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AeternoBlade II was announced in late 2015. Corecell Technology originally intended to bring the game to 3DS, but those plans have since been scrapped. It’s now targeted for Switch due to the team incorporating Unreal Engine 4.

In other news, the art team behind AeternoBlade II has resigned. Corecell Technology will be looking for support from the community when it opens an Indiegogo campaign “soon”.

The company wrote on Facebook:


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Party Golf, originally released towards the end of last year, is now heading to Switch. Developer Giant Margarita shared the news on Twitter yesterday.


Despite it being April 1 when the message was posted, Giant Margarita assures fans that it was not an April Fools’ Day joke.

For those who haven’t heard about Party Golf previously, here’s an overview:

Playtonic is comprised of many former staffers from Rare. It makes sense then that for the team’s debut title, an Easter egg was included from one of their earlier works.

GameXplain came across one little secret referencing Conker’s Bad Fur Day, a platformer from the N64 era. We won’t reveal it here, but it amounts to a book’s name being the same as a line spoken by Conker. GameXplain has the full rundown below.

System: Switch (eShop)
Release date: March 28, 2017
Developer: Sumo Digital
Publisher Sumo Digital


There are a lot of short tips that cycle through the brief loading screens of Snake Pass. The most helpful was perhaps the most obvious: “Remember, think like a snake.” I wouldn’t be entirely satisfied categorizing this as a physics-based puzzle game. Calling it a platformer is closer, but you can’t jump. Stick this game into any established category and you’ll find that its slithery nature slips right back out. Snake Pass is, mechanically speaking, a sort of deconstruction of the 3D platformer. It’s not quite like anything I’ve ever played.

Graceful Explosion Machine is making its way to the Switch eShop next Thursday. For an early look at the game, view the video below containing 31 minutes of footage.

Yesterday, Playtonic and Yooka-Laylee composer Grant Kirkhope teased a new tune for the game that would be taking inspiration from Donkey Kong 64’s DK Rap. That’s now been published online.

Kirkhope and Playtonic have created a new piece of music in the style of DK Rap, aptly titled the Yooka-Laylee Rap. Watch the video and listen to the song below.

A few new games out came out this week on the Wii U and 3DS eShops. If you’re interested in checking out what’s new in screenshot form, take a look at the gallery below.

Snake Pass is supposed to come with Time Trials after finishing the main game. This is an option in almost all versions, but it’s apparently missing on Switch. A prompt should appear when selecting a level, giving players the ability to choose between normal play and the new Time Trials. However, it simply doesn’t show.

Fortunately, Sumo Digital has confirmed that Snake Pass on Switch will be receiving Time Trials at some point in the future. Design lead Brad Davey confirmed via NeoGAF:

“I thought I’d out myself to pass on some good news; I can confirm that we’re working on getting Time Trials patched in to the Switch version of the game. I can’t tell you exactly when this is going to happen, it’s not quite as simple as flicking a switch, there is some work on our end involved on getting this up and running. As soon as I have more news I’ll be sure to pass it on.”

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One component of the Switch exclusive Runner3 is the inclusion of Retro Levels. As part of a new blog post, Choice Provisions provided an in-depth explanation of these stages.

Here’s the full rundown:

I’m happy to report that my work on the Runner3 Retro Levels is (mostly) COMPLETE! I want to remind everyone that this is *really* a video game within a video game. The Retro Levels are made up of 3 distinct worlds, each with 9 levels and a wacky boss battle. The levels are short-but-challenging jaunts in which you’re tasked with finding 5 elusive new collectibles never before seen in the series…THE GILDANS!

Once you’ve found as many as you can, feel free to jump headlong into that sketchy-looking mystery hole over there. I’m sure it’s safe:

After experimenting some problems with the HD Rumble, Snake Pass has been updated on Switch to version 1.1. This patch should fix the loud rumble issue that we reported before. We’re also hearing that the visuals may have been improved, but we can’t verify that just yet.

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