If you’re familiar with developer talk centered around Super Smash Bros. Ultimate, you might recall game director Masahiro Sakurai saying that Kirby is one of the most challenging fighters to develop – especially in Smash Bros. games with DLC characters. This is because Kirby has a unique neutral special for every single character, and each one gives him a unique hat to wear. Given that Super Smash Bros. Ultimate has well over seventy characters, that means over 80 unique hats for Kirby were needed – plus seventy “Kirby-ified” versions of the corresponding moves.
At the time of writing, we’re not sure what the next Super Smash Bros. game will look like. Will it be a port of Super Smash Bros. Ultimate for the next hardware with even more characters? Or will it be sort of a soft reboot of the franchise with fewer characters, but new movesets for the returning ones? Whichever the case may be, we’ve come up with a new Copy Ability system for Kirby that would most likely make developing his character easier while remaining true to his series.
Last month’s Nintendo Direct featured a few surprise announcements, including a big one for the fighting game community – that being Marvel vs. Capcom Fighting Collection: Arcade Classics. That package comes with Marvel vs. Capcom 2, which came as a shock to many.
Shuhei Matsumoto, the collection’s producer, recently spoke about how it all came to be. It turns out that there’s long been interest on Capcom’s side, and the company was “in talks with Marvel for years now to see whether we can make this happen.” Marvel seemed to general interest and fans wanting to see its classic games on modern hardware.
These days, it feels like anything has a chance of returning. Looking at Nintendo specifically, the company just recently announced Emio: The Smiling Man: Famicom Detective Club, which is the series’ first new game in three decades. Mario & Luigi is also making a comeback after nearly a decade (again we’re talking new here), and this is after many thought the franchise could be dead since developer AlphaDream shuttered. We’ve seen other examples as well such as Kid Icarus: Uprising on 3DS, which followed Kid Icarus: Of Myths and Monsters on Game Boy way back in 1991.
Nintendo has plenty of series it could return to. There are more obscure names like Ice Climber and StarTropics, but things have even been quiet for others such as Donkey Kong Country (though we’re at least getting Returns HD at the start of next year) and Star Fox.
What are your thoughts here? Is there a certain Nintendo game or franchise you’d like to see return? Let us know in the comments.
Bandai Namco brought One Piece Odyssey to Switch this week, and a bunch of gameplay is available for the port. You can see almost an hour of footage from the initial sections.
Find everything you need to know in the following overview:
Cygames and Arc System Works shared the latest on Umamusume: Pretty Derby – Party Dash, and we’ve got a bit of news about DLC Vol. 1: Team Iris. The lineup of playable characters includes Satano Crown, Cheval Grand, Duramente, Sounds of Earth, and Royce and Royce.
Cygames already confirmed that even more DLC is planned for the game. Two more packs will ship in the future with five characters each. As of now their identities are being kept a secret.
Playism and Silver Lining Studio readied a launch trailer for The Star Named EOS. This week, the puzzle adventure experience made it to Switch.
Below is an official overview with more details:
Exophobia finally launched this week, and we have gameplay from the Switch version. You may recall that the initial announcement took place over three years ago, and there were a couple of lengthy delays along the way.
For everything you need to know, read the following overview:
Following its debut this week, we have gameplay for Arranger: A Role-Puzzling Adventure on Switch. Fans can check out the first 23 minutes.
If you’re interested in learning more about the title, read the following overview: