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Update: IGN has reinstated its article. We have this extra quote about The Adventures of Captain Toad…

“For example, there’s an enemy that is very simple, called a Bitty Bug. It just crawls around on the ground and gets stomped on. But suddenly, when you can’t jump, it’s the most terrifying thing. You have to think of a way to get around it. You can control the camera using the gyro function on the GamePad by moving it around, and also the circle pad. That allows you to see the course from various angles, and by using those camera controls, you’re able to find the five stars you have to find there in order to complete the puzzle.”

And commentary on Mystery House…

“The model that we used for the Mystery House in this game was the Mystery Box from Super Mario 3D Land. That’s a little puzzle that ends within 10 seconds, basically. In 3D Land, you basically just had the one box, but in this game you have various boxes connected in a course, maybe five or 10 or something like that. At first, it seems pretty easy, but you have to complete one after the other. As you go through it, things get kind of tense and you might end up messing up.”

“It’s a little bit more difficult than it looks. We’ve designed it in such a way that it’s pretty obvious, when you fail or when you die in the game, where you messed up. It’s really easy to tell where you went wrong. So it gets you motivated to try it over and over again until you complete it.”

Original: A now-pulled IGN article has revealed two brand new game modes for Super Mario 3D World.

“The Adventures of Captain Toad” has players navigating environments with gyrosensor controls. Your goal is to collect five green stars while being tactful when encountering enemeis. Jumping appears to be disabled in this mode, making it much more difficult to take down foes. IGN says the experience “feels a lot more like a puzzle game.”

IGN also got the following quote out of Super Mario 3D World co-director Kenta Motokura:

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All things considered, Super Mario 3D World is a fairly small download. You’ll only need 1702MB of free space on your console or hard drive. That’s quite a bit less than another recent Wii U title, Sonic Lost World, which was 8475MB.

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This month’s issue has a listing of the top 20 games of our lifetime, as chosen by the magazine’s readers. Here’s how the results panned out:

20 – World of Warcraft
19 – Majora’s Mask
18 – Vice City
17 – Chrono Trigger
16 – Portal
15 – Red Dead Redemption
14 – Bioshock
13 – Ico
12 – The Last of Us
11- Dark Souls
10 – Super Mario Galaxy
9 – Metal Gear Solid
8 – Shadow of the Colossus
7 – Goldeneye
6 – Halo
5 – Resident Evil 4
4 – Final Fantasy VII
3 – Half Life 2
2 – Super Mario 64
1 – The Legend of Zelda: Ocarina of Time

What are your thoughts? Do you agree with the list?

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You can find the Super Mario 3D World trailer we posted last night, now in English. It shows off new power-ups, the Ghost Miis feature, and more.


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Nintendo has officially confirmed the New Super Mario Bros. U and New Super Luigi U Wii U Deluxe Set bundle following a leak from a Target ad yesterday.

The package will contain both Wii U games for $299.99. Consumers can purchase the bundle starting on November 1. This will replace the older Nintendo Land bundle made available for the Wii U’s launch, Nintendo has confirmed.

In other news, Nintendo has announced a new price for Nintendo Land: $29.99. The price drop also takes effect on November 1.

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Based on Target’s recently-revealed Toy Book Ad for the coming holiday, it appears Nintendo intends to bring over a version of the European Mario & Luigi Wii U Premium Pack.

As pictured in the image above, the Wii U Deluxe Set is listed for $299.99. That’s nothing new. But there’s also some sort of odd boxart which, as far as I can tell, shows New Super Mario Bros. U along with New Super Luigi U.

Could this be another upcoming bundle Nintendo will be announcing sometime within the next few weeks?

Thanks to ES4 for the tip.

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Kotaku recently asked Zelda producer about which Nintendo franchise he’d like to work on next if given the opportunity.

We know one thing: it wouldn’t be Mario.

Aonuma told Kotaku that he’s “not any good at that type of jumping game.”

He was next suggested Pikmin. He believes that if he were to make a new entry in this series, it could turn into Zelda because he feels the two share some parallel idaes.

Here’s the full exchange between Aonuma and Kotaku:


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