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Update: Added high-quality version.

Fatal Frame Wii U (Fatal Frame: The Black Haired Shrine Maiden) will be released in Japan on September 27. We’ve added in the debut trailer captured from today’s presentation above, though a high-quality version should be available shortly. You can find a bunch of details about the new Fatal Frame here.

Update: Over.

The Fatal Frame presentation is currently in progress. We’re expecting to hear about the new Wii U game as well as other media projects in the series.

Tidbits shared at the event can be found below…


– Starting off with an overview of all the various projects they got going. Manga, books, etc.
– Shigeru Miyamoto takes the stage for an opening word or two
– Miyamoto says he doesn’t like scary things except for Luigi’s Mansion
– What he’s seen from Fatal Frame/Project Zero scares him
– Miyamoto talks about using the GamePad in the living room and different/great it is; wants people to know this
– The Wii U game will use the GamePad as a camera
– Wants games like Fatal Frame to broaden the types of genres available on the Wii U


– Kibayashi Shin is penning the manga and shared a few words about this
– Talking about Manga Box, the new manga platform
– More talking about Manga Box and how much it has been downloaded

Wii U game

– Now we’re gonna be talking about the new Fatal Frame game
– Producer Kikuchi Keisuke on the stage
– Trailer shown (see it here)
– Girl put out a missing persons request; disappeared in the mountains
– Out on September 27
– Full name is Zero: Nuregarasu no Miko (Fatal Frame: The Black Haired Shrine Maiden)
– Brief history of the Zero series; talking about what the games are all about
– Talking about the three elements of a Zero game: ghosts that can come from anywhere, old Japanese houses, and the camera itself
– The concept for the game is all about water, places with lots of flowing water
– Use the GamePad to take pictures
– It’s an open sort of area apparently
– Main character: Kozukata Yuuri. Kagemi.
– She has the ability to look for people who have been taken into the ghost world, and bring them back to reality (kinda like a ghost private eye sorta thing)
– The game’s volume will be the biggest in the entire series; lots of work being put in
– Kikuchi’s presentation ends
– AnJu is doing the ending theme
– The theme is about the line between life and death
– It’s a positive kind of ending theme, meant to represent reuniting with loved ones, warmth, love, etc.
– More info coming in the near future

Movie from Kadokawa

– Kadokawa and Inoue on stage
– Inoue said the movie is coming out around the same time
– Thanked Nintendo and Koei Tecmo
– Old trailer shown
– Asato Mari is the director

Hollywood movie

– Announced during this presentation
– From the producer of the Resident Evil movies


Nintendo has shared official Hyrule Warriors character overviews for Fi, Ghirahim, and The Imprisoned on its Facebook page. You can find the full set below.


Fi is the spirit of the “Goddess Sword” sealed inside the Statue of the Goddess in Skyloft. Once the worlds became fused together, Fi was transported from the world of Skyward Sword into the world of Hyrule Warriors.

New Hyrule Warriors details

Posted on 3 years ago by (@NE_Brian) in News, Wii U | 10 Comments | 0 Likes

Update: A few more tidbits:

– No indication as to whether or not Ghirahim is playable yet; the description in Famitsu could be be about his boss moves or character outline as general
– If Link uses Power gloves and drops off ball & chain, he can lift pillars, jars or even enemies
– With the legendary baton from Wind waker, Zelda can command winds and fight by playing songs
– You can blow enemies away with wind or the sound can turn into lightning bolts
– You can also summon tornados to snatch enemies away
– After you select a character for a stage you select the weapon
– You can’t change weapons in battle
– Weapons differ a lot from each other and it is part of the fun to test which one suits you

Nintendo Everything reader gigamario has gone to the trouble of translating the latest information about Hyrule Warriors from this week’s Famitsu. You can find a new set of details below.

– Can shop between battles
– Shopping area includes at least training room, potion shop, badge shop and junk shop
– Junk shop will be introduced in a later magazine
– In training shop you can pay rupees to level up your character
– Characters also level up through normal gameplay
– Potions are one time use only and cause special effect during a battle
– It seems that one potion makes easier to obtain weapons (not entirely clear)
– Badge shop uses rupees and raw materials to buy permanent badges
– Raw materials are obtained from killing monsters and monsters have unique loot as well as some rare drops. Enemies also drop rupees
– One badge makes weak spot gauge to fill up faster
– Badge shop interface seems like a tree of sorts so I guess you have to make badges in a certain order, no word about it though
– You can see from stage select menu if a stage has heart containers or pieces to collect but you may need to use a certain character to get them
– Heart container/pieces work pretty much like in any Zelda game
– You may also obtain a power up bow from a chest
– The bow makes weak spot gauge to last longer and can attack multiple enemies from afar
– Fi moves by floating midair, can transform into a sword to slash enemies
– Link meets Fi in the Skyloft’s Goddess’ temple
– Ghirahim fights with magical swords, can summon enemies and change place in an instant, likes to toy with his enemies
– The imprisoned is tall as a mountain and emits damaging waves when it steps
– Cia twists space-time to summon forth areas from Skyward sword, e.g. Skyloft and Sealed grounds as pictured
– Pumpkin island is crashed with Skyloft as pictured

We learned yesterday that Fi is a playable character in Hyrule Warriors. Now we have scans showing the character in action, as well as a first look at Ghirahim, The Imprisoned, and Skyward Sword stages.

Check them out below:


Huge thanks to NoticeMeSenpai for taking these scans for us!

A scan from the latest Famitsu has revealed that the Goddess  Sword herself, Fi, will be a playable character in Hyrule Warriors. There are a few details that have come out with the scan:

  • Link and Zelda will both be able to wear their Skyward Sword costumes
  • The Ball and Chain from Twilight Princess will be in-game
  • Ghirahim and the Imprisoned will also make an appearance in Hyrule Warriors

Little else is known outside of what’s available from the scan, but no doubt more information will be surface in the coming days.


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