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Zelda Tears of the Dragon Kingdom name

Nintendo has spoken about the name for The Legend of Zelda: Tears of the Kingdom, and revealed that there was strong consideration for calling it Tears of the Dragon instead.

That tidbit comes from Eiji Aonuma, the game’s producer. Aonuma was speaking about Tears of the Kingdom in the newly-released art book, indicating that the Tears of the Dragon name could cause issues since it would “emphasize the Light Dragon”. Only after another member of the team suggested “Kingdom” that the final title materialized.

You can read our full translation below (some spoilers for those who haven’t played the game).

Hironobu Sakaguchi Final Fantasy most complete

What’s the “most complete” entry in the Final Fantasy series? According to original creator Hironobu Sakaguchi, that honor falls to Final Fantasy I.

Sakaguchi shared a few words about the game in an interview with Invervse. Sakaguchi said that Final Fantasy I is the “closest in its final form based on what we set out to achieve.” If he didn’t go with that game, Final Fantasy VI would be the next choice given how it stands out in the franchise and was the last true pixel art entry.

Shadow the Hedgehog Vegeta

Sonic Team boss Takashi Iizuka took the opportunity to clarify in a recent interview that Shadow the Hedgehog is “not Vegeta in any way.”

Iizuka was speaking with GamesRadar at Gamescom, and was asked if fans have interpreted the character in a different way than how he originally intended. That’s where the talk about Vegeta began.

Emio - The Smiling Man Famicom Detective Club interview origins

Nintendo just published a new Emio – The Smiling Man: Famicom Detective Club developer interview in which we learn how the game came to be, and also got insight into the making of the smile for Emio (or the Smiling Man).

Producer Yoshio Sakamoto and assistant producer Kaori Miyachi took part in the discussion. According to Sakamoto, there weren’t plans for Emio while working on the Famicom Detective Club remakes. However, after seeing Mages work on that release, he “began to seriously think about creating something new again and was motivated to write a new story.”

Here’s the full excerpt from the interview:

Amazon Games Switch 2

When Nintendo is ready to come out with Switch 2, it looks like Amazon Games will eventually be there with games. Christoph Hartmann, the company’s vice president, recently pledged support and shared some other interesting thoughts about the system.

Hartmann made it clear in an interview with IGN that Amazon Games intends to make titles for Switch 2. However, he believes it’d be best for Nintendo to avoid rushing the hardware, even if that means waiting another year. Hartmann indicated that most third-parties should be fine waiting given how teams can rely on other gaming systems for the time being.

Hartmann’s full words about Amazon Games and Switch 2:

Super Monkey Ball series sales North America

Although some fans may have been concerned about sales of Super Monkey Ball, especially data that followed the release of Banana Rumble, SEGA says that the series is doing perfectly fine.

In its first week, Super Monkey Ball: Banana Rumble sold just 1,500 copies. That quickly prompted some concern. However, producer Nobuhiro Suzuki recently spoke about the franchise’s sales in a Famitsu interview and pointed to North American players as the current focus of the series and that’s where the IP has done well.

We’ve translated the following excerpt:

Marvel vs. Capcom Fighting Collection: Arcade Classics has received a lot of attention for bringing back a lot of retro titles including some that many thought were unlikely to return anytime soon, but that could be just the start. Producer Shuhei Matsumoto has indicated that the company hopes to do more in the future.

In a recent interview, Matsumoto stated that Capcom wants all of its classic fighting games on modern consoles. That tidbit comes as part of an interview with IGN.

Marvel vs. Capcom Fighting Collection Arcade Classics interview origins

Last month’s Nintendo Direct featured a few surprise announcements, including a big one for the fighting game community – that being Marvel vs. Capcom Fighting Collection: Arcade Classics. That package comes with Marvel vs. Capcom 2, which came as a shock to many.

Shuhei Matsumoto, the collection’s producer, recently spoke about how it all came to be. It turns out that there’s long been interest on Capcom’s side, and the company was “in talks with Marvel for years now to see whether we can make this happen.” Marvel seemed to general interest and fans wanting to see its classic games on modern hardware.

Sonic the Hedgehog hasn’t done much in the RPG space, but it’s something that Sonic Team boss Takashi Iizuka hopes to pursue.

Iizuka spoke about his interest in the genre while talking with Good Vibes Gaming. Despite acknowledging that he’d like to make a Sonic RPG happen before he retires, he was quick to point out that no concrete plans are currently in place.

Hunter x Hunter Nen Impact 3v3 interview

Hunter x Hunter is getting a brand new fighting game later this year with Hunter x Hunter: Nen Impact. In a recent interview with Dengeki Online, the team talked a bit more about the game.

The first thing briefly discussed is the decision to go with the 3v3 style. Here’s our translation of that excerpt:


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