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Nnooo has announced plans to publish two new games: Mallow Drops and Armed With Wings: Rearmed. Neither is confirmed for a Nintendo platform, but the company says both are under consideration for Switch. Nnooo is also considering Majestic Nights, Rogue Sinularity, and Anodyne for the new console. If any announcements are made pertaining to these games coming to Switch, we’ll let you know.

Source: Nnooo PR

 

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Space Dave!, a follow-up of sorts to Woah Dave!, was announced for Wii U and 3DS a couple of years ago. Today, publisher Choice Provisions confirmed that a Switch version is happening.

The company wrote on Twitter:


It’s unclear if the Wii U version is still happening at this point. On the bright side, it looks like Space Dave! isn’t too far off.

Source

The Japanese Switch eShop has been updated with a bit of an under-the-radar release. From Silver Star Japan, Ginsei Shogi: Kyoutendo Toufuu Raijin can now be purchased for 1,200 yen (349MB of free space needed).

Ginsei Shogi: Kyoutendo Toufuu Raijin isn’t entirely new to Switch. The shogi board game has appeared on other platforms in the past, including Wii U.

Here’s a trailer for the Switch version in any case:

During a live stream hosted earlier today, Inti Creates showed off upcoming Blaster Master Zero DLC with a first look at Gunvolt. We’ve posted the recording below.

NBA Playgrounds arrives on Switch very soon. According to a listing on the European eShop, the game launches on May 9. We expect it to hit North America at around the same time – if not the same day.

We have these new screenshots from NBA Playgrounds:

When the game’s North American date is confirmed, we’ll let you know.

Thanks to Ben for the tip.

ToeJam & Earl: Back in the Groove still has a long ways to go until it’s finished. Development itself is coming to a close, but the team needs to deal with “a lot of porting and debugging”. As of now, it’s targeted for the fall.

Humanature Studios passed along the release window as part of a new Kickstarter update today. It was also accompanied by these screenshots:

Source

League of Evil isn’t the only upcoming title from Ratalakia Games. 0000 is also planned for the console in addition to 3DS. Ratalakia has other Switch ports lined up as well, which we’ll be hearing about later on.

0000 is a tough platformer packed with 100 handmade levels. Players will be leaping and dodging to “rhythmic, tense music inspired by a combination of 8-bit and modern electronic music.”

Below are a few screenshots:

Source

Kamiko will be released in Europe and North America this week on the Switch eShop, and as such, publisher Flyhigh Works has prepared an English trailer for the game. Check it out:

Via

Developer Lizardcube’s lead programmer, Omar Cornut, spoke at length about the history of Wonder Boy: The Dragon’s Trap in a recent interview with Siliconera. Several topics were discussed, such as the transition of going from fan to developer and what the team behind the game wanted to change in the remake of the title.

Omar on his history with the title and how the project got started:

I’ve been tackling emulation of the Master System since 1999, and was always involved with hacking and reverse engineering games of this era. So, I built up that knowledge over time. A few years ago, I decided to use my spare time to start studying the code of the original game ROM. My desire, at the time, was to unearth unknown secrets. It is a game with lots of subtle secrets and behaviors. Players found and published lots of them, but nobody was quite sure that we had found everything. So, I started researching that from a low-level perspective, and eventually I understood enough about the game engine to consider making a remake from the angle of being extra faithful to it.

In 2014, I left my job at Media Molecule, and with that spare time I toyed around with loading data from the old game into a new engine. This was when I got in contact with Ben, who I had worked with years ago on Soul Bubbles (DS). I knew he was a fan of the series, and together we started experimenting with prototyping what a new version could be, and finding the right art style for it. Michael Geyre also joined us early, and he experimented with recreating the soundtrack.

A new video has appeared containing 34 minutes of footage from the recently-announced Switch game Battle Chasers: Nightwar. View the gameplay below.


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