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NVIDIA CEO Jen-Hsun Huang is at it again. After having very positive things to say about Switch during the company’s latest financial call earlier in the week, he’s now spoken about it very positively with GamesBeat, noting that “it was such a ground-breaking design.”

When asked why NVIDIA went after Switch, Huang said:

“We’re dedicated to the gaming market and always have been. Some parts of the market, we just weren’t prepared to serve them. I was fairly open about how, when this current generation of consoles was being considered, we didn’t have x86 CPUs. We weren’t in contention for any of those. However, the other factor is whether we could really make a contribution or not. If a particular game console doesn’t require our special skills, what we can uniquely bring, then it’s a commodity business that may not be suited for us.

In the case of Switch, it was such a ground-breaking design. Performance matters, because games are built on great performance, but form factor and energy efficiency matter incredibly, because they want to build something that’s portable and transformable. The type of gameplay they want to enable is like nothing the world has so far. It’s a scenario where two great engineering teams, working with their creative teams, needed to hunker down. Several hundred engineering years went into building this new console. It’s the type of project that really inspires us, gets us excited. It’s a classic win-win.”

Huang mentioned a few days ago that people will be “amazed” by Switch. He also believes that NVIDIA’s relationship with Nintendo could last as long as two decades.

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Update: Added in Sunday’s updates.


Nintendo Badge Arcade has been receiving daily updates since heading to the 3DS eShop. Because it’s continually updated with content, we’re rounding up all of the additions and changes in a weekly post.

Here’s what’s on tap for the week of November 7:

November 7

– 7 Splatoon panels
– 6 Animal Crossing panels
– 1 Nikki Swapnote panel
– 6 Monster Hunter panels
– 6 cartridge/systems panels (3 with 1 day left, 3 with 2 days left)
– 4 Pokemon panels
– Animal Crossing theme offer until 11/10
– 1 free play

Believe it or not, Monster Hunter Stories wasn’t made by Capcom. Instead, it was actually Marvelous who handled it for the most part. Capcom may have been on board for some creative aspects – and publishing of course – but it was Marvelous who put the project together.

Monster Hunter Stories’ credits also show that Ken Awata directed the game. We unfortunately don’t know much about his history, aside from the fact that he was involved with games such as The Last Story and Blue Dragon.

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Plenty of Pokemon Sun/Moon developer interviews have been popping up as of late. In the latest issue GamesTM, the trend continues. Producer Junichi Masuda and director Shigeru Ohmori spoke with the magazine on a wide array of topics.

We’ve included some of the more interesting comments below. Between the two, there was talk about why there have been regular Pokemon Sun/Moon news updates, fan theories, thoughts on hardware for the series’ future, and more.

XSEED is currently working on releasing Exile’s End on the Wii U eShop. While you wait, get a feel for what the game has to offer with the footage below.

Sooner rather than later, the Wii U will be meetings its end. The Switch will be here to replace it in just a few months. And if that wasn’t enough, Nintendo said this week that production of Wii U will be ending in Japan soon. The final shipments for the fiscal year were also already sent to North American retailers.

With Wii U on its way out, I was thinking it might be nice to hold a dedicated Let’s Talk topic to the system. Four years later, how do you feel about it? Do you believe Wii U was an overall failure, or does it have redeeming qualities? What’s your favorite game on the console? Share your thoughts with us below!

Highlights from last week’s topic: What are you playing? – November 2016

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A few days ago, Nintendo announced a pair of special Mario-themed New 3DS systems that will be sold for just $100 on Black Friday. Best Buy has now shared images of both. You can find the pictures below.

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Arc System Works recently launched River City Ransom SP in Japan. 45 minutes of footage from the final game is posted below.

Last week, Famitsu provided its first extensive report on Monster Hunter XX. The magazine’s coverage included an interview with some of the game’s developers.

The production team structure is as follows: Ryozo Tsujimoto is still producing the entire series, and Shintaro Kojima is the main producer just like with the previous title. However, this time the director is Daisuke Ichihara, who used to work as a planner on Monster Hunter Generations and supervised monster productions. Takuro Hiraoka, who was also part of the planning team, is the main planner on XX. Yasunori Ichinose, as the director for Monster Hunter Generations, will act as backup, supervising the concept and follow-up on the production so that he can make sure there will be a proper evolution from the last game.

Niantic CEO John Hanke is teasing a secret hidden within Pokemon GO.

“There will always be secrets in the game that no one has found because we’re always adding new secrets to the game,” Hanke told GamesRadar. “There’s one out there right now and we’ll see how that plays out over the course of the next few weeks.”

Sadly, Hanke didn’t elaborate any further. GamesRadar asked if what he was referring to stems from the Halloween update, but Hanke responding by stating: “I am not giving you any clues.”

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