Media Create software sales (4/24/17 – 4/30/17) – Top 50
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Switch, Wii U | 1 Comment
This week’s expanded Japanese software sales are as follows:
01./00. [NSW] Mario Kart 8 Deluxe
02./00. [3DS] Dragon Ball Heroes: Ultimate Mission X
03./05. [3DS] Monster Hunter Double Cross
04./06. [NSW] The Legend of Zelda: Breath of the Wild #
05./01. [3DS] Fire Emblem Echoes: Shadows of Valentia #
06./02. [3DS] Pro Baseball Famista Climax
07./07. [NSW] 1-2-Switch
08./03. [PS4] Dark Souls III: The Fire Fades Edition
09./00. [PSV] Gun Gun Pixies #
10./04. [PSV] Dungeon Travelers 2-2: The Maiden Who Fell into Darkness and the Book of Beginnings #
11./10. [3DS] Mario Sports Superstars
12./11. [PS4] NieR: Automata
13./12. [PS4] Tom Clancy’s Ghost Recon: Wildlands
14./13. [WIU] The Legend of Zelda: Breath of the Wild
15./00. [3DS] Cube Creator DX
16./14. [3DS] Pokemon Sun / Moon
17./15. [3DS] Super Mario Maker for Nintendo 3DS
18./16. [NSW] Super Bomberman R
19./21. [PS4] Grand Theft Auto V [New Price Edition]
20./17. [3DS] Yo-Kai Watch 3: Sukiyaki
More: charts, Japan, Media Create, sales
Media Create sales (4/24/17 – 4/30/17)
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Switch, Wii U | 56 Comments
Update (5/8): Media Create’s data is finally in. We’ve swapped out their numbers with Famitsu below.
Original (5/3): The latest Japanese hardware sales from Famitsu are as follows:
Switch – 76,679
PS4 – 18,848
New 3DS LL – 17,873
PS4 Pro – 6,455
Vita – 5,994
2DS – 4,101
New 3DS – 1,089
Wii U – 543
PS3 – 453
Xbox One – 101
For comparison’s sake, here are the hardware numbers from last week:
Switch – 48,694
New 3DS LL – 17,570
PS4 – 15,222
Vita – 5,164
PS4 Pro – 4,112
2DS – 3,945
New 3DS – 1,114
PS3 – 367
Wii U – 262
Xbox One – 68
And here are the software charts:
More: charts, Japan, Media Create, sales, top
Dragon Quest XI – details and screenshots for Zone and Link systems
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News, Switch | 0 comments
Square Enix updated the Dragon Quest XI website with the latest details and screenshots for its upcoming RPG. Two of the game’s systems are covered: “Zone” and “Link”. We’ve rounded up the latest news below, courtesy of Gematsu.
Zone
– One of the new powers that appears in battle
– State of heightened concentration that temporarily increases your combat ability
– If attacked by an enemy, the protagonist and other party members can enter Zone allowing them to turn a sticky situation into a prime opportunity
– Entering Zone surrounds your body in a blue light and increases your ability
– The effect can carry over to the next battle until it disappears
– Even if you take heavy damage and find yourself in a pinch entering Zone could be your chance for a counterattack
– Zone is even more promising when several party members enter it
– Monsters can also enter zone
Link
– If you enter Zone, you can acquire even further power
– By combining your power with those of your party members, you can unleash powerful Link techniques
– These can become the key to defeating formidable enemies
– Silvia can light up the protagonist’s sword with fire
– Link techniques differ depending on the combination of party members, learned spells and skills, and the number of people that are in Zone
– How you organize your party will directly affect which Link techniques you can unleash
– Monsters can also unleash Link techniques
– Camus and the Protagonist: “Falcon Dance”
– Full Party: “Giga Burst”
– Silvia and Protagonist and Row: “Rose Hurricane”
– Martina and Row: “Matou Enbu”
More: details roundup, Dragon Quest XI, Japan, Square Enix
The Alliance Alive details new party members and worlds
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Last week’s issue of Famitsu contained another information batch for FuRyu’s 3DS RPG, The Alliance Alive. We’re introduced to two new party characters and a couple of new locations.
Here’s what we learned:
More: details roundup, Famitsu, FuRyu, Japan, The Alliance Alive
Nobunaga’s Ambition: Taishi details
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 4 Comments
Gematsu translated some details about Nobunaga’s Ambition: Taishi which was just recently announced for Switch. We’ve rounded up the information below.
