Annapurna Interactive has announced one of its regular broadcasts, and the 2025 edition of the Annapurna Interactive Showcase now has a date. The event will be held on February 24, 2025 at 9 AM PT / 12 PM ET / 5 PM in the UK / 6 PM in Europe.
Today’s notice mentions that the broadcast will be roughly 2025 minutes long. The publisher will be highlighting its 2025 lineup, though there’ll also be “a few more surprises”.
December 19: Today, Serenity Forge and Freebird Games announced that To the Moon: Sigmund Minisode 1 and 2 are heading to Nintendo Switch. Both are planned for early 2025 on the console.
These two experiences first launched for PC in 2013 and 2015 respectively. Both offer a wider look at the To the Moon universe.
The Backrooms 1998 was announced for Nintendo Switch less than a month ago, but it already has a release date. Feardemic and Steelkrill Studio will be bringing it over on February 20, 2025.
As previously mentioned, The Backrooms 1998 is a found footage survival horror game. The recent announcement did not provide a release window, but it turns out we’re just a few days away from the console debut.
Mado Monogatari: Fia and the Wondrous Academy is coming to Nintendo Switch worldwide, Idea Factory and Compile Heart announced today. The game launches in 2025.
Mado Monogatari: Fia and the Wondrous Academy is a dungeon-crawling RPG. While it debuted in Japan at the end of last year, there was no word on an English release – until today. Now we know that it’ll be launching in North America and Europe.
Here’s an official overview:
February 11: The Hundred Line: Last Defense Academy received two new trailers today focusing on the game’s story and more characters. The latter video highlights Takemaru Yakushiji, Shouma Ginzaki, Moko Mojiro, Nigou, and Nozomi Kirifuji.
Here’s some information about the latest batch of characters:
Digital Eclipse has announced not one, but three physical releases – The Making of Karateka, Llamasoft: The Jeff Minter Story, and Tetris Forever are all getting the boxed treatment.
These titles were previously made available digitally as part of the company’s Gold Master series. They will now be available physically for the first time.
Standard editions will be sold for $34.99 (€34.99). There’ll also be Deluxe Editions for The Making of Karateka and Llamasoft: The Jeff Minter Story, featuring special packaging and unique collectibles for $69.99 (€69.99). Finally, Tetris Forever is getting a collector’s edition for $139.99 (€139.99) and includes special packaging, collectibles, and an exclusive handheld unit featuring two Tetris games.
Although no official announcement has been made, it has been revealed that Nintendo Switch Game Vouchers will not be redeemable for Nintendo Switch 2 games when the system launches.
A note has been added to the production description, which reads as follows:
Please note that Nintendo Switch Game Vouchers cannot be redeemed for Nintendo Switch 2 exclusive games.
This news follows the announcement that from March 25, users will no longer be able to earn Gold points. No plans for an alternate incentive scheme has been announced by Nintendo at this stage, although it is possible that plans may be revealed during the Nintendo Switch 2 Direct which is scheduled to take place on April 2.
Nintendo have announced that beginning from March 25 this year, users will no longer earn My Nintendo Gold Points.
Gold Points are awarded based on 5% of the amount you pay when purchasing eligible digital content, and can be used to purchase downloadable software and DLC on the eShop. No reason for this discontinuation has been offered, but Nintendo have provided an FAQ, which you can read below:
Turnip Boy Robs a Bank has been available digitally, but it looks like a physical version is in the cards as well. There’s been no word from the publisher officially but various retailers are now listing a boxed version.
Turnip Boy Robs a Bank will appear just as it did when it previously landed on the Nintendo eShop. No extra bonuses are planned, but this will be the first time it’s being made available in boxed form.
As many gamers know, back in the day, Nintendo went with cartridges for the N64 as its media format. In many ways, this ended up doing quite a bit of damage. That was especially so given that PlayStation ended up using CDs.
Why was this a big deal? For one thing, CDs had the ability to hold more data compared to the N64. They were also becoming the more popular medium at the time and were cheaper to produce. Nintendo’s decision also led to some struggles with third-parties including Squaresoft, which ended up moving Final Fantasy to the PlayStation.