Nintendo Download (3/6/14, Europe)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, DSiWare, News, Podcast Stories, Wii U eShop | 0 comments
This week’s European Nintendo Downloads are as follows:
Wii U Retail Download
– Pac-Man and the Ghostly Adventures (Namco Bandai, €44.99 / £36.99)
Wii U Virtual Console
– Renegade (Arc System Works, €4.99 / £3.49)
“Luigi” Special Offers
– New Super Luigi U (Nintendo, €14.99 / £13.49 until 13th March, normally €19.99 / £17.99)
– Super Mario Bros. (Nintendo, €2.49 / £1.74 until 13th March, normally €4.99 / £3.49)
– Mario & Luigi: Dream Team Bros. (Nintendo, €31.99 / £27.99 until 13th March, normally €39.99 / £34.99)
– Super Mario Bros. (Nintendo, €2.49 / £1.74 until 13th March, normally €4.99 / £4.49)
3DS Downloads
– Tappingo (Goodbye Galaxy Games, $2.99)
– Vacation Adventures: Park Ranger (Microvalue, €4.99 / £4.49)
3DS Retail Download
– Pac-Man and the Ghostly Adventures (Namco Bandai, €34.99 / £28.49)
– Life With Horses 3D (Treva Entertainment, €29.99 / £24.99)
3DS eShop Temporary Discount
– The Denpa Men 2: Beyond the Waves (Genius Sonority, €6.99 / £6.29 until 13th March, normally €9.99 / £8.99)
– Football Up 3D (EnjoyUp Games, €3.49 / £2.99 until 3rd April, normally €6.99 / £5.99)
– SpeedX 3D (Gamelion, €2.10 / £1.89 until 1st May, normally €2.99 / £2.69)
– Monster Shooter (Gamelion, €2.10 / £1.99 until 3rd April, normally €6.99 / £6.29)
– 3D Game Collection (Joindots, €5.99 / £5.99 until 27th March, normally €13.99 / £11.99)
– Funfair Party Games (Joindots, €6.99 / £6.99 until 27th March, normally €19.99 / £17.99)
– Gardenscapes (Joindots, €5.99 / £5.99) until 27th March, normally €14.99 / £14.99)
– 3D Mahjongg (Joindots, €3.99 / £3.29 until 27th March, normally €4.99 / £4.49)
– Jewel Match 3 (Joindots, €5.99 / £4.99 until 27th March, normally €6.99 / £5.99)
– Murder on the Titanic (Joindots, €5.99 / £4.99 until 27th March, normally €14.99 / £14.99)
– Secret Agent Files: Miami (Joindots, €6.99 / £5.79 until 27th March, normally €7.99 / £6.99)
3DS eShop Permanent Discounts
– Harvest Moon 3D: The Tale of Two Towns (Rising Star Games, €19.99 / £17.99, was €29.99 / £24.99)
– Beyblade: Evolution (Rising Star Games, €19.99 / £19.99, was €29.99 / £29.99)
– Girls’ Fashion Shoot (Rising Star Games, €19.99 / £19.99, was €29.99 / £29.99)
– Crazy Kangaroo (Gamelion, €1.99 / £1.89, was €2.99 / £2.69)
DSiWare
– Puzzle Quest: Challenge of the Warlords (1st Playable Productions, 800 Nintendo Points)
More: Europe, Nintendo Download, top, Virtual Console
Causal Bit Games now a Wii U dev, bringing Insanity’s Blade and one other title to the eShop
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 2 Comments
Indie developer Casual Bit Games is now a Wii U developer, and intends to support the eShop with at least two titles.
#InsantysBlade soon to be released on the #WiiU! We are now a Nintendo approved developer! pic.twitter.com/6sZbxUGhyh
— Causal Bit Games (@CausalBitGames) March 3, 2014
First up is Insanity’s Blade. The game offers action, platforming, and RPG elements with an 8-bit style. A total of 18 stages are included which has players scaling buildings and caves.
Casual Bit Games’ Chris Obritsch tells Nintendo Enthusiast that a second Wii U title is also planned. This will be “A two player co-op with split screen bubble bobble/snow brothers style game with 100 stages. 10 of which are completed with a boss fight already.”
Renegade Kid could bring Moon Chronicles to Wii U if the 3DS version is successful
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
Moon Chronicles could eventually make its way to the Wii U, depending on how successful the 3DS version is.
