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Sakuna: Of Rice and Ruin has received a new update worldwide. The Switch version is now at version 1.0.7.

Today’s update contains a new feature: the ability to hold a dog and a cat at once. Additionally, your dog will now come running to greet you when you return home from adventuring. The update also contains various balancing adjustments, other improvements, and support for Latin American Spanish and Simplified Chinese.

Sakuna: Of Rice and Ruin has hit an impressive sales milestone. Counting both physical and digital units, the game has sold over a million copies worldwide. This is far surpassing the developer’s initial sales target of 30,000 according to a statement released by Marvelous.

Seeing that the game has smashed it’s initial target, it means good thing for the developer and the possibility of the sequel.


Total worldwide physical and digital sales for Sakuna: Of Rice and Ruin have surpassed 950,000 units as of March 31, publisher Marvelous and developer Edelweiss have stated. The last milestone reached was 850,000 total unit sales on January 29th. The game originally launched on Switch and other platforms back in November of last year. Check out our full review here, or see the overview of the game after the break:

While DLC is not likely on the horizon for Sakuna: Of Rice and Ruin, developer Edelweiss is hopeful for a sequel. The latest issue of Weekly Famitsu quotes Edelweiss’ Koichi as saying, “There aren’t any plans for downloadable content, but we’d like to do a sequel if the opportunity arises,” and Nal adding “While we don’t have any concrete plans for a sequel, I have nothing but gratitude for the fans. When the timing is right, I hope we can live up to their expectations.”

Player feedback was also considered by the team, with a response to the difficulty of rice planting in particular, “Despite requests from staff, we were resolute in not implementing functionality to be able to plant the rice in an orderly manner,” the developer said. “We didn’t want it to be a process that you could finish with the push of a button.”

Sakuna: Of Rice and Ruin arrived on Switch back on November 10th — are you keen for a sequel, and are you enjoying the game so far?


XSEED has announced the latest update for Sakuna: Of Rice and Ruin. Although it’s out on other platforms, Switch players will need to wait a bit longer for its release.

The full patch notes are as follows:

Sakuna: Of Rice and Ruin was a long journey to completion for Edelweiss. After five years in development, the game finally released in November. It’s out now on Switch and other platforms.

Director Nal and CG artist Koichi were kind enough to take some time to speak with us as part of a new interview about the game. We were able to learn more about Sakuna’s origins, including Nal’s desire to create an action RPG going back to his days as a student. Other discussion topics included other games that inspired the project, working with Switch, and even how much rice was consumed during development.

You can read up on our full interview for Sakuna: Of Rice and Ruin below. 

Nintendo Everything recently had the chance to speak with Sakuna: Of Rice and Ruin director Nal and CG artist Koichi. Although the team at Edelweiss typically doesn’t pursue sequels, we couldn’t help but ask if we could see a follow-up to the Switch game one day. It’s impossible to deny Sakuna’s strong reception and sales, and we already know that it’s doing pretty well having sold over 500,000 copies in less than a month.

When asked if we could see more from the Sakuna universe, Nal had this to say:

If you want to ensure that you have the best experience possible when playing Sakuna: Of Rice and Ruin, be sure to update your game. Version 1.0.2 is available, which includes improvements, expanded end game content, and more.

Below are the full patch notes:

To promote the launch of Sakuna: Of Rice and Ruin, the game has received a new launch trailer. Check out the video below.

Sakuna: Of Rice and Ruin is out for Switch today in North America. The European release is set for November 20.

Sakuna: Of Rice and Ruin wasn’t always planned for Switch. However, the decision to support the system ultimately worked out for XSEED and the team at Edelweiss.

XSEED Games executive vice president Kenji Hosoi told Siliconera that Nintendo reached out multiple times. There was some hesitation at first since it would impact the original plans and schedule, but a Switch version has paid off so far. Hosoi revealed that pre-orders on Switch are “about a 2-to-1 over PS4.”

Hosoi’s full words: