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In an interview with Siliconera, Shantae director Matt Bozon touched on the different prototypes that the studio experimented with in the past but never saw the day of light. Among the projects include “a polygonal Shantae that could be run around in three distinct gameplay ‘gyms’”.

Bozon’s full comments:

“We had a polygonal Shantae that could be run around in three distinct gameplay ‘gyms’. One was a spline-scroller (like Namco’s Klonoa), one was a free-range 3D like Mario 64, and the last was an isometric 3D platformer. We’ve done a lot of exploration in this area… Shantae was a sprite/3D hybrid for PlayStation and PC, and was free-roaming on the PlayStation 2. She even rode a river raft on the GameCube. It’s possible that we’ll see a polygonal Shantae down the line, but only if it serves the style of gameplay we want to create at the time.”

Bozon also spoke with Siliconera about WayForward’s upcoming Shantae games. Speaking about the differences between Pirate’s Curse and Half-Genie Hero, he said:

“The games are fairly different. The teams have no real crossover besides me and Jake (Virt) Kaufman. Half-Genie Hero is more about dancing, over-the-top spectacle, arcade action, and some light quest elements to keep it true to the series (and it’s still in development, so anything can happen!). It’s like a Shantae TV show come to life!”

“Pirate’s Curse has a deeper narrative and is more rooted in 16-bit stylings, even though it has higher resolution paintings and occasional voice over. Pirate’s Curse expands the original gameplay and takes into new territory. Half-Genie Hero goes back to belly dancing and magic, but adds a ton of variety with more playable characters and HD visual design.”

Source

Over the week or so, Shin’en has been sharing a few technical tidbits about FAST Racing Neo. The studio interacted with fans about the game’s frame rate and more.

Here’s the full roundup:


Source, Via

Arachnid Games has announced that Ballpoint Universe is coming to the Wii U eShop on October 16.

The studio tweeted earlier today:


Arachnid did not specify whether this release date only pertains to North America, Europe, or both. We should be finding out pretty soon either way!

Thanks to Matt for the tip.

Source


Heroes Never Lose – a new hero-themed action-puzzler – has been successfully funded on Kickstarter. The game managed to surpass its $9,000 goal, meaning the game will now be created for various platforms – including Wii U.

There’s still work to be done with Heroes Never Lose’s campaign. If funds exceed $30,000 CAD, the title will come to 3DS as well.

Check out the official Kickstarter page for Heroes Never Lose here.

This month’s Official Nintendo Magazine review scores are as follows:

Hyrule Warriors – 87%
Fantasy Life – 94%
SteamWorld Dig – 90%
Mario Golf: Advance Tour – 84%
Shin Megami Tensei IV – 81%

Thanks to joclo for the tip.


The Wii U version of Art of Balance is due out on the North American Wii U eShop next week, Shin’en has confirmed. A release is planned for October 9.

As tweeted by Shin’en:


Source

Nintendo eShop

This week’s North American Nintendo Downloads are as follows:

Wii U Download

  • 99Seconds
  • Red Riding Hood

Wii U Virtual Console

  • Castlevania: Dracula X

3DS Retail

  • Super Smash Bros. for 3DS (available Friday) – note: can download patch 1.0.2 today
  • Tenkai Knights Brave Battle (available Oct. 7)

3DS Demo

  • Color Zen

eShop Sales

  • Poker Dice Solitaire Future is 30 percent off (reduced from $0.99 to $0.69) until Oct. 30.
  • Jett Rocket II: The Wrath of Taikai is more than 30 percent off (reduced from $8.99 to $5.99) until 8:59 a.m. PT on Oct. 23.
  • Tappingo is more than 30 percent off (reduced from $2.99 to $1.99) until 8:59 a.m. PT on Oct. 16.

Price Reduction

  • Just Dance Kids 2014 is being reduced to $19.99 (from $29.99) starting Oct. 6 on Wii U.

Coming Soon

  • Castlevania: Circle of the Moon – Oct. 9 (Virtual Console on Wii U)
  • Castlevania: Harmony of Dissonance – Oct. 16 (Virtual Console on Wii U)
  • Harvest Moon 2 – Oct. 16 (Virtual Console on Nintendo 3DS)

Source: Nintendo PR


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