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Hideo Kojima

Boktai: The Sun Is in Your Hand has an original mechanic that goes beyond the actual gameplay. Through a light sensor included with the cartridge, players are able to charge up solar weapons by going outside.

Hideo Kojima of Metal Gear fame was behind Boktai, and he actually had ever greater ambitions for the GBA title. Had he been able to follow through with his vision, it would have shipped with a sensor measuring how your breath smelled.

Here’s a recent translation from Shmuplations that was published in a 2003 issue of Nintendo Dream:

Update: IGN also has some comments from Kojima. They’re mostly the same, but here’s what he said:

“You might be familiar with the fact that for a previous game that I did, we had a specification that we called ‘Transfarring’ where you could take the saved data from the PS Vita and move it over to the PS3 and back and forth like that. I believe [Switch] is an extension of that idea. The fact you can play something at home and take it outside, this is the gamer’s dream. The Switch is an evolution of that.”

“For example, often when you buy a Blu-Ray disc, it’ll have a code on the inside for a digital version, so in the same respect you can watch it at home and then take it on the go on your tablet and smartphone. This is how movies and TV are moving, and this is how games should go.”

“I feel like cloud technology is what everything will eventually move to. It’s further behind right now than I think where people thought it would be at this point, but I think it will go there, and when the infrastructure is ready, you’ll be able to play everything, on every device, anywhere. The Switch is the predecessor to this step.”

Original: Plenty of Japanese developers have shared thoughts about Switch. But what about Hideo Kojima, who previously led the Metal Gear Solid series?

Glixel asked Kojima about how he feels regarding Switch in a new interview. Regarding Nintendo’s new console, he stated:

“You might be familiar with a thing we created called ‘Transfarring’ which let you transfer data between a PS Vita game and a PS3 game. I see the Switch as an evolution of that idea, where you can play something at home and play it to go. This is the main attraction of this system. For example, movies and TV, you can watch them on basically any device. You can watch them at home, you can watch them on the go. Games will become the same way. The cloud technology is behind the curve in that regard, but that’s the correct line of thought, and this is where Nintendo’s taking it.”

Kojima actually went hands-on with Switch this week, and his experience was recorded on camera. You can see him playing 1-2-Switch right here.


Hideo Kojima, known for his work on the Metal Gear Solid series, was in attendance at RTX Sydney yesterday and was able to try out 1-2-Switch with Kinda Funny Games. See all of the shenanigans that took place in the video below.

Don’t count on seeing Snake in the new Super Smash Bros. games.

Hideo Kojima briefly touched on the possibility of the character returning for the Wii U and 3DS titles during a live-stream event held earlier today. He essentially shot down the idea, noting that he doesn’t think it’s likely to happen.

Kojima’s comments in full:

I’m not working on that game so I don’t know, but I don’t think that’s likely. I don’t know. Well if Mr. Sakurai is watching this, please use Snake.