Bomb Rush Cyberfunk received a new update this week, and the full patch notes are available.
The main attraction here is an improved pause menu map that now shows Taxi Signs, Cypher Spots and Public Toilets. While toilets will be immediately visible, players will need to find the Taxi and Cypher spots first. Also included is a counter for how much stuff is still needed to collect in the current stage – outfits, skateboards, music or graffiti.
Below are the full patch notes:
Courtesy of Marvelous and Nao Games, we have a launch trailer for Ninja or Die: Shadow of the Sun. The roguelike action title released on Switch this week.
Learn more about it in the following overview:
New gameplay is here for Ebenezer and the Invisible World, a 2D Metroidvania title. This one dropped on Switch this week.
For more information about it, check out the following overview:
Gameplay has emerged for DreamWorks All-Star Kart Racing. We’re able to see a couple of tracks with Shrek as the main racer.
In case you missed our previous coverage, check out some details on the game in the following overview:
Listings on the eShops provide file sizes for a bunch of Switch games. These include Jurassic Park Classic Games Collection, Yohane the Parhelion: Blaze in the Deepblue, Roots of Pacha, and more.
Here’s the full roundup:
Five years after launch, Mario Kart 8 Deluxe got new content with its Booster Course Pass DLC, and we’ve put together a guide that covers all release dates and tracks.
Nintendo has opted to focus on remastering previous tracks. Super Mario Kart, Mario Kart 64, Mario Kart: Super Circuit, Mario Kart: Double Dash, Mario Kart DS, Mario Kart Wii, Mario Kart 7, and Mario Kart Tour should all have representation.
In an interview with NHK, longtime Super Mario Bros. composer Koji Kondo discussed the original game’s music and the making of the Ground Theme.
Kondo spoke with the outlet about how his first go at the track was scrapped. That’s because when it came to the actual gameplay and not just more of a still image that he initially saw, “the rhythm of that song didn’t really match.” Kondo also mentioned his overall goal for the game, which was to “create enjoyable music never seen before using only three notes.”
A new month started up this past week. Now that we’re in November, we want to know what you’ve been playing.
Did you get your hands on the just-released WarioWare: Move It? Are you still playing through Super Mario Bros. Wonder? No matter the case, let us know in the comments below.
The Behemoth has come through with a launch trailer for Alien Hominid Invasion. After it was announced in 2020, it saw its debut this week.
Everything you need to know about the game can be found in the following overview:
Thanks to Did You Know Gaming, we have insight into a couple of short-lived Retro Studios projects – specifically Adept and “The Blob Game”.
Adept was playable in a rough state, but was ultimately just a pitch that Nintendo turned out. It was running in the Metroid Prime 3 engine and was intended to show off mechanics. In late 2007 and into early 2008, Retro was working on Adept that took inspiration from Portal while evolving on the premise – primarily by introducing combat.