– Out in Japan this winter
– 3D maps that were popular in the previous game are more detailed
– Nationwide maps are 100 times more detailed
– Will System: each character has a “Will”
– This “Will” means “way of life”
– Indicates how the warlords will act
– Since each warlord’s Will is different, how to proceed the game will also change
– Will also influences the commands you choose and specific tactics
– Battles consist of “Command Phases” and “Advance Phases”
– Calmly think about what you want to do without rushing to take action during the Command Phase
– Time is stopped during this phase
– Daimyo AI have will-associated goals
– In diplomacy, there is also multilateral judgment based on will
– Same scale of warlords appearing as in Nobunaga’s Ambition: Sphere of Influence – Ascension, which had over 2,000
– The team wanted to let you to taste the feeling of being against people, which was the basic design of Taishi
-The will system was born from there
– In previous games, actions by daimyo other than the player were decided based on the current situation
– In this game, goals are the underlying thought
– Actions are chosen from the idea of “what kind of actions are necessary to achieve my goal?”
– Partway through the final goal set for each daimyo, if he is judged to be “harmful” he will be seen as an enemy
– Then you’ll have to act according to that will
– There are plans to include new elements on the battle side
– Up until now, stocking up on lots of territory, troops, and vassals equaled strength
– This time, Koei Tecmo is using a system where the level of power exhibited will change based on the compatibility between the daimyo and vassals’ Wills.
Pro Yakyuu Famista Climax footage
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
On the latest episode of Denjin Getcha, Bandai Namco’s 3DS game Pro Yakyuu Famista Climax was featured. The full recording with footage is posted below.
Upcoming Japanese eShop releases (5/10/17)
Posted on 7 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
A couple of new titles are coming to the Japanese eShop on May 10. Here’s a look at the upcoming digital download schedule:
3DS Download
Mini Golf Resort – 500 yen
New 3DS Download
Galaxy Blaster – 300 yen
More: Japan
Dragon Quest XI: “Zone” and “Co-op skills” features revealed
Posted on 7 years ago by Matt(@OnePunchMaz) in 3DS, News, Switch | 0 comments
It feels like we’re getting a new feature reveal for Dragon Quest XI pretty much every week, and this week is no exception. This week’s Jump magazine has revealed the new “Zone” feature, which, among other things, allows the use of powerful co-op skills (thanks Siliconera for the translation).
We’ve actually seen the “Zone” feature briefly before in some screenshots. When the protagonist glows with a blue aura during battle, that’s the sign on him activating Zone. Not only do his stats temporarily increase, it also allows you to use powerful co-op skills – techniques in which the hero and one or more party members combine their powers to unleash a powerful attack. Jump magazine list three examples of co-op skills:
- Falcon Dance: the hero and Camus dance around an enemy, repeatedly attacking it with swift sword strikes
- Rose Hurricane: the hero, Sylvia and Row combine their magic powers and Sylvia’s love to unleash a powerful whirlwind
- Giga Burst: all party members team up and gather their powers in the hero’s sword, who delivers a devastating strike
However, players aren’t the only ones who can use this power – some enemies are also able to use “Zone” and co-op skills.
More: Dragon Quest XI, Japan, Square Enix
Etrian Mystery Dungeon 2 boxart
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, Images | 4 Comments
On its official Twitter page, Atlus provided the official boxart for the Japanese 3DS game Etrian Mystery Dungeon 2. Check it out above.
More: Atlus, boxart, Etrian Mystery Dungeon 2, Japan
Nights of Azure 2 introduces two new characters, screenshots and art
Posted on 7 years ago by Brian(@NE_Brian) in News, Screenshots, Switch | 8 Comments
Koei Tecmo and Gust Corporation sent out a new Nights of Azure 2 update today. We’re primarily introduced to Lily character (support character) Eleanor Ernesto and new general character Roeldilith, but new screenshots and art are available as well. The full roundup is below, courtesy of Gematsu.
New Lily Character
– Eleanor Ernesto (voiced by Aimi Tanaka)
– Chocolatier wandering the world in search of the ultimate chocolate ingredients
– She is well known, even in the world of demons
– Merchant
– Uses her money on her chocolate makin
– Lively and cheerful
– Has a side to her that behaves recklessly where chocolate is concerned
– Uses a huge mixer hammer
– She will support Alushe in battle as a Lily
– Eleanor earns money as a merchant, but it’s all for the sake of chocolate
– She is searching for the ultimate chocolate ingredients, as it is her greatest passion to make the ultimate chocolate
New Character Alushe Will Encounter
– Roeldilith (voiced by Chie Matsuura)
– Founder of the Lourdes Order
– Frail and thin
-Has a bandaged wrapped around her eye
– Soaks her body in pure water
– She is against the Curia
– Trying to prevent the “Bride of Time” from being sacrificed