Mario & Sonic at the Sochi 2014 Olympic Winter Games screenshots
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Images: Parents make hand-painted Mario nursery for their daughter
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Nintendo of America has shared photos of a Mario-themed nursery – you can find them above. It was created by two parents for their daughter.
Miyamoto says online play “wasn’t the focus” for Super Mario 3D World
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 5 Comments
Super Mario 3D World’s multiplayer looks like a bunch of fun. It’s great and all that you can play locally with three other friends, but wouldn’t it have been nice to tackle the game online with others as well?
Kotaku recently decided to ask Shigeru Miyamoto about the lack of online play in Super Mario 3D World, to which he said the functionality “simply wasn’t the focus for us this time around.” Miyamoto explained that Nintendo was interested in making “something that people could experience fully while playing comfortably with others who were nearby them”.
He said:
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Super Mario 3D World’s clear pipes made possible thanks to Wii U’s HD capabilities
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One of Super Mario 3D World’s many new mechanics is the implementation of clear pipes. Mario and co. are able to travel to new worlds through the various pipes, and they’re actually an important part of the game’s introduction.
Super Mario 3D World co-director Kenta Motokura says “the clear pipe is something that’s just that much easier to see in this kind of presentation, and this allowed us to connect it to new ideas for gameplay.” The team eventually came up with ideas pertaining to the passage of fireballs, Goombas, and more.
Motokura said during a recent media event:
More Super Mario 3D World footage
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Nintendo Minute – Super Mario 3D World new levels
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More off-screen Super Mario 3D World videos
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Mario 3D World devs on design and name, cat suit, multiplayer, new and old elements
Posted on 11 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 0 comments
Even more interview quotes from the Super Mario 3D World team have appeared, this time from IGN. There are more comments from Shigeru Miyamoto, producer Yoshiaki Koizumi and co-director Kenta Motokura on the game’s design and name, cat suit, multiplayer, and new/old elements. Head past the break for the full roundup.
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Miyamoto says remaking older Mario games in HD is possible, could be a good fit for a Nintendo dev partner
Posted on 11 years ago by Brian(@NE_Brian) in General Nintendo, News, Podcast Stories | 6 Comments
The Legend of Zelda: The Wind Waker HD proves remakes can go a long way on Wii U. So that begs the question: how about a Mario remake? Wouldn’t it be fantastic seeing something like Super Mario Sunshine updated in HD?
Shigeru Miyamoto is certainly open to the possibility. Nintendo’s own developers are concentrating “on new stuff”, but he says HD releases could “be a good project for a development partner of ours, so that’s something I hope we have the opportunity to introduce in the future.”
Miyamoto told GamesRadar:
As for remaking previous games in HD, that’s certainly possible, but currently most of our devs are working on new stuff, and we like to have them working on new stuff. HD remakes might, however, be a good project for a development partner of ours, so that’s something I hope we have the opportunity to introduce in the future.
But the main thing that’s always going to be on our minds are, “What new elements of gameplay can we use with the GamePad as applied to some of these older games?” We want to find some way to bring a new experience to this than simply update the visuals and leave it at that.