Renegade Kid co-founder Jools Watsham told NintendoWorldReport that the studio has considered the shooter for Nintendo’s hardware, but it “would only happen if the 3DS version is a runaway hit”. The company would need to be able to “afford to invest in a complete visual upgrade to take advantage of the increased graphical power offered by the Wii U.”
Watsham’s comments in full:
Our thoughts have always been primarily on the 3DS version, but we have discussed a Wii U version. That is something that would only happen if the 3DS version is a runaway hit so we could afford to invest in a complete visual upgrade to take advantage of the increased graphical power offered by the Wii U.
More: indie, Moon Chronicles, Renegade Kid, top
EnjoyUp finishes development on Abyss for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
EnjoyUp Games has completed work on Abyss for Wii U. The company shared the news on Twitter a short while ago, writing:
Abyss finished on #WiiU !!! #eShop @GoNintendoTweet @Dan_Adelman @NinEverything @unity3d
— EnjoyUp (@enjoyupgames) March 3, 2014
No word yet on when Abyss will be made available. I imagine it won’t be too long though!
More: Abyss, EnjoyUp Games, indie
Super Mario Ball, Pac-Man Collection rated by the OFLC
Posted on 10 years ago by Brian(@NE_Brian) in GBA, News, Wii U eShop | 0 comments
Two more Game Boy Advance games have been rated by the OFLC: Super Mario Ball (otherwise known as Mario Pinball Land) and Pac-Man Collection. Both should eventually hit the Wii U as part of the GBA Virtual Console.
SUPER MARIO BALL, Rating: G, Author: NINTENDO, Publisher: NINTENDO CO., LTD
— AusVGClassifications (@AusVGClass) March 1, 2014
PAC-MAN COLLECTION, Rating: G, Author: NAMCO, Publisher: NINTENDO CO., LTD
— AusVGClassifications (@AusVGClass) March 1, 2014
More Evofish footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: Evofish, indie, Moving Player
Affordable Space Adventures screenshots, fact sheet
Posted on 10 years ago by Brian(@NE_Brian) in News, Screenshots, Wii U eShop | 1 Comment
forma.8 screenshots
Posted on 10 years ago by Brian(@NE_Brian) in Screenshots, Wii U eShop | 0 comments
KnapNok and Nifflas reveal Affordable Space Adventures for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 8 Comments
KnapNok Games (Spin the Bottle: Bumpie’s Party) and Nifflas (Knytt Underground) have revealed their collaboration title for the Wii U eShop. Here’s what we know thus far, courtesy of a Gamasutra interview with Nicklas ‘Nifflas’ Nygren and KnapNok’s Dajana Dimovska and Lau Korsgaard:
– Uses the GamePad extensively
– Trying to make “an atmospheric, low-key, very suspenseful game that gets the players excited but a bit scared at the same time, and to have a game where a complex configurable vehicle is fun to figure out and control.”
– Technical stealth puzzles that you don’t see in most games
– Control a lot of the ship with the GamePad touch screen
– Interface will communicate the personality of the spaceship
– Scan enemies and configure the ship to avoid detection
– Ship can overheat
– Action never pauses when the player stares at the second screen
– Will need to pay a lot of attention to the UI
– Get lots of info from it about dangers
– “There will be some shortcuts, but the aim isn’t to not have to look at the UI.”
– “We aim to design puzzles that can be executed elegantly by only changing the ship’s configuration at safe locations with no time pressure.”
– “In occasions where actions need to be made while flying, the player should never have to jump between two different sub-menus.”
– Single-player and local multiplayer
– On using the Wii U hardware:
Lau: This is mostly the GamePad we are talking about here. I think we have seen very few games, also from Nintendo themselves, that actually uses the GamePad in a meaningful way. Hopefully we can show that the Wii U is great, and it can give you experiences you can’t get anywhere else as long as developers dare to design something exclusive for the hardware.
– Nifflas and KnapNok on making the game for Wii U:
Nifflas: I have no idea 🙂 I just want to make a cool game for it!
Lau: Ha ha, yeah, if we wanted to earn money I guess we shouldn’t be in games. It is really hard to make any sensible business rationales in this market. Yes, there are not that many Wii U consoles out there, but does it matter if there are 5 or 10 million units sold when we just need to sell some 10-20-30 thousand copies to be happy? As long as we keep our cost low, I think it is much more important to work on a platform that excites us than to work on the stuff that everybody else is doing.
– Playable at the GDC Play booth PL406 March 19th to 21st and at The Media Indie Exchange March 17th in San Francisco
You can find a whole lot more over on Gamasutra.