May 2014 NPD: LTD software sales for Donkey Kong, Bravely Default, Yoshi’s New Island, Kirby Triple Deluxe
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 5 Comments
We have a few life-to-date sales figures for Wii U and 3DS titles, which you can find below. Remember, these numbers apply to the US only.
Donkey Kong Country: Tropical Freeze – 258,000
Bravely Default – 258,000
Yoshi’s New Island – 256,000
Kirby Triple Deluxe – 138,000
Bravely Default getting a reprint in Japan
Posted on 10 years ago by Jarop(@gamrah) in 3DS, News | 0 comments
Bravely Default just hit the West earlier this year but it was actually an updated version of the original Bravely Default and was known in Japan as Bravely Default: For the Sequel. This updated version is getting a reprint in Japan under Square Enix’s “Greatest Hits” label and has the option for English, French, German, Italian and Spanish text in addition to the native Japanese.
More: Bravely Default, For the sequel, Japan, Square Enix
Silicon Studio president on Bravely Default’s action RPG origins, prototype
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Bravely Default wasn’t always the straight-up JRPG that we know of today. Originally, developer Silicon Studio tossed around the idea of making it an action RPG.
President Takehiro Terada told Siliconera:
“We developed the first version with action combat, but overall we felt it was not the best form for the game so we went to turn based.”
“The city part was the same, the battle system was action based.”
Silicon Studio had created a prototype in which players would walk around a city, and when a monster was touched, an action-based battle would ensue. It only featured one playable character who could attack with a weapon and use a number of spells. No job system was included at this point.
Speaking about the prototype, Terada added:
Square Enix reconsidering JRPG approach following Bravely Default’s success – will come out with more “heavy JRPGs”
Posted on 10 years ago by Brian(@NE_Brian) in News | 13 Comments
Bravely Default has been a strong success for Square Enix, which may be a bit surprising given that its a brand new kind of JRPG. It sold well not only in Japan, but the west as well.
Thanks to Bravely Default’s reception, it sounds like Square Enix is reconsidering its approach to the genre. Square Enix president Yosuke Matsuda said in a recent interview that the company will now be putting its efforts into “heavy JRPGs” so that the company “can better focus on our target, which will also bring better results.”
Masuda told Nikkei Trendy the following when asked if Square Enix have any global titles for smartphones in its upcoming lineup:
Bravely Default dev on potentially expanding the series and more
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 25 Comments
At GDC last week, CVG caught up with Silicon Studio president Takehiko Terada. Terada talked all things Bravely Default, including the possibility of expanding the series (such as bringing the IP to other platforms).
You’ll find a number of Terada’s comments below. You can find CVG’s interview here with some additional responses.
Video: Using the Konami code to unlock a Bravely Second trailer in Bravely Default
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 2 Comments
More: Bravely Default, Bravely Second, Konami code
Asano talks Bravely Default’s improvements
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Bravely Default hit Japan towards the end of 2012, and then Square Enix prepared a re-release, “For the Sequel” about a year later. This is the version that the North American and European editions are based on.
For the Sequel’s improvements led to lower completion time. Instead of forcing players to sift through 70 hours of content, they can now finish the game in about 30 instead.
As for what specific improvements were made in order to reduce the time it takes to beat Bravely Default, producer Tomoya Asano told Siliconera:
More: Bravely Default, Tomoya Asano
Bravely Default inspired by Beverly Hills 90210, Glee
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Bravely Default is inspired by a lot of things… including American TV dramas, interestingly enough. Director Tomoya Asano cited the older Beverly Hills 90210 show and even Glee while answering a fan question on Twitter.
Asano’s comments in full:
Over an hour of Bravely Default footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Bravely Default is out now in North America, so let’s celebrate with over an hour’s worth of footage: