You can claim a Shadow Mewtwo amiibo card if you purchased Pokken Tournament on the eShop
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 6 Comments
All first print-copies of Pokken Tournament come with a Shadow Mewtwo amiibo card. But what if you purchased the game on the eShop? Good news! You’re entitled to a card as well.
There’s a series of steps involved, but you should be able to nab Shadow Mewtwo by following instructions outlined on Nintendo’s support site.
Here’s the full rundown:
More: Amiibo, Bandai Namco, Pokken Tournament
Assassination Classroom: Assassin Training Plan – latest play video
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
A new play video has come in for Assassination Classroom: Assassin Training Plan. We’ve attached it below.
Pokken Tournament frame rate analysis
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 8 Comments
Digital Foundry has returned with another game frame rate analysis. This time around, the outlet examines Pokken Tournament. The fighter is able to maintain 60 frames per second for the most part, though it does take a hit in resolution.
Digital Foundry notes that Pokken Tournament runs at 960×720, which is below 720p. This can impact backgrounds and what players see when characters are shown up close.
Take a look at the full analysis below.
More: Bandai Namco, Pokken Tournament
Pokken Tournament maintenance taking place tomorrow
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 11 Comments
Pokken Tournament will be undergoing maintenance tomorrow (tonight for those on the West Coast). It’ll only last about 90 minutes, but the downtime will still impact online gameplay sessions.
Here’s when the maintenance will be taking place:
– 10 PM PT (Wednesday) – 11:30 PM PT (Wednesday)
– 1 AM ET (Thursday) – 2:30 AM ET (Thursday)
– 6 AM in the UK (Thursday) – 7:30 AM in the UK (Thursday)
– 7 AM in Europe (Thursday) – 8:30 AM in Europe (Thursday)
More: Bandai Namco, maintenance, Pokken Tournament
Pokken Tournament sold through 37% of its initial shipment in Japan
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 31 Comments
Pokken Tournament sold just under 70,000 in its first week in Japan. That’s based on information from Media Create, who collected data starting with the game’s launch on March 18 up through March 20. We now have more analysis from the sales tracker.
According to Media Create, Pokken Tournament sold through 36.65 percent of its initial shipment, which may seem low for a collaboration title between Pokemon and Tekken. Pokken Tournament’s near term sales future may depend on families who are familiar with Pokemon and how much this new game appeals to them during spring break.
On the topic of Wii U hardware, the Pokken Tournament bundle sold 4,000 units. The console surpassed 10,000 units in Japan for the first time in eight weeks.
More: Bandai Namco, Media Create, Pokken Tournament, sales
Pokken Tournament – issue with Shadow Mewtwo infinite blockstun, can be abused for an easy win
Posted on 9 years ago by Brian(@NE_Brian) in News, Videos, Wii U | 7 Comments
Pokken Tournament players have found a two-move combination with Shadow Mewtwo that can provide an unfair advantage. By using the character’s backward-Y ranged attack and the transformative power of its Miracle Eye move, an endless attack combo can be performed. This is something that opposing players can’t stop blocking.
Kotaku goes in-depth with its news story today about why this is a pretty big issue:
It’s an easy combo to pull off, just back and Y button for the attack, then back and A for Miracle Eye. Get the timing right, and once your opponent starts blocking it’s all over. When a player blocks they experience a brief moment of block stun, during which they’re locked in block position. Shadow Mewtwo’s moves fire faster than the block stun cooldown. There’s a block break mechanic in Pokken Tournament, but this combo never triggers it. It’s pretty nasty.
Shadow Mewtwo does suffer damage from using Miracle Eye over and over again, but it’s never enough to knock it out, leaving it with one hit point. The combo can’t kill a blocking player, so in time they also drop down to one hit point. Since different Pokemon have different hit point amounts, Pokken Tournament gives the player with the highest percentage of hit points left at the end of the round a win. Shadow Mewtwo has the lowest hit points in the game, so its one hit point is better than everyone else’s.
Shofu also takes a closer look at this issue in a new video:
This might be something that Bandai Namco may want to look into! Maybe it’ll be patched with an update?
More: Bandai Namco, Pokken Tournament
My Hero Academia: Battle for All screenshots
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Bandai Namco has prepared a new set of screenshots from My Hero Academia: Battle for All. View them in the gallery below.
Dragon Ball: Project Fusion – full V Jump scan shows new name and more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 3 Comments
ShonenGames has managed to obtain the full scan of Dragon Ball: Project Fusion from this month’s V Jump. As it turns out, the game has a new, final name. It’ll be called “Dragon Ball: Fusions” from here on out.
We’ve already talked about three of the fusions that are possible: Pillin / Pirilin (Piccolo x Krillin), Gollin / Gorilin (kid Goku × Krilin), and Krigohan (Krillin x kid Gohan). Note that characters who fuse without the wristband, which doesn’t involve EX fusion, will gain the fusion costume that can be seen on Pillin.
Players will be able to make their own character in Dragon Ball: Fusions. It will be possible to choose between Human, Saiyan, Alien, Spirit Worldian, and Namekian races.
Finally, as far as the story is concerned, the player and Pinich make a wish to Shenron to create the strongest Budokai in the universe. In turn, the world of Dragon Ball is fused together to participate in the Jikuuichi Budokai.
You can see the fully translated Dragon Ball: Fusions scan above.
More: Bandai Namco, Dragon Ball: Fusions, Ganbarion, Japan
Pokken Tournament – Countdown Clash Grand Final
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Nintendo UK’s Pokken Tournament “Countdown Clash” comes to a close today with the Grand Final. Super Smash Bros. for Wii U experts J. Miller and Michael St. Louis take on the roles of the champions voted on by fans, Gengar and Garchomp, in a best of five set to decide the overall winner. Check out the full video below.
More: Bandai Namco, Pokken Tournament
Rumble and LEDs may have been planned for the Pokken Tournament controller
Posted on 9 years ago by Brian(@NE_Brian) in Rumors, Wii U | 29 Comments
At one point, there may have been plans to include some extra features in the Pokken Tournament Pro Pad. Austin Mageles has been picking the controller apart and came across a couple of interesting discoveries.
First, it seems that there are two areas where two force feedback motors would have been included, which is further hinted at with “LM” and “RM” prints on the circuit board. This would designate “Left Motor” and “Right Motor” – both would likely be used for rumble support. Also found within the transparent red plastic on the bottom of the controller are “dimples” for LED lights.
Here’s a roundup of Mageles’ photos:
@Alex_Olney It looks like the Pokken Pro pad may have had rumble support! Might be useful info for an addendum pic.twitter.com/sRNpLRWWt9
— Austin Mageles (@amageles) March 20, 2016
@Alex_Olney I got curious since there wasn't much to the PCB, so I unscrewed the board and found more evidence pic.twitter.com/QIob7nCdh3
— Austin Mageles (@amageles) March 20, 2016
@Alex_Olney and would you believe it, I found the contacts for "LM," which I would assume stands for "Left Motor." pic.twitter.com/mqr2VTt6lF
— Austin Mageles (@amageles) March 20, 2016
@Alex_Olney As you would expect, upon lifting the button contacts on the right, there is a "Motor Right" printed pic.twitter.com/wCGsH6YHA7
— Austin Mageles (@amageles) March 20, 2016
@Alex_Olney Here you can see the 4 dimples (red), specific molding (yellow), and the PCB inputs (blue). pic.twitter.com/GCMDouPICf
— Austin Mageles (@amageles) March 20, 2016