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Mario Kart 8

A new system update for the Wii U has been released. The download will fix issues that some users were having with uploading highlight reels from Mario Kart 8 to YouTube. As usual, the update will also “improve system stability” and “enhance the user experience”.

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Over on Nintendo’s tech forum it’s been revealed that a fix is coming to an MKTV issue introduced with Mario Kart 8’s latest 3.0 update. Some users have been receiving Error Code 104-1852 when attempting to upload a highlight to YouTube, here’s what a representative had to say on the topic:

Currently, when attempting to upload a game highlight video to YouTube, some users may receive Error Code 104-1852 and the video upload may fail as a result. Nintendo is aware of this and a system update to address this issue is being prepared. We will provide a status update on our support website here once the system update is ready for release.

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Ever wondered what would happen if you took the Mute City from Mario Kart 8’s latest DLC and tried to run it in actual an F-Zero engine? Apparently you don’t need to look any further because it now exists thanks to the track editor in F-Zero X. What do you think, is this a faithful recreation of the recreation?

Another interview with Mario Kart 8 director Kosuke Yabuki has popped up online – this time from GameSpot. Yabuki was asked about how the team decided on the Nintendo franchises for DLC tracks, revealed a small tweak made to improve the lightweight racers for collisions, and more.

Read on below for some excerpts from GameSpot’s interview. You can find the full thing here.

IGN passed along a few questions to Mario Kart 8 director Yasuke Kabuki as part of a new interview. Kabuki talked all about the racer’s DLC, and a tiny bit about amiibo.

Read on below for IGN’s full Q&A. Be sure to check out the site’s full article here.