Cube Life: Island Survival update 1.1 teaser video
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Cypronia has shared a new trailer video for Cube Life: Island Survival showing the game’s upcoming 1.1 update. Take a look at the video below.
SteamWorld Heist – possibility of New Game+, Wii U release talk, more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
Image & Form tackled another round of fan questions about SteamWorld Heist in a new video published today. The studio addressed the possibility of New Game+, when the Wii U version will be releasing, and more. Watch the full video below.
More: Image & Form, indie, interview, SteamWorld Heist
Gunman Clive HD Collection also out in Europe next week
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
We already heard about plans for Gunman Clive HD Collection to launch in North America next week, but the same can now be said for Europe as well thanks to a Twitter message from creator Bertil Hörberg. Both regions will be getting the same on September 3. Pricing hasn’t been specified, though it should be around the equivalent of $3.99.
the EU version of Gunman Clive HD Collection finally passed lotcheck and will launch on September 3, same day as US version
— Bertil Hörberg (@BertilHrberg) August 28, 2015
Nintendo believes Wii U is getting the definitive version of Kerbal Space Program
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 4 Comments
Kerbal Space Program was officially revealed for Wii U during Nindies@Night earlier today. While the game isn’t exclusive to the platform, Nintendo believes that the eShop release will be the definitive version.
Nintendo’s Damon Baker told Game Informer:
“We feel we have the definitive version on Wii U because of our interface. You’ll be able to utilize the touchscreen and the GamePad in a number of different ways from actually building the spacecraft and navigating the spacecraft and even getting different perspectives. You’ll be able to fly the spacecraft from the cockpit utilizing the GamePad as a different viewpoint.”
More: Damon Baker, indie, interview, Kerbal Space Program
Nindies@Night – indie highlight reel
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 1 Comment
More: indie, Nindies@Night, PAX Prime 2015
Tumblestone Nindies@Night PAX trailer
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
More: indie, Nindies@Night, PAX Prime 2015, Tumblestone
Starwhal: Just the Tip Nindies@Night PAX trailer
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 1 Comment
Nindies@Night – recap announcement
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 1 Comment
Need to catch up on any of the news from Nindies@Night? Then be sure to check out the handy press release below!
REDMOND, Wash.–(BUSINESS WIRE)– During a presentation at Nintendo’s Nindies@Night event at EMP Museum in Seattle, Nintendo made several announcements about the future of independent games on the Wii U and Nintendo 3DS systems. These announcements included the reveal of a Shovel Knight amiibo figure from Yacht Club Games that unlocks exclusive features for the hit game on Wii U and Nintendo 3DS, making it the first indie game to support amiibo technology. Other reveals at the event include the upcoming launch of Kerbal Space Program for Wii U early next year with exclusive features and functionality, first-look Wii U debuts for Hive Jump and FAST Racing Neo multiplayer game play, along with exciting details concerning each of these anticipated Nindies.
“Not only do we have a robust slate of indie games launching in the Nintendo eShop, but these games also contain features that can only be found on Wii U and Nintendo 3DS,” said Damon Baker, Nintendo of America’s Senior Marketing Manager of Publisher and Developer Relations. “Creating an amiibo that’s compatible with all current and future Shovel Knight games shows that our strong relationship with independent developers is constantly evolving.”