Cave Story+ update adding local co-op on September 15
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 8 Comments
A major feature is being added to Cave Story+ next week. Co-op is coming to the game on September 15, Nicalis has announced. It will be possible to play together with a friend locally.
Nicalis shared the news on Twitter, and gave a brief look at co-op in action:
Play #CaveStory+ local 2Player co-op with a friend on #NintendoSwitch September 15th! #OhYeaaah!! pic.twitter.com/FMcSwmekwL
— Nicalis, Inc. (@nicalis) September 8, 2017
More: Cave Story, Nicalis, title update, top
Atooi talks low Chicken Wiggle sales, discount next week, no more 3DS games
Posted on 7 years ago by Brian(@NE_Brian) in 3DS eShop, News | 36 Comments
Mutant Mudds developer Atooi brought Chicken Wiggle to the 3DS eShop last month. Sadly, sales have not been strong thus far.
Atooi founder Jools Watsham discussed Chicken Wiggle’s sales in a new blog post. Below are a couple of excerpts:
More: Atooi, Chicken Wiggle, sales, top
MercurySteam heaps praise on Nintendo, says Nintendo made them a better developer
Posted on 7 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 29 Comments
Nintendo surprised everyone at E3 in June by announcing not one, but two Metroid games. One of those titles, Metroid: Samus Returns, is just a few days away from launch.
Rather than making the game internally, Nintendo partnered with an external developer on the project. MercurySteam, best known for working on the Castlevania: Lords of Shadow titles, handled the bulk of development. Nintendo was still very much involved, however, and series producer Yoshio Sakamoto played a key role in Samus Return’s creation.
MercurySteam head Enric Alvarez chatted with GamesIndustry about what it’s like working with Nintendo, stating:
F-Zero’s creation inspired by Nintendo of America’s criticism of Famicom Grand Prix and Batman
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News | 6 Comments
Nintendo delved into the origins of F-Zero in a new interview shared this week to promote the Super NES Classic Edition. It’s only in Japanese at present, though an official English translation from Nintendo is coming soon. For now, Siliconera did translate one interesting excerpt about how F-Zero came to be.
Director Isshin Shimizu, designer Takaya Imamura, and main programmer Yasunari Nishida were involved in the discussion. Shimizu spoke about how Nintendo of America criticized the Japan-exclusive Famicom Grand Prix, which fired him up. That, along with Batman, ultimately inspired the creation of F-Zero.
Here’s what Shimizu, Imamura, and Nishida said:
More: F-Zero, interview, Isshin Shimizu, top
MercurySteam originally wanted to remake Metroid Fusion instead of Metroid II
Posted on 7 years ago by Brian(@NE_Brian) in GBA, General Nintendo, News | 9 Comments
Next week is the launch of Metroid: Samus Returns. It’s a remake of Metroid II: Return of Samus, which hit the Game Boy many years ago. Nintendo collaborated with MercurySteam on the project. But interestingly, Metroid II wasn’t MercurySteam’s first choice.
Game Informer reports that MercurySteam initially pitched Nintendo on potentially remaking Metroid Fusion. Although series producer Yoshio Sakamoto was impressed with the pitch and their passion for Metroid, he said no to revisiting the Game Boy Advance game. Instead, Sakamoto wanted to remake Metroid II.
Going with Metroid II over Fusion may have been the smarter choice. You can make an argument that Fusion still holds up today, but the team was really able to make significant improvements to Metroid II.
ARMS version 3.0 introducing customizable controls
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 16 Comments
Update (9/8): Added in English version of the video.
Original (9/7): The next ARMS update is coming very soon. During the middle of this month, Nintendo should be releasing version 3.0, which will add Lola Pop. The new character, her ARMS, and the new stage won’t be all though.
On the Japanese ARMS Twitter account, Nintendo reveals that ARMS 3.0 will introduce customizable controls. You’ll also be able to adjust the sensitivity of the motion controls.
Here’s a look:
Big news, fighting fans! #ARMS Ver. 3 will allow you to remap the controls to the buttons of your choice! How's that for flexibility? pic.twitter.com/GdcHe7Zu0j
— Nintendo of Europe (@NintendoEurope) September 8, 2017
More: Arms, title update, top
Overcooked: Special Edition update out now (version 1.0.1)
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 0 comments
The promised update for Overcooked: Special Edition is now live. Version 1.0.1 is out now.
Among other things, the team has improved the game’s frame rate on Switch. Other improvements have also been implemented.
A second patch is already in the works, and will further improve performance.
Read the full patch notes and message from Team17 below.
More: Overcooked: Special Edition, Team17, title update, top
[Review] Monster Hunter Stories
Posted on 7 years ago by Vincent Ward in 3DS, Reviews | 12 Comments
System: 3DS
Release date: September 8, 2017
Developer: Capcom / Marvelous
Publisher: Nintendo
To be quite frank, Monster Hunter Stories came as a surprise to me. I didn’t look too much into what the game was before trying it out, because with all my previous Monster Hunter experience I should be fine, right? Upon starting the game, I only knew fragments of information from the announcement trailer. But once my time with Monster Hunter Stories began, the game subverted my expectations, and it became clear that this wasn’t such a bad thing.
More: Capcom, highlight, Monster Hunter Stories, top
Splatoon version 1.3.0 – full patch notes
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 29 Comments
Update: Splatoon version 1.3.0 is now live. We’ve also added the official patch notes from Nintendo below.
Original: Later tonight, the next Splatoon patch will be going live. Nintendo will be publishing version 1.3.0 following a bit of maintenance.
The patch notes are live, and while they’re only in Japanese at the moment, Reddit’s frozenpandaman was kind enough to translate everything. You can find them in full below. We’ll add in the official English version later today.
More: Splatoon 2, title update, top
Reggie: focused on Switch supply for the holidays, open to TV / movie partnerships, faith in AR
Posted on 7 years ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 27 Comments
Nintendo of America president Reggie Fils-Aime appeared at Variety’s Entertainment and Technology Summit in Los Angeles today. Reggie commented on a few topics, such as Switch supply, potential TV / movie partnerships, VR / AR.
First, on the topic of getting enough Switch units out there for the holidays, Reggie noted:
“Certainly the demand is there, and our supply chain is there (to hit the 10 million goal). Are we going to have enough for the holiday? That’s what we are focused on.”