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The Legend of Zelda

Ganondorf future

The Legend of Zelda series producer Eiji Aonuma has commented a bit about Ganondorf and what could be done with the character in the series in the future.

Ganondorf is back again in Tears of the Kingdom after taking a bit of a backseat to other villain stories in the more recent entries in the series. He was technically there in Breath of the Wild, but only as Calamity Ganon – which didn’t really have a true physical form or personality. Yet even with his appearance in the new game, the most amount of development Ganondorf gets still probably goes to The Wind Waker.

Legend of Zelda movie Aonuma

The Legend of Zelda series producer Eiji Aonuma has expressed interested in seeing a movie based on the series.

Aonuma briefly commented on this in an interview with Polygon. When asked if the success of The Super Mario Bros. Movie has him excited for the prospect of a Zelda adaptation, he replied:

Some Zelda fans have called for the princess herself to take a starring role in Nintendo’s legendary franchise – especially as a playable character. However, we’ve yet to really see that even those the series has been around for decades. While Zelda has been more present on some of Link’s adventures, she often has more of a background role.

So what will it take for Zelda to get an adventure of her own? Vanity Fair recently posted that very question to series producer Eiji Aonuma.

With The Legend of Zelda: Tears of the Kingdom right around the corner, we have made a full game walkthrough of the original game for those that want to cross this game off their Zelda backlog. Inspired by the YouTuber Loogaroo’s classic “How to Beat Dragon Warrior… in less than 5 minutes” guide, Tom has made a video in a similar style for The Legend of Zelda on NES.

Note: this is not a speedrun.

LEGO Zelda

Rumor has it that The Legend of Zelda could be the next major collaboration between Nintendo and LEGO.

A few days ago, JeanGreyForever posted information on the Eurobricks Forums about a potential new set. Promobricks has since received clarification that the details came from images spotted in a paid marketing survey.

Zelda LEGO Ideas banned

The LEGO Ideas platform is no longer accepting submissions for The Legend of Zelda projects due to a “license conflict”.

While Nintendo and LEGO have worked directly over the past few years – primarily when it comes to Mario – we’ve yet to really see anything come to fruition when it comes to LEGO Ideas. This system lets fans send over ideas that could turn into official products down the line.

Several weeks ago, Did You Know Gaming? released a video providing details on a couple of cancelled spin-off games that Retro Studios (of Metroid Prime fame) had pitched to Nintendo for The Legend of Zelda series. Since then, they’ve managed to acquire new information on one of these two projects via an official 22-page document, a strategy game planned for the Nintendo DS titled Heroes of Hyrule.

The game would have featured a plot mostly exempt of Link, in which a young boy named Kori finds a book that, unbeknownst to him, was used to seal away Ganon 100 years ago. He would have gathered pages of the book unaware of its true purpose in order to learn more about the stories held within, which detail the adventures of a Goron, Rito, and Zora hero who venture to Ganon’s Castle in a effort to free Link from his evil clutches.

Heroes of Hyrule

Did You Know Gaming? has secured information about another Zelda spin-off that Metroid Prime developer Retro Studios pitched to Nintendo, which was known as Heroes of Hyrule.

The game would have a story involving three heroes that lived 100 years in the past: a Goron, a Rito, and a Zora. The trio actually went on a mission to save Link. Link himself was actually captured while trying to rescue Princess Zelda from Ganon. That’s where the three heroes come in. Eventually 100 years pass, and Link becomes an old man that owns an antiquities shop.

Link Watercolor Switch controller

PowerA isn’t slowing down on releasing new controllers for Switch, and retailer listings have now revealed that a new design is inbound for the Zelda series, with a specific focus on Link.

The “Link Watercolor” controller can be used wirelessly. It features two mappable Advanced Gaming Buttons and up to 30 hours of gameplay on a single charge via “a potent internal lithium-ion rechargeable 900mAh battery.” A 10ft (3m) USB-C charge cable is included, and PowerA says it “backs all products for 2-years to reinforce quality commitment.” Although both docked and undocked play is supported, note that HD Rumble, IR, and amiibo support are note included.

The Mario movie is coming out next year and while very little is known about it, its delay in April hasn’t given Nintendo fans a lot of confidence in the production. Of course, it’s too early to tell if it will be a good movie or not, but what is interesting to discuss is what other Nintendo properties would be good movies.

When we consider this, it’s fair to ask – what makes a “good” movie? Is it the plot, memorable characters, an amazing soundtrack, or lots of Morbin’? I would say all that helps (especially the Morbin’), but when it comes to conceptualizing a movie from a video game, there’s a greater thing to consider: how does the core premise fits into a cinematic wrapper?


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