Azure Striker Gunvolt details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Another round of Azure Striker Gunvolt are now available. You can find them all in our summary below.
– Game has a leveling up system
– Raise Gunvolt’s level, increase his HP, and get new skills
– Learn skills at certain levels
– Defeat enemies to level up
– At certain levels, Gunvolt will learn a new Attack or Support skill
– Skills are used by touching a Skill icon on the Nintendo 3DS touch screen
– Equip up to four skills at a time
– Need SP to use skills
– Gunvolt can has up to 3 SP at any point
Skill examples
– Lightning Sphere (SP Cost: 1) – Spheres of electricity appear around Gunvolt and deliver consecutive damage to enemies
– Electrocaliber (SP Cost: 2) – GV summons a giant blade of electricity that thrusts forward
– Voltic Chain (SP Cost: 3) – Numerous giant chains crisscross the screen and get charged with electricity; the more enemies there are in the area, the more effective the attack
– Healing Voltage (SP Cost: 1) – Gunvolt boosts his body’s electrical system to recover HP
– Gunvolt can also use Psychic Abilities
– Ex: “Afterimage” – activates when GV is hit by an enemy attack, and automatically allows him to dodge attacks for as long as the ability remains active
– Afterimage can’t be used while Gunvolt is using his Lightning Ring attack
– This is another Psychic Ability
– Afterimage and other Psychic Abilities cost Energy Points (EP) to use
– The EP bar is the curved gauge you see underneath GV himself, and if it reaches zero, he overheats
– Recover EP by quickly tapping down on the d-pad twice
– Can also recover with the Recharge skill
– This completely restores EP lost from using Psychic Abilities such as Lightning Ring and Afterimage
– The skill allows Gunvolt to recover immediately from overheating
Nintendo’s Scibetta on Wii U sales, third-party games, GamePad, digital events, Smash Bros Wii U/3DS release dates
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 0 comments
More: Charlie Scibetta, interview
[Review] Sayonara Umihara Kawase
Posted on 11 years ago by Patrick(@Patricklous) in 3DS, 3DS eShop, Features, Reviews | 3 Comments
System: Nintendo 3DS eShop
Release Date: April 24, 2014 (EU)
Developer: Agatsuma Entertainment
Publisher: Agatsuma Entertainment/Natsume
Author: Patrick
Sayonara Umihara Kawase’s title might suggest a farewell to this series, but for most players it’s more like a welcome to this bizarre world full of freakish fish and perilous platforming. While the first two Umihara Kawase games never left Japan, they managed to become cult classics thanks to their mix of unforgiving but addictive gameplay and some good old-fashioned weirdness. As a return to the series’ distinctive tone and action, Sayonara Umihara Kawase initially seems geared to hardcore fans, but it also manages to serve as a more gentle introduction to its unique style of platforming —before throwing players into the deep end of a pool full of acid.
As far as I’m aware there aren’t any major differences between the European version, which I played, and the Natsume-published North American version. Well aside from the fact that it was re-titled to “Umi’s Odd Odyssey”, because Natsume just have to alter the name of everything they localize. Just be glad they didn’t call it Legend of the River King Gaiden or Spanky’s Quest.
Senran Kagura 2: Deep Crimson Wraith’s Den details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Siliconera has translated some details about Wraith’s Den in Senran Kagura 2: Deep Crimson. Check out the information in our summary below.
– Take on monster-filled stages
– Earn loot in return
– Grid-based stage system
– Clear out the room with monsters to advance to the next stages
– Access adjacent rooms after beating a stage
– Clear a stage by reducing the number of monsters to 0 or defeat the boss
– Number of monsters is located on the top-left of the screen
– Characters keep the same amount of health they had left over from the previous stage
– Can recover health in 3 ways
– First way is by transforming
– Doing this lets you completely regain your health once
– The second way is by activating Meiken
– When this happens, the character also gains a temporary buff along with a draining effect, but it also takes away your scroll meter
– Third way to recover health is by defeating certain enemies that drop Onigiri rice balls
– Some stages won’t have enemies at all
– By clearing certain stages, you can acquire all kinds of different weapons
– These weapons aren’t restricted to the characters you select
My Jurassic Farm footage
Posted on 11 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: My Jurassic Farm
Nintendo Minute – June favorites (Shovel Knight, Child of Light, Pushmo World & more)
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 1 Comment
More: indie, Nintendo Minute
Internal Invasion will have a 10% launch discount, free DLC planned
Posted on 11 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Internal Invasion is due out in North America next Thursday. If you purchase the game during its first week, you’ll be able to partake in a 10 percent discount. Internal Invasion will be priced at $4.99 following the launch week special.
Bear Box Media has also confirmed plans to produce free Internal Invasion DLC. We don’t have details on this just yet, but we’re told that it will come as an update in Q4.
More: Bear Box Media, DLC, indie, Internal Invasion
A few Tenkai Knights: Brave Battle screenshots
Posted on 11 years ago by Jarop(@gamrah) in 3DS, Images, Screenshots | 0 comments
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