More Hive Jump footage
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Go-op Gaming has shared more footage from the indie game Hive Jump. Nearly 10 minutes of gameplay can be found below.
More: Graphite Lab, Hive Jump, indie
Ziggurat hitting the European Wii U eShop on June 30
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 2 Comments
Milkstone Studios is soon bringing its Ziggurat to the Wii U eShop. It should be releasing in Europe on June 30 for €15.00.
Ziggurat, a game that features dungeon-crawling and first-person shooting, originally came out in 2014. Here’s a trailer:
More: Europe, indie, Milkstone Studios, Ziggurat
Twin Robots file size
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Twin Robots is launching on the Wii U eShop today in both North America and Europe. We now have the game’s file size, as shown above. It clocks in at 162MB.
More: file size, indie, Ratalaika Games, Twin Robots
SteamWorld Bundle rated for Wii U by the USK
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Update (6/16): Image & Form has all but confirmed the bundle’s existence, promising news in the future.
@NinEverything Oops! More news soon-ish ;D
— Image & Form Games (@ImageForm) June 16, 2016
Image & Form appears to have plans to bring SteamWorld Bundle to Wii U. That’s according to a rating that’s appeared on the USK, Germany’s ratings board. I suppose Image & Form will have something to say about this officially soon!
More: Image & Form, indie, SteamWorld Bundle, USK
New Hive Jump footage
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
New footage from the indie game Hive Jump has emerged. Get a look at the latest gameplay in the video below.
Dying is Dangerous E3 2016 trailer
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Carbon Fire Studio issued a new E3 trailer for its upcoming Wii U eShop game Dying is Dangerous. View it below.
Nindies segment from YouTube’s E3 stream – full recording
Posted on 8 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, Videos, Wii U eShop | 1 Comment
The full Nindies segment from YouTube’s live stream event yesterday is now available. Nintendo’s Damon Baker stopped by with indies to show off Jotun, Runbow, Axiom Verge, and Severed. View it below.
Axiom Verge creator on taking advantage of the GamePad
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Axiom Verge will finally be launching on Wii U this summer. There will be some GamePad integration, which creator Tom Happ touched on while speaking with Nintendo Life.
Happ told the site:
It was kind of a no-brainer with this sort of game – exploration and item acquisition are the main things you want the player to be focused on. I think anyone who’s ever played a “metroidvania” has felt some frustration at trying to reconcile the tiny minimap with what they’re seeing on the big map in the menu, having to always switch back and forth – this ameliorates that a lot, plus in Axiom Verge’s case, the huge amount of weapons you normally have to scroll through in an item wheel. There’d probably be an uprising if I used that secondary screen for anything else.
More: Axiom Verge, indie, interview, Tom Happ
PSIBO trailer
Posted on 8 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Nami Tentou Mushi made it known last year that PSIBO is planned for the Wii U eShop. The indie developer published a new trailer for the game today – see below.
PSIBO is “coming soon” to the Wii U eShop in North America and Europe.
More: indie, Nami Tentou Mushi, PSIBO, Toxijuice
Jotun: Valhalla Edition dev on GamePad integration
Posted on 8 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Jotun: Valhalla Edition will be debuting on new platforms this summer. On Wii U, the team has come up with some new GamePad integration.
Here’s the lowdown from creative director Will Dubé:
We definitely wanted to do something unique for Nintendo gamers. Having previously worked in mobile games, I knew that having touch pad integration would be a really fun addition. The God Powers lent themselves very naturally to that idea. Also, on the left side of the GamePad screen we were able to add the map. This lets the player glance down and stay in the game flow without having to constantly pause the game to find out where she is. We’re really happy with how the Wii U GamePad features turned out and can’t wait to share with Nintendo fans around the world!