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Power Rangers: Battle for the Grid - Street Fighter

Two years after release, Power Rangers: Battle for the Grid still has major DLC on the way. nWay has teamed up with Capcom to introduce a new Street Fighter Pack.

In an interview with IGN, nWay’s Rose Silvestre explained how the collaboration came to be. He told the site:

NEO: The World Ends with You

The World Ends with You has been relatively dormant for over a decade, but Square Enix is now starting to make a bigger push with the IP. An anime based on the original game just recently started airing and a long-awaited sequel will finally launch this summer after more than a decade.

Fans will be happy to hear that the series has a bright future ahead. IGN recently asked NEO: The World Ends with You producer Tomohiko Hirano if the team hopes it can become its own series, similar to Final Fantasy and Kingdom Hearts. In response, Hirano said:

Over the past few years, Nintendo has started to stress the importance of its IPs beyond just video games. That’s what’s led to things like Super Nintendo World and the upcoming animated movie based on Mario.

The good news is that if you only care about games, Nintendo has looked to ensure that development resources aren’t impacted. President Shuntaro Furukawa told Fast Company:

Despite Nintendo’s wide variety of franchises, the company hasn’t done much with movies. There was the infamous 1993 Super Mario Bros. film, but that’s pretty much it.

Although it’s taken a few decades, Nintendo is finally experimenting with movies once again. An animated Mario film will debut in 2022 thanks to a collaboration with Illumination.

NEO: The World Ends with You

The World Ends with You first debuted on DS way back in 2007 (2008 in the west). Since then, Square Enix hasn’t done much with the IP. We’ve seen ports and things like character cameos in Kingdom Hearts, but there hasn’t been a new game – until now.

NEO: The World Ends with You, the next entry in the series, will finally release this summer. Producer Tomohiko Hirano spoke about the long wait for a new entry, telling IGN:

Detroit: Become Human

Quantic Dream has long been known as a PlayStation developer. Now, however, the company has started to venture out on its own. After making well-known narrative games like Heavy Rain, Quantic Dream has started to self-publish, and is even working with other developers as well.

As far as why Quantic Dream is now starting to explore self-publishing, head of publishing Guillaume de Fondaumière recently told Nintendo Everything:

New Pokemon Snap

New Pokemon Snap isn’t Bandai Namco’s first crack at the Pokemon series. The company was also responsible for Pokken Tournament for Wii U and arcades – as well as the Switch port that released later on.

Perhaps unsurprisingly, it was Pokken Tournament that ultimately led Bandai Namco being able to work on New Pokemon Snap. Director Haruki Suzaki mentioned that to IGN and also confirmed that the team was able to speak with some of the original Pokemon Snap developers while tackling the Switch project.

Suzaki said:

New Pokemon Snap

The original Pokemon Snap had just 63 creatures to catch. For the series’ first new entry in more than twenty years, that number has increased substantially. New Pokemon Snap on Switch will feature over 200 Pokemon.

It’s worth noting that when the N64 title originally debuted, there weren’t nearly as many Pokemon back then. There have been several generations over the years and we’re not very far away from 1,000 designs in total. So how did the New Pokemon Snap team go about choosing Pokemon for the new title?

Nintendo logo

Speaking with Nikkei, Nintendo president Shuntaro Furukawa was asked about what’s next for Animal Crossing fans.

Furukawa spoke broadly about the company’s viewpoints, and noted that “games must be interesting” given other competition and consumers having only so much free time. Nintendo doesn’t simply want to rest on its laurels, so it wants to continue supporting its well-known franchises while also pursuing “new games and new series.”

Furukawa also brought up hardware and how Nintendo is “constantly thinking about ideas for new consoles”. Although many ideas are difficult to realize, the company invests in resources “in case any of these ideas become feasible in future.”

Our full translation of Furukawa’s comments can be found below.

Zelda: Breath of the Wild and Immortals Fenyx Rising have their fair share of similarities, which fans have been quick to point out. They’re both open-world action-adventure games, have mechanics like climbing and gliding, and offer mini dungeons with puzzles. Immorals Fenyx Rising does look to set itself apart by focusing on Greek mythology, a fully customizable character and more, but Ubisoft doesn’t view the Zelda comparisons as a negative thing.

Immortals Fenyx Rising associate director Julien Galloudec told Nintendo Everything that Breath of the Wild is one of the games Ubisoft looked at, especially when it came to puzzles. He also pointed out Jak & Daxter and Banjo-Kazooie as other titles the team explored.

Galloudec shared with us:


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