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Wii U eShop

This week’s European Nintendo Downloads are as follows:

Wii U Retail Download

– Pac-Man and the Ghostly Adventures (Namco Bandai, €44.99 / £36.99)

Wii U Virtual Console

– Renegade (Arc System Works, €4.99 / £3.49)

“Luigi” Special Offers

– New Super Luigi U (Nintendo, €14.99 / £13.49 until 13th March, normally €19.99 / £17.99)
– Super Mario Bros. (Nintendo, €2.49 / £1.74 until 13th March, normally €4.99 / £3.49)
– Mario & Luigi: Dream Team Bros. (Nintendo, €31.99 / £27.99 until 13th March, normally €39.99 / £34.99)
– Super Mario Bros. (Nintendo, €2.49 / £1.74 until 13th March, normally €4.99 / £4.49)

3DS Downloads

– Tappingo (Goodbye Galaxy Games, $2.99)
– Vacation Adventures: Park Ranger (Microvalue, €4.99 / £4.49)

3DS Retail Download

– Pac-Man and the Ghostly Adventures (Namco Bandai, €34.99 / £28.49)
– Life With Horses 3D (Treva Entertainment, €29.99 / £24.99)

3DS eShop Temporary Discount

– The Denpa Men 2: Beyond the Waves (Genius Sonority, €6.99 / £6.29 until 13th March, normally €9.99 / £8.99)
– Football Up 3D (EnjoyUp Games, €3.49 / £2.99 until 3rd April, normally €6.99 / £5.99)
– SpeedX 3D (Gamelion, €2.10 / £1.89 until 1st May, normally €2.99 / £2.69)
– Monster Shooter (Gamelion, €2.10 / £1.99 until 3rd April, normally €6.99 / £6.29)
– 3D Game Collection (Joindots, €5.99 / £5.99 until 27th March, normally €13.99 / £11.99)
– Funfair Party Games (Joindots, €6.99 / £6.99 until 27th March, normally €19.99 / £17.99)
– Gardenscapes (Joindots, €5.99 / £5.99) until 27th March, normally €14.99 / £14.99)
– 3D Mahjongg (Joindots, €3.99 / £3.29 until 27th March, normally €4.99 / £4.49)
– Jewel Match 3 (Joindots, €5.99 / £4.99 until 27th March, normally €6.99 / £5.99)
– Murder on the Titanic (Joindots, €5.99 / £4.99 until 27th March, normally €14.99 / £14.99)
– Secret Agent Files: Miami (Joindots, €6.99 / £5.79 until 27th March, normally €7.99 / £6.99)

3DS eShop Permanent Discounts

– Harvest Moon 3D: The Tale of Two Towns (Rising Star Games, €19.99 / £17.99, was €29.99 / £24.99)
– Beyblade: Evolution (Rising Star Games, €19.99 / £19.99, was €29.99 / £29.99)
– Girls’ Fashion Shoot (Rising Star Games, €19.99 / £19.99, was €29.99 / £29.99)
– Crazy Kangaroo (Gamelion, €1.99 / £1.89, was €2.99 / £2.69)

DSiWare

– Puzzle Quest: Challenge of the Warlords (1st Playable Productions, 800 Nintendo Points)

Source

Indie developer Casual Bit Games is now a Wii U developer, and intends to support the eShop with at least two titles.


First up is Insanity’s Blade. The game offers action, platforming, and RPG elements with an 8-bit style. A total of 18 stages are included which has players scaling buildings and caves.

Casual Bit Games’ Chris Obritsch tells Nintendo Enthusiast that a second Wii U title is also planned. This will be “A two player co-op with split screen bubble bobble/snow brothers style game with 100 stages. 10 of which are completed with a boss fight already.”

Source, Via

Moon Chronicles could eventually make its way to the Wii U, depending on how successful the 3DS version is.

Renegade Kid co-founder Jools Watsham told NintendoWorldReport that the studio has considered the shooter for Nintendo’s hardware, but it “would only happen if the 3DS version is a runaway hit”. The company would need to be able to “afford to invest in a complete visual upgrade to take advantage of the increased graphical power offered by the Wii U.”

Watsham’s comments in full:

Our thoughts have always been primarily on the 3DS version, but we have discussed a Wii U version. That is something that would only happen if the 3DS version is a runaway hit so we could afford to invest in a complete visual upgrade to take advantage of the increased graphical power offered by the Wii U.

Source

EnjoyUp Games has completed work on Abyss for Wii U. The company shared the news on Twitter a short while ago, writing:


No word yet on when Abyss will be made available. I imagine it won’t be too long though!

Source

Two more Game Boy Advance games have been rated by the OFLC: Super Mario Ball (otherwise known as Mario Pinball Land) and Pac-Man Collection. Both should eventually hit the Wii U as part of the GBA Virtual Console.


Source

KnapNok Games (Spin the Bottle: Bumpie’s Party) and Nifflas (Knytt Underground) have revealed their collaboration title for the Wii U eShop. Here’s what we know thus far, courtesy of a Gamasutra interview with Nicklas ‘Nifflas’ Nygren and KnapNok’s Dajana Dimovska and Lau Korsgaard:

– Uses the GamePad extensively
– Trying to make “an atmospheric, low-key, very suspenseful game that gets the players excited but a bit scared at the same time, and to have a game where a complex configurable vehicle is fun to figure out and control.”
– Technical stealth puzzles that you don’t see in most games
– Control a lot of the ship with the GamePad touch screen
– Interface will communicate the personality of the spaceship
– Scan enemies and configure the ship to avoid detection
– Ship can overheat
– Action never pauses when the player stares at the second screen
– Will need to pay a lot of attention to the UI
– Get lots of info from it about dangers
– “There will be some shortcuts, but the aim isn’t to not have to look at the UI.”
– “We aim to design puzzles that can be executed elegantly by only changing the ship’s configuration at safe locations with no time pressure.”
– “In occasions where actions need to be made while flying, the player should never have to jump between two different sub-menus.”
– Single-player and local multiplayer

– On using the Wii U hardware:

Lau: This is mostly the GamePad we are talking about here. I think we have seen very few games, also from Nintendo themselves, that actually uses the GamePad in a meaningful way. Hopefully we can show that the Wii U is great, and it can give you experiences you can’t get anywhere else as long as developers dare to design something exclusive for the hardware.

– Nifflas and KnapNok on making the game for Wii U:

Nifflas: I have no idea 🙂 I just want to make a cool game for it!

Lau: Ha ha, yeah, if we wanted to earn money I guess we shouldn’t be in games. It is really hard to make any sensible business rationales in this market. Yes, there are not that many Wii U consoles out there, but does it matter if there are 5 or 10 million units sold when we just need to sell some 10-20-30 thousand copies to be happy? As long as we keep our cost low, I think it is much more important to work on a platform that excites us than to work on the stuff that everybody else is doing.

– Playable at the GDC Play booth PL406 March 19th to 21st and at The Media Indie Exchange March 17th in San Francisco

You can find a whole lot more over on Gamasutra.

Source


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