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Inti Creates

Comcept and Inti Creates have decided to share a few details about their upcoming multi-platform title, Mighty No.9. Although the new details are light at this time, they have listed out some of the details by console and here is what we know so far:

Wii U

The version available will have GamePad support, but no motion control, amiibo, or Miiverse support. The details for the Classic Controller are unknown yet and are listed as TBC.

3DS

The 3DS version will be 3D enabled, as well as have Touch screen support. However it appears that there will be no SpotPass, StreetPass, or Mii support, and as with the Wii U version no amiibo.

Keep in mind some of these details could change once the game has launched, so we will keep you posted as more information is released.

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The Bloodstained: Ritual of the Night Kickstarter refuses to slow down. Once again, another stretch goal has been cleared. Bloodstained: Ritual of the Night has now surpassed $4 million, meaning the game will be receiving an online challenge mode.

Here’s what this feature will offer:

– Team up with a friend online in both co-op and versus modes
– Power through specially designed stages by clearing challenges, killing enemies, collecting items, and more
– Battle extra-powerful bosses which drop rare items

Just over two days remain in the Bloodstained: Ritual of the Night Kickstarter. You can give the campaign a look here.

Bloodstained: Ritual of the Night has reached another stretch goal on Kickstarter. When combined with donations received from PayPal, the campaign has exceeded the $3.75 million mark. That means Bloodstained will feature orchestrated tracks.

The latest Kickstarter update reads:

With our Paypal backers included — $118k from more than 1400 backers, as of this morning — you’ve hit the Orchestrated Tracks stretch goal with momentum to burn! It’ll be a while before Yamane and Yamada have all the tracks composed for Bloodstained, but now that you’ve reached this stretch goal they did want to allay one fear a few backers have had: There’s still going to be a ton of variety on this soundtrack.

Hitting the orchestra stretch goal allows them to use live instrumentation where it makes sense, but some tracks just make more sense with electronic arrangements. Songs like Yamada’s “Cursed Orphan”, which already includes violin and electric guitar parts, will be performed by a smaller, rock-oriented ensemble.

In short: You’ve added more options, not taken any away. (And that’s without even going into those 8-bit tracks you unlocked from Yamane, Yamada, and Virt…)

Next up for Bloodstained is an online challenge mode. This will be guaranteed if the Kickstarter hits its $4 million stretch goal.

Last but not least, off-screen footage has been posted to YouTube showing footage from the game. This is intended to show an early animation sample.

You can find today’s full Bloodstained: Ritual of the Night Kickstarter update here, which also has news about backer rewards

Deep Silver released a few new screenshots from Mighty No. 9. Take a look at them in the gallery below.

Yesterday, Mighty No. 9 publisher Deep Silver announced that the title would be receiving a collector’s edition. Gamers can purchase the “Signature Edition“, which comes with a physical copy, new DLC, a foil signature and a posable Beck statue.

I’d been trying to find out if the package would be available on Wii U, but hadn’t received any sort of response. Although we now finally have an answer, it’s unfortunately not good news. Deep Silver has confirmed via Twitter that the Mighty No. 9 Signature Edition is only on the PlayStation 4 and Xbox One.


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Bloodstained: Ritual of the Night has smashed through another stretch goal on Kickstarter. With the campaign having reached $3.25 million in funding, the project will now be including asynchronous online multiplayer.

Bloodstained: Ritual of the Night’s Kickstarter campaign ends in nine days. You can find the official page here. It’ll be interesting to see if that $3.75 million orchestrated tracks goal ends up being reached!

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Deep Silver released the first official trailer for Mighty No. 9 today. View it below.

Back when Bloodstained: Ritual of the Night was announced, it was mentioned that the team plans on making the game with Unreal Engine 4. Interestingly, that isn’t changing with the Wii U version.

Armature Studio, who is handling the Wii U version of Bloodstained, confirmed that it will be making the title for Nintendo’s console with Unreal Engine 4. The studio said:


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Now that Bloodstained: Ritual of the Night has hit its Wii U stretch goal on Kickstarter, the team has opened up its campaign a bit more to Nintendo fans.

First, it’s possible to obtain a physical disc for Bloodstained’s Wii U version. Details can be found here.

Armature Studio, who will be handling the Wii U port, also shared information about the sort of features it hopes to implement. These include Pro Controller support, the ability to have the map on the GamePad while playing on the TV, drawing on/annotating the map, off-TV play, Miiverse integration, and an element in which you can have your Mii featured in the game.

Armature is also seeking feedback from fans. You can share input on the official Kickstarter page here.

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After combining donations received through PayPal, Bloodstained: Ritual of the Night has managed to reach its Wii U stretch goal on Kickstarter.

The campaign needed to total $3 million in order to ensure a version for Nintendo’s console. That happened with nearly two weeks before the Kickstarter ends.

Now that Bloodstained: Ritual of the Night has been officially confirmed for Wii U, we can look forward to the game in March 2017. Armature Studio, the team behind Batman: Arkham Origins – Blackgate and a number of ports, will be handling this version for Koji Igarashi and main developer Inti Creates.

You can check out Bloodstained’s Kickstarter here.

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