Shadowgun Legends has been announced for Switch at Unite Berlin. A specific release date wasn’t announced aside from this summer, but during the event, Madfinger Games said the title was working on Nintendo’s console in just a couple of days.
Originally released on mobile, Shadowgun Legends is a shooter with a campaign as well as competitive and cooperative multiplayer. We have further information (from its mobile release) and a trailer below.
Daemon X Machina, a new Switch game unveiled during last week’s Nintendo Direct, might be one of the most visually striking titles we’ve seen on the system as of late. According to producer Kenichiro Tsukuda, the style was chosen to help make the title stand out.
Tsukuda told Polygon:
“Games these days have a lot of the same color palette, and I just personally wasn’t very happy with it. The colors that you see are chosen specifically for each of the orders and missions that you go on, based on how we want you to feel when you’re playing.”
Daemon X Machina isn’t just unique for its visuals. Tsukuda said that the metal soundtrack extends into the sound effects.
“Shooting a gun sounds like a drum and there’s a laser blade that actually uses the sound of a guitar. So when you’re playing with a group of Arsenals, I was hoping to create a game that kind of felt like you were like having a jam session.”
Konami brought Super Bomberman R to Switch last year for the console’s launch. The company is following up on that with Hyper Sports R, its newest game announced at Switch last week.
Hyper Sports R will only be appearing on Switch. Konami brand and media manager Benjamin Kinney indicated that the exclusivity comes down to Switch’s motion control features.
Ripstone issued a launch trailer for The Spectrum Retreat, which arrives on Switch this summer. Have a look at the video below.
Fire Emblem Heroes has a new summer-themed summoning focus coming up. This much we know. However, some images have apparently leaked out early showing what’s to come.
Here’s the full set of images:
One of the items listed in Psyonix’s recent Summer Roadmap for Rocket League is the Rocket Pass. The studio shared official details on what fans can expect from the new system when it drops later this year.
Psyonix says Rocket Pass “is a brand new, time-limited progression system that will give you several ways to earn new content in Rocket League.” The developer wants to offer several of these passes every year, “with an emphasis on new, unique content for each Pass.”
As is practically tradition at this point, dataminers have gone to work on Pokemon GO’s latest update. There aren’t any massive findings – especially since new features like trading were just announced yesterday – but there are some interesting tidbits.
Here’s the full rundown:
As The Lost Child launches on Switch today, NIS America has a new launch trailer up for the game. We’ve attached it below.
Alongside Pokemon: Let’s Go, Pikachu and Pokemon: Let’s Go, Eevee, Nintendo will release Poke Ball Plus. Both games can be played entirely with the accessory alone. You’ll get the same functionality as you would from a standard controller, and perhaps a bit more.
According to Pokemon: Let’s Go producer Junichi Masuda, who appeared during a play session event in Japan, the Poke Ball Plus’ is superior to that of the Joy-Con – HD Rumble and all. This is due to what’s included inside the device, allowing for stronger vibration.
You’ll be able to pick up the Poke Ball Plus when Pokemon: Let’s Go, Pikachu and Pokemon: Let’s Go, Eevee launch on November 16.
Survive! Mr. Cube was originally on track for June 21 on Switch. Unfortunately, due to an operational issue with Nintendo, the game has been delayed – though only slightly.
A new release window of the last week of June / first week of July is targeted. Survive! Mr. Cube will launch as soon as the issues surrounding its release are addressed.