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Super Mario Odyssey

Around the launch of Super Mario Odyssey, Japanese website 4Gamer conducted an interview with producer Yoshiaki Koizumi. It was a pretty big discussion, with Koziumi touching on all sorts of points. He talked about how Nintendo went about developing the game, the “Jump Up, Super Star” theme song, Pauline’s inclusion (an interesting note on Nintendo’s original plans for her), the higher age rating compared to past titles, and more.

Towards the start of the interview, when asked about the theme of Super Mario Odyssey being “journey”, Koizumi first described that their initial concept was to make “a new Mario that continues to stick in people’s minds” and they thought of new ideas that couldn’t be put into past Mario games. Among them, the one that can be put in rather well was the term “journey”.

Super Mario Odyssey features a few different mini-games. Each one comes with its own leaderboards. Unfortunately, a glitch in the game is allowing some players to achieve astronomical scores that wouldn’t be possible otherwise.

The “talkatoo glitch” has been making the rounds as of late. By hitting and speaking to the hint-giving bird at the same time, the camera locks in place and can interrupt animations. Players are taking advantage of the glitch to max out the highest possible score of 99,999 in New Donk City’s jump-rope mini-game.

We have a feeling that Nintendo will patch out the glitch at some point. Something may have to be done with the leaderboards as well. Will Nintendo reset them, or will they remove every entry of 99,999?

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All sorts of sales data has been provided for Super Mario Odyssey over the past few weeks. However, one country we haven’t heard about specifically is Germany. That has since been rectified as BIU today handed out its sales awards for October.

Super Mario Odyssey earned a gold award from BIU having sold over 100,000 copies. As we know, the game hit the market at the very end of the month, so that start isn’t too shabby.

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The Nintendo Treehouse Log has updated again once again with a new entry. This time, Super Mario Odyssey is the focus, and specifically the localization of the “Jump Up, Super Star!” song.

Nintendo started to localize the lyrics back in January. At that time, the music itself was practically done. It was just a matter of translating the lyrics and having them make sense in English.

The first translation was as follows:

Super Mario Odyssey is far from a glitchy game. Even so, just like amost anything out there, it’s inevitable that the rare glitch will be encountered – be it accidental or intentional.

Super Mario Odyssey is one of a few games that supports Switch’s video capture feature. That means anyone and everyone can share their own footage, including glitches. We’ve collected some of these below – potential spoilers of course.

Super Mario Odyssey recently debuted on Switch, and TheDominoKing decided to celebrate in the only way he knows how. 148,777 dominoes were used to recreate images from the game, including Mario himself, Cappy, and more.

TheDominoKing used a screen link, meaning each clip was created separately and edited together to make it look like a single scene. Many would probably agree that what has been created here is nonetheless worth admiring and is undoubtedly a painstaking process. You can watch the full tribute below.

CNET spoke with the developers of Super Mario Odyssey not too long ago. Kenta Motokura, the game’s director, as well as producer Yoshiaki Koizumi talked about the new game.

Something Motokura brought up is how Koizumi challenged him to surprise players. The team took that to heart, and it became a key words while development was ongoing.

Motokura said:

Last month, Mario took a trip around the US to celebrate the launch of Super Mario Odyssey. Nintendo says that the journey “spanned over 3,800 miles, 74 cities, 1 gigantic mushroom and made over 200,000 people smile.” View a video recapping Mario’s adventures below.

More sales data is in for Super Mario Odyssey. Over in France, the game sold 115,000 copies at launch.

Super Mario Odyssey did better than Super Mario 3D World, which sold 80,000 copies by the end of 2013 when it had released in November. It also sold slightly more than Zelda: Breath of the Wild, which sold 97,000 units during its first weekend back in March.

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Best Buy is generally a place where people purchase electronic-related products. But hey, how about some socks? You can pick up two different pairs from Best Buy.

The first design features Mario and Cappy, available here. Also being sold is a blue and red design with a little Cappy thrown in. Both of these are $6 each.


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