on Dragon Quest’s music, Sugiyama said he believed he could do it.

BioWare producer Michael Gamble is officially ruling out Mass Effect Andromeda for Switch. Gamble published an inconclusive tweet in October, but has now clarified that the game won’t be on Nintendo’s new platform – at least not initially. Gamble did leave the door open to the possibility in the future, indicating that it’s something that could happen if the fans clamor for it.

Gamble said:

“Yeah, not right now, no. We’re not planning on it. If the Switch launches and everyone’s just yammering for Mass Effect, who knows. We never want to close doors like that.”

Several years ago, EA published Mass Effect 3 for Wii U’s launch. That was handled by Straight Right, the same team that ported Deus Ex: Human Revolution.

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Circle Entertainment promised that Go! Go! Kokopolo 3D is still on the way even though the game was announced over four years ago. We almost didn’t believe it, but now we have concrete proof of its existence.

Circle Entertainment has finally posted the very first screenshots from Go! Go! Kokopolo 3D. You can view them in the gallery below.

If you’re wondering what all the fuss is about with Go! Go! Kokopolo 3D, the original title on DSiWare was quite good, but went under the radar. Since games on the 3DS eShop tend to get more recognition, hopefully this new release will as well.

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Last week, we put up Pokemon Sun/Moon concept art from the Alola Art Book, a pre-order bonus in Japan. However, some additional images have now surfaced from the English guide. Not only do we have some of last week’s images in higher quality, but also a bunch of brand new ones. View the various pieces of art below.

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Nintendo has once again shared a new piece of Zelda: Breath of the Wild art in celebration of a holiday. This time, the image shown above is for New Year’s.

Nintendo previously posted art for Christmas, Thanksgiving, and Halloween. Find those herehere, and here.

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Capcom prepared a special Monster Hunter XX video in celebration of the start of 2017. Have a look at it below.

Azure Striker Gunvolt 2 received DLC in Japan this week. It’s planned for North America and Europe as well. In a blog post, Inti Creates said it’s targeting January for Azure Striker Gunvolt 2’s DLC.

A demo was also supposed to go live in North America on Thursday, but it wasn’t mentioned in the official Nintendo Download announcement. I’m also not seeing anything on the eShop itself, so there must have been some sort of miscommunication. In any case, Azure Striker Gunvolt’s 2 demo should be out sometime in January.

Lastly, the Azure Striker Gunvolt New Year’s wallpaper pictured above can be downloaded here.

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Spheroids is due out on the Wii U eShop in both North America and Europe next Thursday. To download the game 465 MB of free space is required. Look for it on January 5.

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Tank Troopers debuted on the Japanese 3DS eShop a couple of weeks ago, and it’s heading west sometime this winter. The game actually wasn’t developed by Nintendo internally. Vitei, the team that created Steel Diver and Steel Diver: Sub Wars, was the primary studio behind Tank Troopers.

From Nintendo, director Takaya Imamura, character designer Yuki Kaneko, and composer / sound effects designer Ryo Nagamatsu were involved. Contributing from Vitei’s side, we have confirmation that Atsushi Obata acted as project manager while Takao Kurebayashi was the design manager. Obata later became a director after Imamura left the project for the production of Star Fox: The Battle Begins. Also, Vitei founder Giles Goddard was a program director and constructed the main system of this title.


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