Koizumi says Switch success is half-expected and half-surprising, talks Mario development and Zelda dev differences
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 12 Comments
This month’s issue of EDGE has a cover dedicated to Super Mario Odyssey. There really isn’t a whole lot new about the game itself, but the magazine does have a few choice words from Nintendo EPD’s general producer Yoshiaki Koizumi.
One of the topics Koizumi commented on was Switch’s success. Regarding the console’s performance thus far, Koizumi said:
“It’s half expected and half surprising. I always feel a certain amount of confidence in my work, and I imagine a lot of different scenarios. The one that’s come to fruition was one of the better ones I was imagining! We wanted people to have more time to play games.”
Fans working on multiplayer mod for Zelda: Breath of the Wild
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 8 Comments
Zelda: Breath of the Wild was developed as an entirely single-player experience. Some fans are trying to turn that concept on its head, however.
Pictures have been shown of an upcoming mod planned for Breath of the Wild. When it’s ready, two people will be able to play the game together. Inputs will be sent through each game. As for how it all works, the mod changes the location of an NPC and swaps the model for Link.
Just don’t expect to see the mod anytime soon. It’s expected that work will take around a year for it to be playable, and in order to experience it, you’ll need to play on Wii U with the CEMU emulator.
Zelda: Breath of the Wild glitch gives player an incredibly powerful weapon – Attack Up +65,535
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 9 Comments
Update: Reddit users are now questioning the legitimacy of this glitch. Rather than playing on Switch, it’s thought that this person instead modded the game on Wii U manually. We’ll update this post if we hear anything further.
Original: Glitches in The Legend of Zelda: Breath of the Wild can result in all sorts of fun. The latest one, which happened to Reddit user Eastonator12, involves a weapon.
Eastonator12 took down a Lynel after playing the game on Switch. The game crashed, but everything was fine – except for one thing. The Savage Lynel Sword in the player’s inventory carries damage of 6,559 with an “Attack Up” stat of 65,535. 65,535 is the maximum value for a 16bit unsigned integer in the world of programming, in case you’re interested.
You can see Eastonator12 taking down the final boss in Breath of the Wild with just one hit of the sword with the video below.
Zelda: Breath of the Wild “Kids vs. Parent” video series with Nintendo Treehouse’s Chiko and her son
Posted on 7 years ago by Brian(@NE_Brian) in Switch, Videos, Wii U | 12 Comments
A new series hit the Play Nintendo YouTube channel today. Chiko from Nintendo Treehouse try out the game in three different videos, all of which are attached below.
Nintendo Treehouse Log talks collecting in Zelda: Breath of the Wild, Splatoon 2’s first Splatfest
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 0 comments
The Nintendo Treehouse Log has updated once again. Two more entries were added in for Zelda: Breath of the Wild and Splatoon 2.
In the Zelda blog, Nate Bihldorff talks about the collection aspect in the game. The following concept art is also posted:
As for Splatoon 2, Morgan Ritchie and Eric Smith argue their points for the first Splatfest. You can read it in full here.
Glitch allows Zelda: Breath of the Wild players to obtain unlimited items
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 11 Comments
Players have discovered all sorts of neat glitches since the game’s launch in March. Another one has been found, and it could be the most useful one yet – depending on how you look at it.
How does getting unlimited Korok Seeds sound? Or how about an infinite supply of Hylian Shields? With the newest glitch, both are entirely possible.
The glitch itself is very easy to do. You only need to enter the Trial of the Sword, warp to a Divine Beast that you haven’t finished… and that’s mostly it.
The video below shows the glitch in action. Everything respawns – treasure chests, Sheikah Towers, Shrines. If you’re looking for an easy way to gather 900 Korok Seeds, this is one way to do it. You’ll just need to put in the work to execute the glitch over and over.
Nintendo Treehouse Log covers the Bokoblins in Zelda: Breath of the Wild
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 0 comments
The latest entry on the Nintendo Treehouse Log shifts the focus back to The Legend of Zelda: Breath of the Wild – and specifically Bokoblins. Nate Bihldorff writes about their behavior,
You can read the new post from Bihldorff about Breath of the Wild here. Find some concept art below as well.
Aonuma on BotW reaction and last boss difficulty, next Zelda will use HD Rumble but is a long way off, more
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 40 Comments
At Japan Expo this week, GameReactor caught up with Zelda producer Eiji Aonuma. The discussion included talk about Breath of the Wild and Zelda in general.
Regarding Breath of the Wild, Aonuma reflected on the game’s reaction and those who say that the final boss was too easy. He also spoke in (very) vague terms about the next main Zelda – wanting to include HD Rumble, but it’s a long way off. Also, Aonuma basically said that Link is ambidextrous.
We’ve included what we feel are the more notable comments from Aonuma below. The full interview is on GameReactor here.
Breath of the Wild Champions’ Ballad DLC: Link is the player character; Wind Waker lobster shirt is in
Posted on 7 years ago by Matt(@OnePunchMaz) in News, Switch, Wii U | 33 Comments
At the Zelda Masterclass panel at Japan Expo in Paris, producer Eiji Aonuma revealed that Link is still the playable character in the upcoming Champions’ Ballad DLC for The Legend of Zelda: Breath of the Wild. However, while Zelda or the Champions might not be playable, you will still learn more about them while playing the DLC. A brief in-development gameplay clip of the DLC was released, which you can check out below:
Mr Aonuma confirmed you'll still play as Link in The Champions' Ballad, but learn more about #Zelda along the way pic.twitter.com/DvRbvQuOeb
— Nintendo of Europe (@NintendoEurope) July 7, 2017
Furthermore, Link’s famous lobster shirt from The Wind Waker will be one of the pieces of armor that will be part of the DLC.
Zelda: Breath of the Wild player clips through wall, stumbles into strange area
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 7 Comments
While playing through the Trial of the Sword challenge featured in Zelda: Breath of the Wild’s new DLC, Sharkystheshotty stumbled into a bizarre area. He managed to enter this strange section of the world by clipping through a wall.
As for how he did it, Sharkystheshotty said the following:
“Was on trial three on the Medium trials and flew up near the chest on the floating platform and just went through a wall. Couldn’t get back in.. so I didn’t make it.
I don’t really remember exactly where but I flew up with my glider on trial 3 on the Medium trials near where the floating chest was on the wall by the corner. Best I can do.”
We’re not really sure where Sharkystheshotty ended up. It could be a test area, unused material, or something else entirely. Regardless, it’s certainly an odd sight to behold.