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Nintendo has revealed new sales data for Super Mario Odyssey in the United States. During the game’s first five days, the game sold over 1.1 million copies. It’s now the fastest-selling Super Mario game ever in the US, not to mention Switch’s fastest-selling game.

Nintendo also confirmed that Switch sales in the US are over 2.6 million.

Read today’s full announcement below.

SteamWorld Dig 2

Kotaku caught up with Image & Form CEO Brjann Siegurgeirsson for a look back on the original SteamWorld Dig as well as its sequel. While speaking with the site, Siegurgeirsson revealed that the first game has sold over one million copies collectively.

One reason that SteamWorld Dig did so well is Nintendo’s promotion of the game. Siegurgeirsson spoke about how having it featured in a Nintendo Direct a few years ago boosted visibility:

The latest Japanese hardware sales from Media Create are as follows:

Switch – 126,701
PS4 – 18,719
New 2DS LL – 9,203
New 3DS LL – 6,448
PS4 Pro – 5,934
Vita – 3,705
2DS – 1,412
New 3DS – 220
Xbox One – 97
PS3 – 45
Wii U – 41

For comparison’s sake, here are the hardware numbers from last week:

Switch – 31,092
PS4 – 25,075
New 2DS LL – 8,449
PS4 Pro – 6,203
New 3DS LL – 6,187
Vita – 3,535
2DS – 1,367
New 3DS – 195
Xbox One – 69
PS3 – 50
Wii U – 40

And here are the software charts:

This information comes from Nintendo president Tatsumi Kimishima…

Furthermore, last Friday saw the release of Super Mario Odyssey in Japan and in overseas markets. This newest title in the Super Mario series received many awards this year at the largest game shows in Western markets, such as E3 and gamescom, and consumers had high expectations leading to its release. Although Super Mario Odyssey launched just a few days ago, the game appears to be meeting those expectations, judging by its high review scores from the gaming media and players’ positive comments on social media.

While about 7 million units of Nintendo Switch hardware have been delivered into the hands of our consumers around the world, we estimate that the global sellthrough of Super Mario Odyssey has already exceeded 2 million units in just its first 3 days. The holiday sales season will soon go into full swing, and we plan to make more Nintendo Switch systems available in the market. We will endeavor to further increase the number of consumers who want to purchase Super Mario Odyssey, and eventually we would like the game to be seen as an evergreen title that has longevity in the market beyond this holiday season.

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This information comes from Nintendo president Tatsumi Kimishima…

I would also like to touch on the progress we have made for our download sales. This figure shows the download sales of digital content for dedicated video game platforms compared to past years. Sales through the second quarter were the highest in our history for a sixmonth period. Download sales for Nintendo Switch highly contribute to increase of total download sales.

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This information comes from Nintendo president Tatsumi Kimishima…

This graph shows post-release Nintendo Switch sellthrough trends for the North American market. The above shows an overlay of sell-through figures together with Wii and Wii U data for the first years after release. While Wii and Wii U were released during the holiday season, it’s important to note that the Nintendo Switch launch was timed completely differently, in March. It now looks like holiday season sales for Nintendo Switch could catch up to the Wii figures.

These are the figures for the European market. Similarly for the European market, sales figures are tracking to
those for Wii.

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This information comes from Nintendo president Tatsumi Kimishima…

The palm-sized Super Nintendo Entertainment System: Super NES Classic Edition, a home console that recalls the nostalgia for Nintendo’s 1990s hardware, went on sale overseas in September, and in Japan in October.

The Super Nintendo Entertainment System: Super NES Classic Edition has reached a sell-through of 2 million units worldwide, at latest tallies.

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This information comes from Nintendo president Tatsumi Kimishima

This graph shows the total Nintendo 3DS family weekly sell-through rates for Japan, the US, and Europe from the first week in 2017 to the second week of October. Even after the New Nintendo 2DS XL launch shown in
blue, sales of other 3DS family hardware remained stable. Week 30 shows particularly high growth, and this spike was driven by the release in Japan of the Square Enix title Dragon Quest XI: Echoes of an Elusive Age.

Even after Nintendo Switch sales began, sales of the Nintendo 3DS family remain stable, as you can see here.

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SEGA’s latest annual report has updated total sales figures for a bunch of different franchises. Along with data for its own series like Sonic, we also have numbers for IPs like Megami Tensei and Etrian Odyssey.

Here’s the full breakdown:

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Nintendo Switch

The Wall Street Journal and Reuters have both passed along comments and notes from Nintendo president Tatsumi Kimishima. Following the release of the company’s financial results, Kimishima held a short press conference in which he spoke about Switch stock plus sales, and also teased what’s to come for console. Aside from what Kimishima had to say, Capcom and Koei Tecmo commented on their Switch support.

Here’s a roundup of everything:


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