Donkey Kong Country: Tropical Freeze concept art
Posted on 10 years ago by Brian(@NE_Brian) in Screenshots, Wii U | 0 comments
The art above comes from Retro Studios artist Eric Kozlowsky. You can find information about each of the images here. There’s more to come, apparently!
Video: Comparing the Donkey Kong Country: Tropical Freeze “beta” and “final” versions
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Retro Studios hiring programmer for enemies and bosses
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 9 Comments
In news that is far from shocking, Retro Studios’ next game will probably have enemies and bosses. Of course, this should be hardly surprising given the company’s previous titles.
Retro Studios put up a job listing earlier today for an AI engineer, who “develops, writes and debugs code for video game software and tools with a specific focus on AI programming for enemies & bosses and various other game-play systems as required.”
So yes, expect enemies and bosses in Retro Studios’ next game, whatever it may be.
More: Retro Studios
Ken Lobb talks about initial fan resistance in making Metroid Prime first-person
Posted on 10 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News | 5 Comments
Ken Lobb, now the creative director at Microsoft Studios, once played a prominent role at Nintendo and worked on several games. This includes Metroid Prime – a title that, at the time, stirred up some controversy for turning the franchise into a first-person adventure.
Lobb spoke about the initial fan resistance surrounding Metroid Prime as part of an interview with EDGE this month. He said:
The fight, in the pre-internet world, was that we were getting a lot of pressure from fans. Nowadays, you’d be buried under Twitter, NeoGAF — both of which I love, by the way — but those voices are even louder today than they were back then. It comes back to a lesson I learned a long time ago: always listen to your customer, but also understand that if you do focus testing what you’re going to hear is, “I want that thing you did last time, because that was awesome.” Every once in a while, you have to learn to not listen to that and go, “Actually, Metroid in firstperson we think could make more sense.” Great creatives are going to disrupt their earlier designs and make things that are new, or build completely new games or new genres.
Retro Studios not working on Mario Kart 8
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Remember how Retro Studios contributed to some of the retro tracks in Mario Kart 7? Well, that seems to have been a one time thing. While not absolutely confirmed, a Nintendo representative indicated to NintendoWorldReport that Retro Studios is not involved with Mario Kart 8.
More: Mario Kart 8, Retro Studios
Donkey Kong Country: Tropical Freeze updated to version 1.1.0
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 1 Comment
Update: Fixes a bug within the game:
Fixes an issue where, upon completing level 3-3 – Frantic Fields, the path to level 3-4 – Scorch ‘n’ Torch would not open up, preventing players from proceeding with the game
Original: Donkey Kong Country: Tropical Freeze has received a new update: version 1.1.0. Thing is, we’re not quite sure what it does at present! If we obtain any information, we’ll update this post.
Retro’s Kelbaugh/Nintendo’s Tanabe on game development, working with Wii U, more
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U | 2 Comments
IGN has gone live with a new feature about how Retro goes about making Nintendo games. There’s commentary from Retro’s Michael Kelbaugh as well as Nintendo’s Kensuke Tanabe. You can find quotes from both below, and IGN’s full piece here.