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The latest Japanese hardware sales from Famitsu are as follows:

A new February 2025 Pokemon Presents has just been announced, which will air in time for Pokemon Day. Fans can tune in on February 27 at 6 AM PT / 9 AM ET / 2 PM in the UK / 3 PM in Europe. No further details have been announced as of this time regarding the length or content of the presentation.

You’ll be able to watch the February 2025 Pokemon Presents on YouTube. We’ll be sure to share all of the notable news once it’s announced next week.

Xenoblade Chronicles X Definitive Edition dual audio

Previews for Xenoblade Chronicles X Definitive Edition went online today, revealing new details – including support for dual audio.

That feature was not included for the original release on Wii U. However, for Xenoblade Chronicles X: Definitive Edition on Nintendo Switch, Monolith Soft is including dual audio. That means English and Japanese will both be supported. Since players can switch between them via the game’s settings (as shared by HobbyConsolas), it’s something that can be easily changed.

The Making of Karateka, Llamasoft Jeff Minter Story, Tetris Forever physical

Digital Eclipse has announced not one, but three physical releases – The Making of Karateka, Llamasoft: The Jeff Minter Story, and Tetris Forever are all getting the boxed treatment.

These titles were previously made available digitally as part of the company’s Gold Master series. They will now be available physically for the first time.

Standard editions will be sold for $34.99 (€34.99). There’ll also be Deluxe Editions for The Making of Karateka and Llamasoft: The Jeff Minter Story, featuring special packaging and unique collectibles for $69.99 (€69.99). Finally, Tetris Forever is getting a collector’s edition for $139.99 (€139.99) and includes special packaging, collectibles, and an exclusive handheld unit featuring two Tetris games.

Although no official announcement has been made, it has been revealed that Nintendo Switch Game Vouchers will not be redeemable for Nintendo Switch 2 games when the system launches.

A note has been added to the production description, which reads as follows:

Please note that Nintendo Switch Game Vouchers cannot be redeemed for Nintendo Switch 2 exclusive games.

This news follows the announcement that from March 25, users will no longer be able to earn Gold points. No plans for an alternate incentive scheme has been announced by Nintendo at this stage, although it is possible that plans may be revealed during the Nintendo Switch 2 Direct which is scheduled to take place on April 2.

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Nintendo have announced that beginning from March 25 this year, users will no longer earn My Nintendo Gold Points.

Gold Points are awarded based on 5% of the amount you pay when purchasing eligible digital content, and can be used to purchase downloadable software and DLC on the eShop. No reason for this discontinuation has been offered, but Nintendo have provided an FAQ, which you can read below:

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As many gamers know, back in the day, Nintendo went with cartridges for the N64 as its media format. In many ways, this ended up doing quite a bit of damage. That was especially so given that PlayStation ended up using CDs.

Why was this a big deal? For one thing, CDs had the ability to hold more data compared to the N64. They were also becoming the more popular medium at the time and were cheaper to produce. Nintendo’s decision also led to some struggles with third-parties including Squaresoft, which ended up moving Final Fantasy to the PlayStation.

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GoldenEye 007 Wii guns

The remake / reimagining of GoldenEye 007 for Wii was a big deal back in 2010, but it turns out there was originally opposition to including guns and making it violent.

Founder Bobby Kotick recalled the early days of the project in the latest episode of the Grit podcast. Barbara Broccoli, who co-owns the rights to the James Bond IP, was opposed to including guns. However, Activision stood its ground knowing what fans would expect given how closely the game resembles the N64 original.

Toughest Pokemon to catch Living Dex

We’ve been in the late era of the original Nintendo Switch’s life span for a good while now, which means it’s as good a time as any to work on a Pokedex. At the time of writing, there are a whopping 1,025 existing Pokemon, and the only way to hoard ’em all at once is to put them in Pokemon Home. To be clear, I’d finished my “Living Dex” a long while ago – but to fill the time between Nintendo’s official releases, I decided to redo my entire Living Dex – but with every Pokemon caught in a standard Poke Ball and with my OT (which means traded Pokemon don’t count towards it). If you don’t know this already, a Living Dex is when you have every single Pokemon in the game stored in your boxes. That means the entire evolutionary line, and in my case, every gender difference and form difference for each Pokemon as well.

Working on a Living Dex in 2025 made me realize how absurdly difficult it is to complete this task in 2025. Having completed all of the main series Pokemon games, this was much easier for me than for someone just starting a Living Dex project. But today, I’ll explain what the toughest Pokemon to obtain for Living Dex purposes are and how to go about obtaining them in the easiest way. Surprisingly, there are also a lot of Pokemon that cannot legitimately be caught in a standard Poke Ball along with your OT. We’ll be going over those too.

Nintendo Switch tariffs

Nintendo president Shuntaro Furukawa has addressed the current situation with U.S. tariffs and how that could impact Switch.

President Trump has been pursuing tariffs that would be enacted on countries such as China, Canada, and Mexico. That could affect various industries, including the video games business. 

Regarding the potential impact of policies, Furukawa had this to say (as translated by Nintendo Everything):

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