Here’s a Podcast – Episode 70!
Posted on 10 years ago by Austin(@NE_Austin) in Features, Podcast | 0 comments
The second recording of episode 70 (the first was lost) features the following: Super Mario 3D World is better single player! Proteus is trippy, immersive, and interesting! Wind Waker HD has a very frustrating sidequest! PLUS: Listener mail about the Wii U’s lifespan and whether spoiled gamers are to blame for Wii U’s misery. AND: A discussion about immersive games, and what makes a game immersive vs. not.
This Week’s Podcast Crew: Austin, Jack, and Laura
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1-UP Studio was involved with Super Mario 3D World
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
1-UP Studio played a role in the creation of Super Mario 3D World. It’s unclear how the company contributed, but they were involved with development in some capacity. 1-UP Studio also worked on Super Mario 3D Land when it was formerly known as Brownie Brown.
More: 1-UP Studio, Mario, Super Mario 3D World
Super Mario 3D World frame rate tests
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 8 Comments
The videos above come from Digital Foundry’s latest technical investigation focusing on Super Mario 3D World. As shown in the footage, 3D World offers a rock solid 60 frames per second and “clean visuals”. You can check out Digital Foundry’s full piece here.
More: Mario, Super Mario 3D World
Nintendo bringing Mario Kart 8, Super Mario 3D World to Jump Festa 2014
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Nintendo tends to have a small presence at Jump Festa, and that’s no different this year. Just two games will be playable at the expo: Mario Kart 8 and Super Mario 3D World.
Jump Festa 2014 will take place on December 21 and December 22.
UK Super Mario 3D World commercial
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
More: Mario, Super Mario 3D World, UK
Here’s a Podcast – Episode 69!
Posted on 10 years ago by Austin(@NE_Austin) in Features, Podcast | 2 Comments
How much does death affect the story of a game? How many times can you re-play a section before it starts to take away from a narrative experience? If you’ve ever wanted insight into what might make games tick with respect to this idea, this is the episode for you. Aside from that we discuss ‘Papers, Please’, ‘Super Mario 3D World’, and ‘Wind Waker HD’, as well as tackling plenty of listener mail. Enjoy!
This Week’s Podcast Crew: Austin, Jack, and Laura
Download this episode (click this link)
Subscribe via iTunes by clicking this thing!
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Super Mario 3D World sells through about 57% of its initial shipment in Japan
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 6 Comments
Super Mario 3D World sold about 100,000 copies in Japan in its first week. According to Media Create, the game sold through 57.17 percent of its shipment. That means Nintendo must have shipped roughly 175,000 copies at launch – a somewhat low figure given the Mario brand, though perhaps understandable given the Wii U’s install base.
More: Japan, sales, Super Mario 3D World, top
Nintendo UK speaks about Super Mario 3D World and Zelda: A Link Between Worlds’ critical reception
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 1 Comment
Super Mario 3D World and The Legend of Zelda: A Link Between Worlds sat very well with critics. The two are among the highest-rated titles of 2013.
While speaking with MCV, Nintendo UK marketing boss Shelly Pearce commented on the critical reception of both titles. Pearce said:
“The latest adventures in two of our most loved franchises, Mario and The Legend of Zelda, have achieved 10/10 review scores in mainstream and specialist media and have been credited as ‘must-have titles’ as well as reasons to purchase hardware. We look forward to hearing more from the fans.”