Sonic Mania apparently launching on August 15
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 4 Comments
Sonic Mania appears to have a final release date. The game now has an official page on Steam, which shows a release date of August 15. SEGA has not yet officially announced this date so the news may very well have been uncovered early.
Sonic Mania was originally planned for release in Spring 2017. SEGA ended up delaying the game to an unspecified period during the summer. With E3 right around the corner, we should be hearing about the new August 15 date soon.
More: Headcannon, PagodaWest Games, SEGA, Sonic Mania, Tantalus, top
Former SEGA exec says games could be big sellers on Wii no matter the quality, Mario & Sonic gave the company a boost
Posted on 7 years ago by Brian(@NE_Brian) in News, Wii | 25 Comments
Jurgen Post has been the COO and president of SEGA Europe since 2012. The company as a whole was in a pretty fragile state back then. After having success with Mario & Sonic and Wii, SEGA saw that sales of the series and Nintendo’s console in general were slowing down, prompting a change.
Post spoke about the situation with GamesIndustry:
“The business model that we had wasn’t working anymore. We were starting to make sizeable losses, so we had to change. In the past, you could be successful by being a bit opportunistic. The Wii platform, ten years ago, was so successful and anything you launched on it was selling. Even with some lesser qualitative stuff, you were able to be successful. But that was all changing and you could only sell quality products. We had Mario & Sonic back in those days, and that game was selling so much that a number of other titles could afford to underperform. But when the sales of Mario & Sonic, and the Wii in general, began to slow down, it became very visible that we had to change.”
SEGA ended up going through a whole slew of changes. The company focused on PC, “being consumer-first, and digital-first,” and made sure that its various studios took on more responsibility.
This was actually Post’s final interview at SEGA. He’s leaving the company to take on a new challenge elsewhere. If you’d like to read the full interview, hit up the source link below.
Designer gives a look at early Sonic the Hedgehog 2 map sketches
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Earlier today, brand new images emerged showing map sketches from Sonic the Hedgehog 2. These were shown by Hirokazu Yasuhara, who worked on the game as a planner.
You can see the images for yourself below. One map is particularly noteworthy, as it shows the cut Genocide City level which never made it into the final game.
More: SEGA, Sonic the Hedgehog 2
Sonic Forces – custom character screenshots and art
Posted on 7 years ago by Brian(@NE_Brian) in Screenshots, Switch | 12 Comments
Following today’s announcement that Sonic Forces’ third gameplay style features a player-made character, SEGA has sent out a few screenshots and a piece of art. View the full set below.
More: SEGA, Sonic Forces
Sonic Forces will let players make their own character
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 103 Comments
SEGA is giving players more control with Sonic Forces. For the first time in the series’ history, players will be able to create and play as their own custom character.
SEGA revealed today that Sonic Forces’ third gameplay style is a powerful gadget touting customizable character. You’ll be able to fully customize how it plays and looks.
Here’s what you need to know:
“In this just announced gameplay style, players will be equipping their custom Hero Character with one of a variety of powerful unique gadgets called Wispons. Wispons are an evolution of the Color Powers from Sonic Colors and double as both offensive abilities and as a way to platform through levels quickly. Along with the Wispon, the Hero Character will have a grappling hook they can utilize to quickly traverse across zones. Players can also customize the Hero Character’s looks by choosing and swapping between hundreds of accessories and outfit options to change the character’s appearance as they play through the game.”
Sonic Forces features seven base animal types that players can select from, each with varying special abilities:
More: SEGA, Sonic Forces, top
Official Sonic the Hedgehog Twitter account posts image, teases Sonic related news tomorrow
Posted on 7 years ago by Zack in News, Switch | 21 Comments
The Sonic the Hedgehog Twitter account has just posted a curious message. While the post was a vague image, it seems that something will come tomorrow regardless, as alongside the picture were the words “Tomorrow.” You can see the post for yourself below.
Tomorrow. pic.twitter.com/H7uL7Aqdmi
— Sonic the Hedgehog (@sonic_hedgehog) May 15, 2017
It seems that we’ll likely see new concept images of Sonic Forces tomorrow. That being said, nothing has been confirmed yet. Whatever it is, we’ll find out tomorrow.
More: SEGA, Sonic the Hedgehog
New Sonic Mania footage showcasing Flying Battery Zone
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos | 6 Comments
SEGA released brand new footage of Sonic Mania today featuring Knuckles the Echidna gliding and climbing through Flying Battery Zone Act 1. View the gameplay below.
More: Headcannon, PagodaWest Games, SEGA, Sonic Mania, Tantalus
Lost Sonic skateboarding game Sonic Extreme was planned for the GameCube
Posted on 7 years ago by Brian(@NE_Brian) in GameCube, News | 8 Comments
The GameCube did receive a skateboard-esque game many years ago in Sonic Riders. However, Vision Scape Interactive pitched a similar project before that title came to fruition.
A new report from Liam Robertson and Did You Know Gaming discusses Sonic Extreme, which would have had players competing against various Sonic characters in different worlds on hoverboards. A prototype lets players navigate in an area modeled after Green Hill Zone and pull off tricks, ultimately increasing their score. A single-player mission mode as well as multiplayer modes featuring combat and racing are included in the build.
More: SEGA, Sonic Extreme, top, Vision Scape Interactive
Use this code to immediately unlock all story mode content in Puyo Puyo Tetris
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 8 Comments
Puyo Puyo Tetris has content to unlock by playing through the game’s story mode. But by using a code on the main menu, you’ll be granted access to everything immediately.
First, hold L1 and R1. While you’re doing that, press up, down, right, left, “X”, “B”, “Y”, and “Y”.
To reiterate, the code can only be used to unlock content from the story mode – characters, skins, alternate voice packs, and music. Content from the shop is still accessed through normal means.
More: Puyo Puyo Tetris, SEGA
Puyo Puyo Tetris shows what mode you’re playing on your Switch profile
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 14 Comments
Puyo Puyo Tetris goes the extra mile in displaying online activity in your Switch profile. When playing the game, it actually shows which mode you’re playing. If you’re playing Solo Arcade as depicted in the screenshot above for instance, your friends will be able to see that. It’s a neat little feature that the developers included.