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It didn’t take long for Jools Watsham to announce a new game following the closure of Renegade Kid. At Atooi, Watsham is currently making Chicken Wiggle for the 3DS eShop and iOS.

Here’s an overview:

“The stars of Chicken Wiggle are an improbable duo: a young chicken and his best buddy – a wiggly worm – nestled in his backpack! Together, they team up for adventure to jump, peck, and worm-grapple across a myriad of perplexing platforming levels – full of fun gadgets, tricky hazards, and sneaky foes – determined to rescue their friends from the wicked witch in her sky towers.”

And a teaser:

A big aspect of Chicken Wiggle is the game’s level creator. Users can choose between various gameplay rules, art themes, and provide custom hints, tips, and search tags. Levels can then be shared with others through a community portal.

Chicken Wiggle will be released “soon.”

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Quest of Dungeons has a final release date on Wii U. In both North America and Europe, it’ll be launching on September 29. Pricing is set at $8.99 / €8.99 / £7.99. Off-TV play, the Wii U Pro Controller, and a mixed setup with the mini-map and inventory on the GamePad are all supported.

As for the 3DS version, Upfall Studios has this to say:

“I still don’t have a locked release date, but it’s close, next time I talk about it, it will be to announce when. Coordinating both versions of the game (on both regions) for a simultaneous release turned out to be a bit trickier than anticipated to the small team (1 person) but I’m nearly there, just working on some last minute issues, and I think I’ll be able to release it close to the Wii U version. When I have the final release date I’ll let you know. It will be launched simultaneously on both regions as well.”

When the 3DS version is ready, cross-buy will be supported. You’ll only need to pay for one version as long as you’re using the same Nintendo Network ID.

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A new trailer is now online for Windscape, which should eventually make its way to the Wii U eShop. Find the video below.

Nintendo Life has published an article with new details about Rusty Pup, the new game from former rare developers Chris Seavor and Shawn Pile. We’ve rounded up the notable information below.

– Been in development for 3 years
– Opening levels serve as an introduction to the game’s dark storyline
– These levels also slowly drip feed the various mechanics you’ll need to master in order to overcome later challenges
– Can’t control Rusty directly
– Guide him around using lights
– Rusty is afraid of the dark, and will move towards the nearest source of illumination
– Laying platforms, powering lifts and using various chutes located around the stage come in later
– Get cube-like “brains” that are stored in Rusty’s gut before being banked at various toilets dotted around the game
– It’s only at this point that they enter your inventory
– Need brains to open certain doors
– One later level features a cloning tool which allows you to create more Rustys – expendable dopplegangers which allow you to collect hard-to-reach brains before being sacrificed
– Game is finished when it comes to assets, engine, and core mechanics
– Some of those are still being tweaked
– Dev wants it to be challenging, but doesn’t want to put players off
– Coming to Steam first, with the iPad version possibly coming later
– Dev considered abandoning the Wii U version, but decided to stick with it since Zelda will remain on the platform
– Seavor likes the 3DS version the most since it’s in 3D and very portable, plus you have buttons and the touch-screen
– Unclear when Rusty Pup will be on Wii U, 3DS, or possibly NX
– Versions are seeing staggered releases to cover costs
– Steam version will pay for the next version
– Companion novel planned
– Next game will be less risky: “I can’t reveal the title yet, but I will say that we might be taking advantage of the Conker name; the term ‘spiritual successor’ definitely applies here. We’re not doing a Conker game as such, but we can take advantage of the legacy.”

rusty-pup-3ds

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Circle Entertainment has started work on a new Wii U port. Koi, an indie Chinese title first released for the PlayStation 4, will eventually make its way to the eShop.

Circle shared on Twitter yesterday:


Koi is an exploration adventure game that tasks players with cleansing waters polluted by mankind by progressing through various levels. You can view a trailer below.

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Earlier today, Renegade Kid co-founders Gregg Hargrove and Jools Watsham announced the closer of the studio. The two will now be in charge of their own companies, Infitizmo and Atooi respectively.

Speaking about the decision to close Renegade Kid, Watsham said:

“The video game industry has changed a lot in the past 10 years that we’ve been developing games as Renegade Kid. From the very beginning, it has always been a challenge to secure partnerships with publishers to fund the development of original games, and since the advent of self-publishing – when digital distribution became more mainstream – it has shifted our business model towards becoming more dependent on revenue instead of seeking funding from publishing partners.

As such, it has been a great financial challenge and an extreme workload for the entire team to maintain a balance between cash flow, staying competitive with our games, and spending quality time with our families and friends. Couple these realities with the desire to achieve personal goals, Gregg and I came to the difficult decision to each pursue solo ventures and close Renegade Kid.

Starting fresh with small, lean teams enables us both to focus more on less moving parts and potentially achieve better success. It puts both Atooi and Infitizmo in more advantageous positions.”

Renegade Kid may be gone, but the developer’s franchises are not. Hargrove is holding onto the 3D titles while Watsham will own the 2D franchises. Watsahm says Treasurenauts will launch next year (with news coming “very soon”), and a new game will be announced this week. Meanwhile, Hargrove mentioned that he “would love to explore Cult County.” He also stated that he would like “to expand on both Moon and Dementium in the future and there is a new mystery project in the works for the near future.”

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Shooty Space, RCMADIAX’s latest Wii U eShop release, is due out on September 15 in North America and Europe. Footage can be found below.

Tetraminos is hitting the European Wii U eShop later this week. Take a look at 17 minutes of gameplay below.

As is the case in Europe, Shooty Space is due out on the North American Wii U eShop in September. RCMADIAX has set a date of September 15. We have the game’s file size above.

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Futuridium EP Deluxe previously landed on the Wii U eShop in May. Next month, the game will be out on New 3DS as well.

MixedBag announced today that Futuridium EP Deluxe will release on the 3DS eShop on September 8 in North America. In Europe, it’s scheduled for September 15.

The game will cost $7.99 / €7.99. Cross-buy will be supported.

MixedBag just shared the news on Twitter with the following message:


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