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This week’s expanded Japanese software sales are as follows:

01./00. [NSW] Super Mario Odyssey # (Nintendo) {2017.10.27} (¥5.980) – 462.038 / NEW
02./00. [PS4] Ark: Survival Evolved (Spike Chunsoft) {2017.10.26} (¥6.800) – 70.177 / NEW
03./00. [3DS] Shin Megami Tensei: Strange Journey Redux # (Atlus) {2017.10.26} (¥6.480) – 60.848 / NEW
04./00. [PS4] Assassin’s Creed: Origins (Ubisoft) {2017.10.27} (¥8.400) – 49.419 / NEW
05./00. [PS4] Taiko no Tatsujin: Drum Session! #
(Bandai Namco Games) {2017.10.26} (¥6.100) – 28.245 / NEW
06./07. [NSW] Splatoon 2 #
(Nintendo) {2017.07.21} (¥5.980) – 22.445 / 1.271.451 (+36%)
07./01. [PS4] Gran Turismo Sport # (Sony Interactive Entertainment) {2017.10.19} (¥6.900) – 17.670 / 167.956 (-88%)
08./00. [3DS] Idol Time PriPara: Yume All-Star Live! # (Takara Tomy) {2017.10.26} (¥5.500) – 14.885 / NEW
09./08. [NSW] Mario Kart 8 Deluxe (Nintendo) {2017.04.28} (¥5.980) – 13.936 / 772.533 (+25%)
10./03. [PS4] The Evil Within 2 (Bethesda Softworks) {2017.10.19} (¥7.980) – 12.624 / 55.565 (-71%)
11./04. [PS4] Itadaki Street: Dragon Quest & Final Fantasy 30th Anniversary (Square Enix) {2017.10.19} (¥7.800) – 9.570 / 51.662 (-77%)
12./02. [PS4] Kyoei Toshi (Bandai Namco Games) {2017.10.19} (¥8.200) – 8.117 / 57.052 (-83%)
13./10. [NSW] The Legend of Zelda: Breath of the Wild #
(Nintendo) {2017.03.03} (¥6.980) – 6.307 / 622.690 (+16%)
14./00. [3DS] 12-Sai. Torokeru Puzzle Futari no Harmony (Happinet) {2017.10.26} (¥5.480) – 6.195 / NEW
15./09. [PS4] Middle-earth: Shadow of War (Warner Entertainment Japan) {2017.10.12} (¥7.800) – 5.869 / 34.095 (-27%)
16./11. [NSW] Pokken Tournament DX (Pokemon Co.) {2017.09.22} (¥5.980) – 4.588 / 106.947 (-12%)
17./06. [PSV] Itadaki Street: Dragon Quest & Final Fantasy 30th Anniversary (Square Enix) {2017.10.19} (¥5.980) – 4.210 / 22.994 (-78%)
18./18. [3DS] Animal Crossing: New Leaf – Welcome amiibo (Nintendo) {2016.11.23} (¥2.700) – 3.815 / 260.228 (+39%)
19./00. [3DS] Rune Factory 4 [Best Collection] # (Marvelous) {2017.10.26} (¥2.980) – 3.567 / NEW
20./12. [3DS] Mario & Luigi: Superstar Saga + Bowser’s Minions (Nintendo) {2017.10.05} (¥4.980) – 3.480 / 46.575 (-32%)

Super Mario Odyssey sold 450,000 copies in its first week in Japan, give or take. That’s based on sales over just a three-day period.

Dengeki now adds that Super Mario Odyssey sold through 90 percent of its initial shipment. The sales tracker says that it’s offer to a good start, and will now be looking to see how much new and existing fans can be attracted.

Source

Just like Nintendo of America, Nintendo of Europe has offered new information about the launch of Super Mario Odyssey in Europe.

Nintendo says that Super Mario Odyssey has become the fastest-selling Super Mario game ever across Europe. It surpassed the launch weekend sales of Super Mario Galaxy 2, which came to Wii several years ago. Super Mario Odyssey is also the fastest-selling Switch game in Europe.

Source: Nintendo PR

Nintendo has revealed new sales data for Super Mario Odyssey in the United States. During the game’s first five days, the game sold over 1.1 million copies. It’s now the fastest-selling Super Mario game ever in the US, not to mention Switch’s fastest-selling game.

Nintendo also confirmed that Switch sales in the US are over 2.6 million.

Read today’s full announcement below.

SteamWorld Dig 2

Kotaku caught up with Image & Form CEO Brjann Siegurgeirsson for a look back on the original SteamWorld Dig as well as its sequel. While speaking with the site, Siegurgeirsson revealed that the first game has sold over one million copies collectively.

One reason that SteamWorld Dig did so well is Nintendo’s promotion of the game. Siegurgeirsson spoke about how having it featured in a Nintendo Direct a few years ago boosted visibility:

The latest Japanese hardware sales from Media Create are as follows:

Switch – 126,701
PS4 – 18,719
New 2DS LL – 9,203
New 3DS LL – 6,448
PS4 Pro – 5,934
Vita – 3,705
2DS – 1,412
New 3DS – 220
Xbox One – 97
PS3 – 45
Wii U – 41

For comparison’s sake, here are the hardware numbers from last week:

Switch – 31,092
PS4 – 25,075
New 2DS LL – 8,449
PS4 Pro – 6,203
New 3DS LL – 6,187
Vita – 3,535
2DS – 1,367
New 3DS – 195
Xbox One – 69
PS3 – 50
Wii U – 40

And here are the software charts:

This information comes from Nintendo president Tatsumi Kimishima…

Furthermore, last Friday saw the release of Super Mario Odyssey in Japan and in overseas markets. This newest title in the Super Mario series received many awards this year at the largest game shows in Western markets, such as E3 and gamescom, and consumers had high expectations leading to its release. Although Super Mario Odyssey launched just a few days ago, the game appears to be meeting those expectations, judging by its high review scores from the gaming media and players’ positive comments on social media.

While about 7 million units of Nintendo Switch hardware have been delivered into the hands of our consumers around the world, we estimate that the global sellthrough of Super Mario Odyssey has already exceeded 2 million units in just its first 3 days. The holiday sales season will soon go into full swing, and we plan to make more Nintendo Switch systems available in the market. We will endeavor to further increase the number of consumers who want to purchase Super Mario Odyssey, and eventually we would like the game to be seen as an evergreen title that has longevity in the market beyond this holiday season.

Source

This information comes from Nintendo president Tatsumi Kimishima…

I would also like to touch on the progress we have made for our download sales. This figure shows the download sales of digital content for dedicated video game platforms compared to past years. Sales through the second quarter were the highest in our history for a sixmonth period. Download sales for Nintendo Switch highly contribute to increase of total download sales.

Source

More:

This information comes from Nintendo president Tatsumi Kimishima…

This graph shows post-release Nintendo Switch sellthrough trends for the North American market. The above shows an overlay of sell-through figures together with Wii and Wii U data for the first years after release. While Wii and Wii U were released during the holiday season, it’s important to note that the Nintendo Switch launch was timed completely differently, in March. It now looks like holiday season sales for Nintendo Switch could catch up to the Wii figures.

These are the figures for the European market. Similarly for the European market, sales figures are tracking to
those for Wii.

More:

This information comes from Nintendo president Tatsumi Kimishima…

The palm-sized Super Nintendo Entertainment System: Super NES Classic Edition, a home console that recalls the nostalgia for Nintendo’s 1990s hardware, went on sale overseas in September, and in Japan in October.

The Super Nintendo Entertainment System: Super NES Classic Edition has reached a sell-through of 2 million units worldwide, at latest tallies.

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