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Toge Productions

Original (5/16): Neon Doctrine, GameChanger Studio, and Toge Productions have shared a new release date for their dating sim and management game, My Lovely Wife. The game is now set to release in June 2022.

My Lovely Wife was originally announced for Switch last year, but no release window had been provided at the time. Here’s some additional information on the title:

Coffee Talk creator Fahmi has passed away

We’re sad to report that Fahmi, the creator of Coffee Talk, has passed away. He was only 32 years old.

On the game’s official Twitter account, the following message was posted last night:

A Space for the Unbound march 2022 trailer

Today, publishers PQube and Toge Productions as well as developer Mojiken Studio debuted a new trailer for A Space for the Unbound. It shows off the latest development progress for the slice-of-life narrative adventure game.

In case you missed it previously, here’s some information about A Space for the Unbound:

Rising Hell physical

Rising Hell is seeing a physical release on Switch, Strictly Limited Games has announced in partnership with Chorus Worldwide Games and Toge Productions.

Fans will be able to choose between a limited edition or a Special Limited Edition. 2,200 copies and 1,800 copies of each will be made respectively. With the Special Limited Edition, buyers will receive a unique box, game manual, original graphic novel, original metal soundtrack on CD, art booklet, infernal poster (DIN A3), four character cards, and official logo sticker.

Coffee Talk Episode 2 Hibiscus & Butterfly

Coffee Talk Episode 2: Hibiscus & Butterfly is in development for Switch, publisher Chorus Worldwide and developer Toge Productions announced today. The title, which follows up on the original game, is planned for release in 2022.

In the game, you’ll “reconnect with your fantasy friends over a warm drink or two.” Players take on a role of a barista as they listen to the stories of their customers and influence their hearts. All of the action takes place in an alternate present-day Seattle with humans, orcs, elves, and other races. You’ll be able to learn more about the world by listening to the stories told by your customers.

My Lovely Wife

Neon Doctrine, GameChanger Studio, and Toge Productions have announced My Lovely Wife for Switch. There’s no word on a release window at this time for the dating sim and management game.

Here’s an overview of the game, along with a trailer:

A Space for the Unbound

Toge Productions and Mojiken Studio have shared a new trailer for A Space for the Unbound, an upcoming slice-of-life adventure game. Watch it below.

A Space for the Unbound will debut on Switch in 2022. We have more information about the project here.

Rising Hell

Rising Hell, a vertical platformer rogue-lite, will be appearing on Switch later this month. Take a look at some footage in the video below.

Rising Hell is scheduled for May 20 on Switch. More information and a trailer can be found here.

Chorus Worldwide, Toge Productions, Another Indie, and Tahoe Games have set a new release window for Rising Hell. The vertical platformer is now confirmed for release on Switch in May.

Here’s an overview of Rising Hell, along with a trailer:

When the Past was Around

System: Switch
Release date: December 3, 2020
Developer: Toge Productions, Mojiken Studio
Publisher: Chorus Worldwide Games


It needs to be said right away that When the Past was Around is one of the most beautiful and evocative experiences I’ve had in quite some time. It’s games like these that I usually love to close a year off with, just as I did previously with Gris. These types of titles these go beyond a narrative being told and go straight for the heart, and, much like Gris, convey a lot by saying very little. When the Past was Around is a game that lets the art and your actions do the talking as your 20-something character goes through love, loss, and heartbreak, as well as the trials and tribulations of life and how we face them. It has a little something we can all connect to, and finding and utilizing these puzzles to face our issues – much like how we solve problems in our own lives – become complex only when they need to or if we don’t look deeper. When the Past was Around almost feels like an interactive metaphor, but does so in a gorgeous way that accentuates its stunning art style, relaxing yet thought-provoking gameplay, and cafĂ©-like vibes that make it feel like a real joy to play from beginning to end despite its heavy themes.


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