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Splatoon’s latest European Splatfest just concluded about an hour ago. The results are now in, revealing that the team which doesn’t prefer pineapples on pizza prevailed.

Anti-Pineapple gained higher percentages in both votes and wins. Edges in both areas propelled them to a total score of 386, compared to Pro-Pineapple’s 314 points.

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All sorts of interesting information has been emerging from the Fire Emblem 25th anniversary book. Among other things, there’s an interview with Smash Bros. director Masahiro Sakurai, which has him reflecting on the appearance of Fire Emblem characters in the series. He spoke about how Marth and Roy made it in, shared a story about re-recording Roy’s lines, and plenty more. He also commented on those who wish to see him work on an entirely new game, and noted that DLC for Smash Bros. Wii U/3DS is ending soon.

We’ve picked out some tidbits and quotes from the interview below. You can read the full translation over on Source Gaming.

– Sakurai wanted to include Marth since Smash Bros. on the N64
– The hidden characters in that game were made “only on the premise of being able to reuse some movements and parts of the models of pre-existing characters”, so Marth didn’t make it
– Sakurai wanted Marth in to represent Fire Emblem and have more variety with sword-wielding characters
– Roy came up while thinking about clone characters for Melee, and his game was in development at the time
– Roy’s design from Melee was more of a suggestion, and many of his aspects were redone
– Counter moves for the Fire Emblem characters comes directly from the Fire Emblem games
– There were difficulties in trying to include Marth (such as how he never appeared overseas), but Sakurai pushed to have him in
– Discussion and internal disputes when it came to Roy
– Sakurai met with Nintendo of America while working on the game, and there was talk about removing Roy
– NoA said he’d be fun, so Roy was left in

On the selection process for the Fire Emblem characters in Smash Bros. Wii U/3DS…

Best Buy’s buy one, get one 40% offer on Nintendo-published Wii U/3DS games is now live. To take advantage of the sale, head on over here. Eligible games include Xenoblade Chronicles X, Smash Bros. Wii U, Zelda: Tri Force Heroes, and more.

There are a couple of other sales worth mentioning as well. eShop cards have been discounted by 10%, and black/red New 3DS XL systems are being sold for $175.

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Staff behind Genei Ibun Roku #FE have been posting blogs about the game for several months now. In the latest one, producer Hitoshi Yamagami spoke about the project’s development. Yamagami touched on the lengthy production, origins, and more.

TRADUKO Soft and Persona Central have provided a breakdown of the various points brought up in the blog. You can find those in full after the break.

Mighty No. 9 was on display during an event in Japan earlier today. You can get another lengthy look at the game below.


Splatoon’s latest European Splatfest has now begun. In this week’s competition, players could either be on a team that likes putting pineapples on pizza, or a team that does not.

Like all Splatfests, this one will last for a full day. The results will be available soon after the event wraps up.

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A few hours ago, the new episode of GameCenter CX featuring Super Mario Maker aired online as well as on Fuji TV One. Those of you who missed it can watch the full video below.

With Terraria seeing its launch on the 3DS eShop yesterday, an official FAQ was posted on the game’s forum. Topics include future title updates, the possibility of bigger worlds on New 3DS, lack of 3D, block size, and more. You can read the FAQ in full below.

What content is included?
Terraria 3DS includes all the content from 1.2 with the exception of Dyes which are excluded on technical grounds*. To make up for that, we’ve added Minecarts, Fishing and a few 1.3 UI options like the ability to quick stack to a chest. The 3DS version also features a completely overhauled interface, making full use of the two screens. You can cycle the bottom screen between an intuitive touch to build interface; a world map; or as a quick-select inventory bar. It’s the most intuitive Terraria has ever been on console, and we’ve included a few surprises for the Nintendo fanbase.

Splatoon hasn’t slowed down with its regular weapon additions. Another one has now been added to the game’s lineup: the Zink Mini Splatling. You can find some footage of the weapon in our post here.

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Yo-kai Watch Dance: Just Dance Special Version recently made its way to Japan. Plenty of gameplay can be seen below.


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