Shin Megami Tensei X Fire Emblem – origins, difficulties, fans, music, and more
Posted on 9 years ago by Brian(@NE_Brian) in News | 18 Comments
This comes from Atlus producer Shinjiro Takata and Nintendo producer Hitoshi Yamagami…
On the speculation there was about the project…
Shinjiro Takata: Everybody is pretty much off the mark with what they’ve thought about this game, but one thing that people got wrong the most in Japan—at the end of the first trailer we announced, there was a line that said—people who are fans of Japanese voice actors knew the voice of Yuichi Nakamura. He generally voices main characters, so they were saying, oh, Nakamura’s going to voice the main character. Actually, he voices someone completely different. They were off the mark there.
On how the project came together…
Shinjiro Takata: What happened was, in the process of making this game—the whole idea started when Mr. Hitoshi Yamagami, who is a producer at Nintendo, brought the idea of making a simulation, a strategy game, to Atlus. This was a problem, because Atlus is well known for making JRPGs. That’s our bailiwick. The next thing was, well, what do we do? Do we make it fantasy-based, because Fire Emblem is known for fantasy settings? That kind of fantasy game isn’t really what Atlus tends to put out, though. In the beginning phases of making this game, we really didn’t know which direction to push it in. Do we push it closer to Fire Emblem or to the modern setting of Shin Megami Tensei?
On how long it took to get to a point where that decision was solidified and production went forward…
Shinjiro: Deciding what to make it closer to, that happened a bit after Mr. Yamagami brought us the idea. The problem is, if you make it too much like a Fire Emblem game, then why doesn’t Intelligent Systems just make it themselves? The goal for this was to do something that the Fire Emblem series can’t do. In the end, the reason the game looks the way it does, the reason the content is the way it is, is because this is something we wanted to do as an Atlus game, a game only Atlus could make.
Reggie again says Nintendo focused on “the here and now” at E3
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 110 Comments
This information comes from Nintendo of America president Reggie Fils-Aime…
“We focus on the here and now. We’re not like other players in the space that might show a little bit of something that is going to be years in the making. It’s simply because we believe that in getting the fan base excited, we really want to satiate that excitement as soon as possible.”
More: interview, Reggie Fils-Aime, top
Does Fire Emblem Fates feature marriages? Now we know
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 90 Comments
More: Fire Emblem Fates, top
Nintendo Treehouse Live @ E3 2015 – day 3 live stream
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 27 Comments
The final day of E3 2015 is upon us, and Nintendo is closing out the show with one final Treehouse stream. Confirmed games include Bravely Second, Zelda: Tri Force Heroes, and Metroid Prime: Federation Force.
The stream will kick off at 12:55 PM ET / 9:55 PM PT / 5:55 PM in the UK / 6:55 PM in Europe. We’ve attached an embed below.
We’ll keep this pinned to the top of the homepage throughout the day. New updates will be posted below.
Nintendo Download (6/18/15, North America) – Fire Emblem: The Sacred Stones, Comic Workshop 2, more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
This week’s North American Nintendo Downloads are as follows:
Wii U Download
Life Of Pixel – ?
Fat City – $12.99
Solitaire Dungeon Escape – $4.99
Wii U Virtual Console
Fire Emblem: The Sacred Stones – $7.99
EarthBound Beginnings – $6.99
3DS Download
Comic Workshop 2 – $9.99
Best of Board Games – Chess – $9.99
Smash Controller – $0.99
Wii U/3DS DLC
Super Smash Bros. – New content approaching! Ryu from the Street Fighter series and Roy from Fire Emblem join Lucas from Mother 3 as new playable fighters, and are available for download now. In addition, there are three new stages and many new costumes for Mii Fighters, including outfits from classic fighting series Virtua Fighter and Tekken. Learn more: http://www.smashbros.com/US/.
3DS DLC
Harvest Moon: The Lost Valley
eShop Sales
Wii U/3DS
– Nintendo is celebrating its lineup at E3 2015 with up to 30 percent off select games for Wii U and Nintendo 3DS. Fans can score deals on games related to some of the top franchises being featured at the show, including Super Mario Bros., The Legend of Zelda, LEGO, Just Dance and Yoshi. See all the games on the sale page. This offer runs until June 23 at 8:59 a.m. PT.
– Pure Chess (Wii U and Nintendo 3DS) is 50 percent off (reduced from $7.99 to $3.99) until 8:59 a.m. PT on June 22.
– Another World – 20th Anniversary Edition on Wii U and Nintendo 3DS is 60 percent off (reduced from $7.99 to $3.20) beginning at 9 a.m. PT on June 20 until 8:59 a.m. PT on June 27.
Wii U
– Knytt Underground and Stick it to the Man! from Ripstone are on sale until 8:59 a.m. PT on June 22.
– psyscrolr is 30 percent off (reduced from $3.99 to $2.79) until 8:59 a.m. PT on June 23.
– Arrow Time U is 50 percent off (reduced from $1.99 to $0.99) until 8:59 a.m. PT on July 2.
– Paper Monsters Recut is 25 percent off (reduced from $7.99 to $5.99) until 8:59 a.m. PT on July 2.
– Tilelicious is 33 percent off (reduced from $5.99 to $3.99) until 8:59 a.m. PT on July 2.
– Gravity Badgers is 50 percent off (reduced from $4.99 to $2.49) until 8:59 a.m. PT on July 16.
3DS
– Shin Megami Tensei: Devil Survivor Overclocked and Shin Megami Tensei IV from ATLUS are on sale beginning at 9 a.m. PT on June 22 until 8:59 a.m. PT on June 29.
– Tiny Games – Knights & Dragons is 33 percent off (reduced from $2.99 to $1.99) until 8:59 a.m. PT until 8:59 a.m. PT on July 2.
