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Nintendo Labo

Hello my HMs & TMs! It’s bonus time on NEP- you get a double length episode! Oni and Galen kick things off by discussing Nights of Azure 2 on Switch, Smash Ultimate’s Labo VR update and the weird amiibo implementation along with it. The gang then covers more details on Super Mario Maker 2 including the bizarre lack of playing with friends online, the Nintendo Switch Online Vouchers for discount digital games, and how Nintendo games in general hold their value. Oni and Galen then go through all the awesome announcements from the Pokemon Press Conference this week, and muse on the potential of Pokemon Home, in particular. By this time, Oni starts to become weak with hunger and all reasoning goes out the window… Check below the break for more details!

We hope you enjoy the extra content this week! We’d greatly appreciate if you could recommend the podcast to a friend, and also rate us 5 stars on iTunes! It helps us to get discovered, which is the best way you can support us.

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Nintendo has shared a new trailer highlighting the Nintendo Labo VR Kit functionality in Super Smash Bros. Ultimate, which was just added to the game. View it below.

The team behind Unity has announced that its engine is now compatible with the Nintendo Labo VR Kit. Although specific games weren’t tied into today’s news, developers are presented with another option in bringing games to Switch.

Zelda: Breath of the Wild and Super Mario Odyssey are the two big titles making use of the VR Kit currently. It was also confirmed this week that Spice and Wolf VR will support it.


Nintendo has kicked off a special video series in which Nintendo Labo director Tsubasa Sakaguchi shares insights about the development of the product line and its latest release, the VR Kit. Check out the first part below.

This information comes from Nintendo president Shuntaro Furukawa…

We also released a fourth Nintendo Labo kit this month, Nintendo Labo Toy-Con 04: VR Kit. Users can construct five Toy-Con from cardboard parts, including a Toy-Con Blaster, Toy-Con Camera, and Toy-Con Bird, then pair them with Nintendo Switch to enjoy unique experiences in a VR space through their body movements. For example, while controlling the in-game action, users can press a pedal with their foot to create and feel an actual breeze. This is probably different from the image you have of a VR device. Users can also create their own games in VR.

The three Nintendo Labo kits released last year received an Innovation Award at the Game Developers Conference in the US this March, and a BAFTA Family award and Game Innovation award at this month’s British Academy Games Awards. The product has been recognized for its innovation in many countries and we are exceptionally proud of these achievements. Nintendo Labo is even being used in schools, and we are continuing to pursue sales so that even more
consumers can enjoy the series.


Nintendo Labo launched a year ago, but it had trouble catching on with the market. And of course, there have been plenty of naysayers who believe that it quickly loses what makes the experience special. However, director Tsubasa Sakaguchi believes “you have to experience it to get it.”

He told The Verge in a new interview:

Next week, The Legend of Zelda: Breath of the Wild will receive VR support via an update, to be played with the recently released Nintendo Labo VR set. Today, Nintendo published a blog post on their website in which the game’s Technical Director, Takuhiro Dohta, talks about the inclusion of VR.

Here’s the blog post in full:

Hello, my beautiful warp stars and pop stars! This week on NEP, we kick things off with info on our limited edition Switch console giveaway! We then talk about Octopath Traveler losing its Switch exclusivity and how this does not ruin your experience. We discuss the new mode Nintendo leaked themselves for Smash Ultimate and what else they may have in store. We talk God Eater 3, and Galen requests that we both imitate overly dramatic anime… Finally, Oni and Galen reveal their personal habits as we have a lengthy discussion on what gaming related media to display in your space.

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Nintendo Labo VR Kit has a neat little Virtual Boy Easter egg tucked away inside its software. If you visit the software’s videos section, you can watch a brief video showing the classic hardware and even a bit of Mario Tennis.

Here’s the clip in question:

Nintendo has revealed another aspect of Super Mario Odyssey’s Nintendo Labo VR Kit support. A Theater Mode will be added to the game, in which players can view cutscenes such as the game’s opening with added depth. You’ll specifically be using the Toy-Con VR Goggles here.

Super Mario Odyssey will support the Nintendo Labo VR Kit following an update on April 25.