Appearance is tied to equipment in Final Fantasy Explorers
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Square Enix has been fielding questions about Final Fantasy Explorers over on Twitter.
When asked if you will be able to change your appearance independent of stats/gear, the company said:
“As far as equipment goes, we’d like to apologize beforehand. There isn’t a system that lets you maintain the same performance while changing your looks alone. In order to be able to change appearance, we’ve prepared a wide variety of armor and weapon types for Final Fantasy Explorers, so it would make us happy to see you folks mix and match to your liking.”
Square Enix also reconfirmed on Twitter that Final Fantasy Explorers will support multiplayer over the Internet, and playing online will be free.
More: Final Fantasy Explorers, Japan, Square Enix
First look at three new characters in Bravely Second
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 5 Comments
This week’s issue of Jump provides a first look a three new characters in Bravely Second.
Yuu, Jean, and Nikolai are all in the game and are a part of the Three Musketeers in the Orthodoxy Knights who protect Pope Agnes. Yuu is supposedly the protagonist and the young leader of this team.
Also worth noting, all three have a consistent unique uniform design, so “Musketeer” could be a new job class.
More: Bravely Second, Japan, Square Enix
Another round of Theatrhythm Final Fantasy: Curtain Call demo footage
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Video: Message from Dragon Quest creator Yuji Horii
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 3 Comments
More: Dragon Quest, Square Enix, Yuji Horii
Square Enix would “love to” bring Dragon Quest X overseas, why the game was made internally
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 7 Comments
Dragon Quest X hasn’t been released overseas yet. That’s not because of a lack of interest from Square Enix, though.
Dragon Quest executive producer Yuu Miyake and mobile producer Noriyoshi Fujimoto, speaking with Siliconera, said the following when asked if Square Enix would like to bring the game over: “We’d love to do it! Love to.”
Miyake then elaborated:
Theatrhythm Final Fantasy: Curtain Call demo footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos | 0 comments
Theatrhythm Final Fantasy: Curtain Call – “Legacy of Music” – Final Fantasy XIII trilogy
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Dragon Quest X 3DS takes up less than 400 blocks
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
Dragon Quest X for 3DS is an incredibly small game. It only takes up 393 blocks of space, which is rather tiny indeed.
For those wondering why the size is so insignificant, that’s because the actual game is stored online. The 3DS simply acts as a client and accesses Square Enix’s online servers for content.
More: block size, Dragon Quest X, file size, Japan, Square Enix
Final Fantasy Explorers playable alongside Bravely Second at TGS
Posted on 10 years ago by Jarop(@gamrah) in 3DS, News | 0 comments
Yesterday Square revealed its TGS lineup which featured a number of anticipated titles coming to Nintendo platforms. Today it was revealed which of those titles would be playable and it featured Final Fantasy Explorers, Bravely Second among others. It was previously hinted that more Legend Characters will be announced for Final Fantasy Explorers at the show, so it’ll be interesting to see how much of this new content makes its way to the playable build.
More: Bravely Second, Final Fantasy Explorers, Japan, Square Enix, TGS
Square Enix originally gave up on Dragon Quest VII 3DS localization, but is rethinking things due to fan response
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 8 Comments
Further comments have emerged regarding the potential localization of Dragon Quest VII for 3DS.
In an interview with USgamer, Square Enix’s Yuu Miyake revealed that the company had given up on the idea at one point. However, based on interest from fans, Square Enix is now “trying to rethink this, to see if there’s any way to make this more feasible.”
Miyake said:
This petition came from France, written in Japanese, asking, ‘Is there any way you would consider it?’ We hear the fans, and we’re paying attention. We had actually given up on the idea of localization altogether, but because there’s such a great response we’re trying to rethink this, to see if there’s any way to make this more feasible. We’re recalculating, and figuring out the costs necessary. Trying to work out the details.