-Swords & Soldiers 3D, Glory of Generals and Quell Reflect from Circle Entertainment are on sale until 8:59 a.m. PT on July 9.
– Cubit the Hardcore Platformer Robot is 33 percent off (reduced from $2.99 to $1.99) until 8:59 a.m. PT on July 16.
– PIX3D, League of Heroes and more games from Huuuge Games are on sale until 8:59 a.m. PT on July 16.
Zombie Incident is 25 percent off (reduced from $1.99 to $1.49) until 8:59 a.m. PT on July 16.
Nindies @ Home
Nindies@Home – Be among the first to play upcoming indie games coming to Wii U later this year. From now until June 22 at 8:59 a.m. PT, if you play select free demos in the Nintendo eShop on Wii U, you’ll receive 15 percent off the purchase of those games at launch. See all the included games on the offers page.
Activities
Code Name: S.T.E.A.M. “Global Cup” Tournament – See how your Code Name: S.T.E.A.M. squad stacks up online in Nintendo’s Public Tournaments. Top players earn unique titles that are visible online and earn major bragging rights with their friends and around the world. The new “Global Cup” tournament runs from June 18 to June 24. Opt in via the SpotPass feature for notifications on future tournaments, and click here for more information about multiplayer tournaments. Good luck, agents!
Source: Nintendo PR
More: Nintendo Download, top, Virtual Console
Reggie says the current state of VR isn’t fun
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 41 Comments
This information comes from Nintendo of America president Reggie Fils-Aime…
“We have knowledge of the technical space, and we’ve been experimenting with this for a long, long time. What we believe is that, in order for this technology to move forward, you need to make it fun and you need to make it social. I haven’t walked the floor, so I can’t say in terms of what’s on the floor today, but at least based on what I’ve seen to date, it’s not fun, and it’s not social. It’s just tech.”
More: interview, Reggie Fils-Aime, top
Star Fox Zero devs thinking about co-op, more controller options
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 9 Comments
This information comes from Shigeru Miyamoto…
On whether Nintendo would consider one-versus-one local ship battles for Star Fox Zero…
“It’s difficult to have two people playing when you need two screens to play for one person, so it’s definitely something that we’re thinking about. We basically created this game as one you need the GamePad to play, but there is a secret There is another option.”
Star Fox Zero co-director Yugo Hayashi also said:
“As one kind of variation, we were thinking about a co-op control scheme. Basically one person would control flying the Arwing and the other person would be aiming and shooting. This is something maybe parents and children could be doing together.”
– Hayashi said, in this case, you could have a skillful player piloting the Arwing
– The less skilled player would be targeting and shooting
– The main pilot would use a Wii remote and Nunchuck attachment to steer
– The team was also trying to support the Pro Controller
Reggie: Iwata didn’t apologize for the Nintendo Digital Event
Posted on 9 years ago by Brian(@NE_Brian) in General Nintendo, News | 30 Comments
This information comes from Nintendo of America president Reggie Fils-Aime…
“It was not an apology. It was not a statement about the content we’re showing, essentially it was an ‘I hear you’ message.”
“Mr. Iwata is in Japan and what he’s trying to do is help explain to consumers in Japan what’s going on at E3. The correct translation of his message was: ‘Thank you for your feedback. We hear you and we are committed to continuing to meet your expectations,’ was essentially his message.”
“One of the things I find interesting is that if you look at E3 historically for Nintendo, typically what happens is a press briefing happens or our digital event happens, and then over the course of the next couple of days people see the games get to play the games and the appreciation and understanding of what we’re doing increases over those three days and continues to build into the holidays.”
More: interview, Reggie Fils-Aime, Satoru Iwata, top
Zelda: Tri Force Heroes – story, princess isn’t Zelda, unsure where it fits into the timeline
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 6 Comments
This information comes from Zelda: Triforce Heroes director Hiromasa Shikata…
On the story…
The story takes place in a world that is not Hyrule. It’s a kingdom that is sort of fashion-obsessed and in that kingdom, an event happens involving the princess of the kingdom –
On whether the princess is Zelda…
No. The king, of course, wants to solve this problem so he puts a general call out to the kingdom for heroes to assemble, and who answers the call, but Link and that’s the beginning of your adventure.
On where it fits into the Zelda timeline…
That’s a tough question. The Zelda timeline is “complicated” and if you look at the history of Zelda you will see there are three branches. I can’t really designate which one of those branches we’re looking at, but as far as the design itself, we looked to Link Between Worlds. But it’s not – as far as a timeframe – it’s not before or after. We haven’t really settled on that.
On whether it takes place in the same universe as a Link Between Worlds…
With the history of Zelda we have these three parallel worlds. I can’t say which one it’s on/in at this point.
– Play along two paper dolls called “dopples” in single-player
– Can’t play the game as two players and bring along a single paper doll dopple
– It’s either 3-player co-op or single-player
– If you want to play with only one other player, you can duke it out in the game’s coliseum mode
– Again, Download Play supported
Reggie on why Zelda Wii U missed E3, still on that console and in 2016
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 132 Comments
This information comes from Nintendo of America president Reggie Fils-Aime…
On the decision not to show Zelda Wii U at E3…
Reggie Fils-Aime: “It goes back to the statement i made earlier about how we view E3. We just fundamentally don’t believe in showing content at E3 that is going to be a long term proposition. We like to show content that typically will launch in the upcoming Holiday and maybe extending into the first half of the following year. And at this point, the new Zelda for Wii U is not a 2015 project.”
On how Nintendo showed Zelda Wii U last year even though it seemed like a Q3 game…
Fils-Aime: “No, but when we showed it last year, we believed it was a 2015 game.”