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Hazelight Studios’ Lucas de Vries weighed in yesterday as to why A Way Out isn’t on Switch. Director Josef Fares has now commented as well.

Like de Vries, Fares pointed out that the game requires camera controls, which can’t really be done if you want to play on a single Joy-Con. He also brought up that the team hasn’t really looked into Switch yet, and he’s “not saying it will never happen.”

Earlier today, Hazelight Studios hosted a Reddit AMA. Fans were able to ask the team all sorts of questions, including why it won’t be on Switch.

Programmer Lucas de Vries pointed to Switch launching “quite late in our development cycle” as one reason for its absence. He also brought up how you would need to buy an extra Pro Controller for the game, “which seems like it would be a little unfair to the concept of the Switch.” Implementing single Joy-Con play also wouldn’t have really been an option due to the need for individual camera control.

Fe could be getting a patch on Switch to address the game’s performance issues. Specifically, Zoink is now looking into the frame rate to see how it can be improved.

At the very least, an update should be coming for Fe that tackles crashes. The team came across one crash in particular and intends to have a patch ready as soon as possible.

Zoink passed along the following to one fan about Fe’s performance on Switch:

System: Switch (eShop)
Release date: February 16, 2018
Developer: Zoink
Publisher: EA Originals


It’s is a little bit of a platformer, a little bit of a puzzle game, and a little bit of an art piece. At its heart Fe is a game about communication. It’s easy to locate among the lineage of games that are notable for pushing stories that only an interactive medium can tell: Another World, Ico, and Journey, as three pivotal entries in that genealogy. With its stylized low-poly aesthetic, soothing cello carried soundscape, and wimpy little fox character Fe feels like a game that is content being placed under the larger context of games that have been bolder and newer than it. For what it is, Fe is good. Scattered throughout its eight hour run time are a few really effective and awe-inspiring moments but even these glimpses of inspiration feel complacent in the shadows of earlier prospects.

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Fe from Zoink and EA debuted on various platforms this week, including Switch. Get a look at how the Switch version stacks up to the Xbox One edition in the video below.

Thanks to Jake for the tip.

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The latest UK sales were reported earlier today. Following up on the initial news, we have some extra tidbits about FIFA 18 and Bayonetta 2 on Switch.

Regarding FIFA 18, sales saw a massive spike of 494% with physical sales. The reason? A heavy price cut. FIFA 18 was reduced to under £30 in the UK.

As for Bayonetta 2, we’re hearing that the game sold fewer physical copies at launch compared to Wii U. While it did place higher at #5 this week, it did so with a lower amount of units sold. However, one thing to note is that digital sales from the eShop are not included.

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EA and Zoink have released Fe on Switch as a digital download. We have the game’s official launch trailer attached below.

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Next week, Fe will make its debut on Switch and other platforms. Have a look at some new footage on Nintendo’s console below.

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Fe file size

Posted on 6 years ago by (@NE_Brian) in News, Switch eShop | 0 comments

Over on the Switch eShop, a listing has just been added in for Fe. It tells us that the game’s file size is 1.1GB.

Fe launches for Switch on February 16. It was developed by Zoink, though EA will be handling publishing duties.

Source: Switch eShop

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JoAfterWork has shared some new footage from Fe, including a look at the game running on Switch via off-screen handheld gameplay. Check out the full video below.

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