Rumor: Monster Hunter XX Switch spotted at Nintendo’s Japan Expo booth, is the Japanese version
Posted on 8 years ago by Brian(@NE_Brian) in Rumors, Switch | 43 Comments
Update: NoruDarts, who took the photo, says Monster Hunter XX’s appearance at Japan Expo will be based on the Japanese version. NoruDarts further adds that Nintendo France never featured Japan-exclusive games at their booth before. It may seem strange to have Monster Hunter XX there given the touchy, sensitive situation surrounding the game’s localization, but we don’t make these decisions!
Original: Nintendo is having a sizable presence at Japan Expo 2017 in France this week. Along with a special Zelda masterclass attended by the likes of series producer Eiji Aonuma, playable games and tournaments are also planned.
Japan Expo officially opens tomorrow. However, someone seems to have gotten a look at Nintendo’s booth a bit early, and may have come across a very interesting discovery. While we can’t personally verify this, Monster Hunter XX is apparently there with a demo station. If true, you would have to think that Monster Hunter XX is seeing localization.
Since Japan Expo starts tomorrow, so we should know what’s going on here shortly.
Thanks to Arno_LS for the tip.
More: Capcom, Monster Hunter XX, top
Monster Hunter XX Switch version control details and more
Posted on 8 years ago by Nick in News, Switch | 15 Comments
Some more details about Monster Hunter XX Switch Version. See the details below as laid out by Gematsu.
Target Camera
There is an icon in the upper right of the screen for the Target Camera. By pressing the ZL button, you can turn the Target Camera on or off. If you press the L button once while the Target Camera is on, the camera will turn to face towards the monster. You can also control the camera using the right analog stick.
Hunter Arts
There are gauges next to the item selection window at the bottom right of the screen that give you a better understanding of which Hunter Arts you are able to trigger. In the demo, three Hunter Arts were prepared and could be changed in the options. Hunter Art #1 was assigned to the Up button, Hunter Art #2 to the Right button, and Hunter Art #3 to the Down button. Because of this, it was necessary to release your fingers from the left analog stick in order to activate a Hunter Art while moving. While 4Gamer.net did not get to try it, there are other control types with key assignments that use multiple button combinations, which may be a better option for users who want to activate Hunter Arts while moving.
Vibration
The Switch version supports controller vibration, but not HD Rumble. Vibration can be turned on or off in the options. The controller will vibrate at times such as when a monster roars, when a Hunter Art hits, and when Barufaruku lands his big move, giving various situations a higher sense of presence.
More: Capcom, Monster Hunter XX
Monster Hunter Stories version 1.2 trailer, commercial
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Videos | 4 Comments
Monster Hunter Stories is getting a big update next month in Japan. Version 1.2 will be adding things like new Otomon, and more character customization options. Check out a trailer and commercial for the update below.
More: Capcom, Monster Hunter Stories, title update
Monster Hunter XX runs at 30 FPS on Switch
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 44 Comments
Some of the first hands-on events were held for the new Switch version of Monster Hunter XX this weekend. The game was playable at the Monster Hunter Summit Tournament at Big Sight in Tokyo.
Monster Hunter expert Gaijinhunter tried out the demo, and reports that Monster Hunter XX is 30 frames per second on Switch. This was most likely to be expected. When it was originally on 3DS, Monster Hunter XX was also at 30 frames per second, and cross-play between the two versions will be supported.
Monster Hunter XX launches for Switch in Japan on August 25. Capcom has not announced localization of the game at this time.
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Europe is getting Monster Hunter Stories on September 8
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Monster Hunter Stories now has a final release date in Europe. Today, Nintendo announced that the game is set to arrive on September 8.
Monster Hunter Stories is without a concrete date in North America as of now. Nintendo is still sticking to a vague “fall” release window.
Source: Nintendo PR
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The Great Ace Attorney 2 screenshots
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
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The Great Ace Attorney 2 boxart
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, Images | 2 Comments
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The Great Ace Attorney 2 – case 3 details, character art
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
– Case 3 involves an explosion at the World’s Fair that kills a gentleman taking part in an experiment
– The scientist in charge, Benjamin Dovinbow is arrested
– Dovinbow has come to the fair to wow the crowd with a world-first piece of tech: a special cage that will teleport the cage – and whoever’s inside – to the Crystal Tower
– When he throws the switch, there’s a massive explosion
– The man taking part in the experiment is killed
– The body (and from the shot of the victim, the cage) actually did show up at the Crystal Tower
– Chief Justice Vortex assigns Ryuu to the case, and he and Iris head out to investigate
– At the scene, Ryuu and Iris run into Gina, who’s tagging along with Gregson as a detective-in-training
– Or as she’s very insistent on putting it: she’s now _Inspector_ Lestrade
– Her dog is Inspector Toby
– At the trial, van Zieks calls a variety of witnesses, including a Bohemian boy Gotts who was visiting the World’s Fair and witnessed the experiment from a flying balloon
– New jury and two other unnamed witnesses
– Return of the “Questioning” system when there are multiple witnesses on the stand
– DLC costumes
– Susato and Ryuu have costumes designed for them by Iris, while Holmes has a self-designed “Eastern outfit”
Capcom’s latest comment on Monster Hunter XX localization
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 90 Comments
GameSpot reported today that after reaching out to Capcom, the publisher has no plans to localize Monster Hunter XX for the west. The series’ official Twitter account has since put out the following:
Just to clarify: our official response is we have not announced any plans to localize MHXX at this time. https://t.co/mI31mcrrvE
— Monster Hunter (@monsterhunter) June 14, 2017
Admittedly, that comment doesn’t really clarify the situation. Capcom did tack on “at this time” though, so perhaps they don’t want to rule out localization entirely. GameSpot also didn’t post Capcom’s original statement word-for-word – it was instead a paraphrase – so that certainly doesn’t help things.
In any case, Monster Hunter XX isn’t heading west… for now. It’s unclear if and when that will change.
More: Capcom, Monster Hunter XX
Capcom says it has no plans to localize Monster Hunter XX
Posted on 8 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 261 Comments
Monster Hunter XX may end up being a Japanese-only title – at least for the time being. GameSpot got in touch with the company directly to ask about any plans for a western release. Unfortunately, Capcom said it has no plans to localize the game. If that ever changes, we’ll definitely let you know.
Monster Hunter XX originally came out on 3DS last year. If you’re interested in the upcoming Switch release though, importing could be an option for some as the system is region-free.